The Honorable Arthur Porter, member of the Queen's Privy Council for Canada and former head of the Security Intelligence Review Committee. Currently awaiting trial for an assortment of fraud-type charges related to improper handling of a $1.3 billion construction project.
Man, your choices are always hard. I'll try in a bit.
Alright, let's see what I can do...
The Honorable Arthur Porter
Survivor
(Auto) Fraud: You have no real actions. However, you may use the following actions. Using them is, of course, strictly against the rules, but as long as no one knows your role...
(Auto) Diplomatic Immunity?: You revive on death until someone knows your role.
Track
Watch
Block
Inspect
Protect
Redirect
Yeah, that's the one, I couldn't remember it's number.
Sweet, reusable revive and ability to learn new actions. That's... pretty powerfully awesome. I kind of wish that I could now use this in a real mafia game...
I was going to suggest next The Role that is Everyone Else's Role, but the one you made for my Lego SCP is pretty much that.
This would be a Shakerag role. This is how I deal with Shakerag roles.
The Role that is Everyone Else's Role
Town
(Auto) Everyone Else's Role: You do not control your Night actions. Each Day, your available Night actions are listed for the whole Town. Players vote on the actions and targets to use these actions on secretly. The vote results are listed at the end of the Day.
(Night) Inspect [target]: You inspect the target, learning the target's alignment and one of their abilities.
(Night) Absorb [target]: You absorb one of the abilities from the target for one Cycle, disabling the ability from the target for one Cycle.
(1-Shot, Day) Flip: You now have limited control over all other players. Choose the action and target for all other players. If that action exists, that player's action and target are changed to your choices.
Hmmm......
Cacame Awemedinade
Bah. Bookmarking for later.