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Author Topic: We Are Our Avatars: Bay12 Edition  (Read 257911 times)

CaptainMcClellan

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2190 on: April 06, 2014, 07:16:48 pm »

Oh yeah. No clue.

Lolfail0009

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2191 on: April 06, 2014, 08:49:06 pm »

Lolfail: "Ok then..." Absorb remaining half of pulsar.

Cyrydiad: Use pulsar-ness to shield Lolfail from negative effects.

Playergamer

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2192 on: April 06, 2014, 09:00:04 pm »

Rebuild the Imperial Guard.
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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blazing glory

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2193 on: April 06, 2014, 09:25:20 pm »

Convince the RNG that a adamantine hammer would be devastating,it would also make it more painful if I was wearing full body armor at the time.
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IcyTea31

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2194 on: April 06, 2014, 10:50:15 pm »

Peek at the home universe to see how bad the situation is. If it's bad, keep meditating.
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There is a world yet only seen by physicists and magicians.

GrizzlyAdamz

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2195 on: April 06, 2014, 11:51:35 pm »

Try and impress her.

What is her name?
BARBARA





Cheese? What are you talking about?
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blazing glory

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2196 on: April 07, 2014, 12:11:34 am »

((looks right now that I'm playing roll to not be smited by the RNG,maybe someone should create a RTD about that.))
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WillowLuman

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2197 on: April 07, 2014, 12:15:04 am »

(You've got a cheese problem. Someone braver than me will have to stage an intervention.)

Find who the GM sold all the interesting things to for cheese.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

TalonisWolf

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2198 on: April 09, 2014, 03:48:28 pm »

  I'm a Dwarven Werewolf.

((That is my action for this turn.))
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The first time you see this, copy it i

poketwo

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2199 on: April 09, 2014, 04:44:44 pm »

Go to the universe where the Mark 9 NanoForge didn't get destroyed
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Spinal_Taper

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2200 on: April 09, 2014, 10:22:37 pm »

For the love of fanservice! KEEP! STRIPPING!
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mastahcheese

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2201 on: April 09, 2014, 10:24:51 pm »

For the love of fanservice! KEEP! STRIPPING!
EVERY TIME I CHECK THIS THREAD I SEE THIS SHIT
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Spinal_Taper

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2202 on: April 09, 2014, 10:33:55 pm »

For the love of fanservice! KEEP! STRIPPING!
EVERY TIME I CHECK THIS THREAD I SEE THIS SHIT
It's a sign, mastah.
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CaptainMcClellan

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2203 on: April 10, 2014, 08:40:08 am »

For the love of fanservice! KEEP! STRIPPING!
EVERY TIME I CHECK THIS THREAD I SEE THIS SHIT
It's a sign, mastah.

Yeah, a sign you're itching to be reported to a moderator.

smurfingtonthethird

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Re: We Are Our Avatars: Bay12 Edition
« Reply #2204 on: April 11, 2014, 09:10:35 pm »

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