A smaller-size world of many tiny islands, archipelagos and two sizable continents, set to 1 site per civ, with high secrets and high volcanoes.
Many of the races are from mods and my small changes, the biggest is the vilous mod, along with a few critters from the dragonic(spelt that way on purpose) civilizations mod, no civs form dragonic civs due to crash when mixed to much with vilous.
total pop for this world =
101 Enocas = fish people, mercantile .
1402 Nevreans = bird-like humanoids, smart and steam technology.
2853 Northern sergals = the bigger, stronger, cannabalistic breed of sergal.
4 Southern sergals = the smaller, faster, more diplomatic breed of sergal.
2475 Humans = the oldie but goodie/filler Mary-sue race.
1440 Elves = one of the most hated races of df
1650 Talyxians = Cat-like humanoids, live close to nature but much, much more likeable than elves.
Total: 9925
The main adventurer is one of the last of the Southern Sergals on his world. And he is the only one of his civ, the other four are necromancers from the start of time who probably have no idea they where the last of their species till I created my hero.
Sergals are Shark/dog-like chimeras who are from the continent of Vilous on an alien world. While both are strong and viscous, southern ones tend to be more omnivorous and intellectual, while northern ones tend to be very organized militarily and very expansionist.
Start location:
Xugmunstrur, "Spiderdie", town
Owner: The Hate of Eviscerators, southern sergals
Parent Civ: The Ghoul of Relics, southern sergals
general: Ashro Flutetouches, human
182 humans
9 elves
As you can see, our hero is basically a demi-god sent to save his species. the only reason I was able to do this as there are assimilated elves and humans that carry on the ways of his people.
So, everyone, I never did an adventure story like this before. I want to know if I should continue or not as I am new to this, just copying what all you great story-tellers inspired me to do.