Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Reader count!  Do you read TLCM?  If so, pick your favorite character below!

Misty Kolnazom, the Greatest Cheesemaker Ever!
Reg Pashmad the Recruit
Gruzzlus Holt the Captain
Plumpy the Plump Helmet Man
Kulet Lokunnomel the Nun
Enir Twigappears the Overseer
Darkerdaffodil the Elf
Maynard the Mule
Other
Iron Owl the Iron Knight

Pages: 1 ... 57 58 [59] 60 61 ... 348

Author Topic: The Littlest Cheesemaker - Updated 12/07/2022  (Read 1860920 times)

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #870 on: June 08, 2014, 09:25:03 pm »

"Are you there, gods? It's me, Mistêm."
Yeah I think this would probably be best. Stay humble for now.

+1
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

IndigoFenix

  • Bay Watcher
  • All things die, but nothing dies forever.
    • View Profile
    • Boundworlds: A Browser-Based Multiverse Creation and Exploration Game
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #871 on: June 09, 2014, 02:16:06 am »

Spoiler (click to show/hide)
With both a good and bad* influence,  we have a perfect/flawless morality system.

It's not a good/evil axis, it's a cheese/change axis.

Misty has two main driving forces: to be a great cheesemaker, and to break away from the stagnation of her former life.  Cowsea represents cheese, Urist represents change.

Cellmonk

  • Bay Watcher
  • You might find it, whatever it is.
    • View Profile
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #872 on: June 09, 2014, 03:04:45 am »

I feel like she could develop some sort of suicide-cheese dualistic morality system. Sort of nacho flavor blue-orange morality.
Logged

CaptainMcClellan

  • Bay Watcher
  • [WAS_NEVER_HERE][CUBE]
    • View Profile
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #873 on: June 09, 2014, 05:24:47 am »

I feel like she could develop some sort of suicide-cheese dualistic morality system. Sort of nacho flavor blue-orange morality.
MMmm... And I feel like that'd be a bit heavy-handed and morbid. Granted, this is the Dwarf Fortress multiverse, so it's going to get morbid eventually anyway, but let's try to keep it light-hearted for now... I just don't feel right about driving a cute, bright-eyed little thirteen year old to suicide.

Which brings up a pretty decent point, what the hell happens when she gets to ShieldDawn? There've been some murmurings but no solid theories.

CaptainMcClellan

  • Bay Watcher
  • [WAS_NEVER_HERE][CUBE]
    • View Profile
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #874 on: June 09, 2014, 05:37:56 am »

Still though, if we're looking at it from the aspect of cheese versus change, lets think for a second about what milk ( and by extension cheese ) represents. It represents nurture and comfort. And as the goddess of livestock and the harvest, not just of cheese, Cowsea is by far the most kind and represents the all to rare element of stability in a dwarf's life. The drive to settle down and accept who you are now as you are now and be okay with it. On the other hand, Urist is the force of change, the urge to wander and to improve* yourself. To become a brand new person where once there was another. In some regards, there's an element of dissatisfaction in there. So in a way, I could see where people are trying to play the good/evil cards, but it's not really. It's more of a struggle to balance self-improvement and being happy about who one is and one's circumstances. After all, too content and you become docile, complacent, useless. Driven by too grandiose a dream and trying to change too much too fast? You'll burn out and slip into self-loathing that very well could lead to actual, literal suicide. We want our Misty to change and to improve, but not too put so much pressure on herself that she goes insane. And that's more what I think the shoulder deities will represent.

Don't get me wrong, there could be mores that aren't strictly to do with this sort of thing. For example, say a dwarf is in stuck under a rock or something. It could go like this...

Urist: "No, let him save himself. He has to go through the struggle to get stronger."

Cowsea: "Mooo... You should help him. He could be a valuable companion and it doesn't look like he can make it himself."

Or something like that... Not so much good and evil, both deities want what they think is good for both Misty and the other dwarf, but what they want is still in contrast and is probably how dwarves really think. ( But I'm just guessing. )

Ultimuh

  • Bay Watcher
  • BOOM! Avatar gone! (for now)
    • View Profile
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #875 on: June 09, 2014, 05:41:08 am »

Yeah I can agree with that.
None of the Dwarven deities seem to be inherently evil, it's just a matter of perspective and different philosophies.
Logged

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #876 on: June 09, 2014, 07:08:03 am »

Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Raul351

  • Bay Watcher
  • ☼Digital Art☼
    • View Profile
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #877 on: June 09, 2014, 01:21:30 pm »

I recommend adding a "piety meter" which is a bar with Cowsea on one end and Urist on the other. Even though these two aren't mutually exclusive, it still would make for some fun competition between the two.
Logged
I am not liable for any disappointment attributed to this post.

Evaris

  • Bay Watcher
  • Random Bored Kitsune
    • View Profile
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #878 on: June 09, 2014, 01:28:01 pm »

I recommend adding a "piety meter" which is a bar with Cowsea on one end and Urist on the other. Even though these two aren't mutually exclusive, it still would make for some fun competition between the two.

If we do this like mass effect Paragon/Renegade points, I'm all for it.

Extra brownies if the symbols get used and Misty asks what the symbols mean as a point of humor.
Logged
Orichalcum Dwarf Fortress: An expansion mod giving extra realistic options to many un-and-underused materials in game.  [currently out of date, may be revived in the future]

Ultimuh

  • Bay Watcher
  • BOOM! Avatar gone! (for now)
    • View Profile
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #879 on: June 09, 2014, 01:30:43 pm »

If evictedSaint is up for that idea, sure I'll vote for such a system.
Logged

AfellowDwarf

  • Bay Watcher
  • Paranoid crossdresser
    • View Profile
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #880 on: June 09, 2014, 04:16:56 pm »

Maybe we're all overestimating the importance/involvement of the gods a little.
Logged
My interactive forum thing: Adventures of Sir Major

Ultimuh

  • Bay Watcher
  • BOOM! Avatar gone! (for now)
    • View Profile
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #881 on: June 09, 2014, 04:25:05 pm »

Maybe we are.
Logged

Raul351

  • Bay Watcher
  • ☼Digital Art☼
    • View Profile
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #882 on: June 09, 2014, 07:10:05 pm »

KILL THE NON-BELIEVER
Logged
I am not liable for any disappointment attributed to this post.

Kazimuth

  • Bay Watcher
  • [ARTIFICIAL_HIVEABLE]
    • View Profile
    • github
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #883 on: June 10, 2014, 01:46:12 am »

"Are you there, gods? It's me, Mistêm."
Yeah I think this would probably be best. Stay humble for now.

+4         (since Mephansteras didn't add to the count)
Logged
I'm not sure this was a good idea

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: The Littlest Cheesemaker (Illustrated Interactive Story)
« Reply #884 on: June 10, 2014, 03:08:11 am »

"Are you there, gods? It's me, Mistêm."
Yeah I think this would probably be best. Stay humble for now.

+4         (since Mephansteras didn't add to the count)
+5
Logged
Pages: 1 ... 57 58 [59] 60 61 ... 348