The reason I ask is because I'm convinced that items have something to do with the game. The fact that they were implemented suggests that they are either a red herring or an important part of the game, and you already gave your case about red herrings.
I don't see any possible way that "learn who has items" could solve any kind of puzzle though, and I can think of a way that it could benefit scum.
Problems:
> Bellsounder was NOT a town-announced role (I know, I've been using that game as my bastard-book for all my games. :p Yeah you're my rolemodel.)
...Yeah. I'm not saying this game is literally identical to Bellsounder, that would be stupid. I'm making the comparison: if one player in a game knows their actual win condition (NQT), that player is virtually always going to be scum. Because if you don't know your win condition then you don't really have enough information to play as scum.
> Webadict announced NQT as 'good/Not Evil'. I would REALLY mark out the bastardness with that point; this is alleviated by certain subtleties:
- We don't know our wincon. We must IMPLY our wincon.
- Evil students claimed and I don't see anyone claiming Good - the only iteration of 'Good' is seen in the first flavor/game post; webadict's.
- Ms. NQT says she gained power because MONEY. Problem in that is that only an Evil student knew of it.
Exactly, NQT is the only "good" player. Therefore it may be that all the rest of us are bad people from NQT's perspective, who he wants to eliminate. The funny thing is that if you look at it objectively NQT is far more suspicious than a claimed evil player (claims to know his wincon, the moderator was trying to trick us into thinking he was a confirmed townie, his behaviour with regards to claiming to be a confirmed townie is highly suspect, he is the only person with his alignment) but the emotional resonance that comes with the word "evil" seems to be confusing everyone.
Or literally every player who isn't you. That seems most likely to me.
I'm not sure we should pay attention to what seems likely to an avowedly evil player when most of the other players are decidedly not evil.[/quote]
Do you have some form of Dissociative Identity Disorder? The way you're swinging back and forth between "Well I don't have a wincon and I'm confused what we're meant to do in the game" and "KNEEL BEFORE MY ALMIGHTY CONFIRMED TOWNINESS YOU SCUM" is really odd.
Incidentally, there are two claimed evil players other than me.
There are zero claimed "townie" players other than you. What do you call a player when they're the only one of their alignment and vastly more knowledgable than everyone else?
What makes you think I have an infinite vote ability? Your delusions multiply!
Because you seem to care about TDS's item. And also it would fit your role.
Sorry what? When did I say I wasn't sure I'm not town? I was told I was town but I wasn't given an explicit win condition. That's what I said and I haven't contradicted myself.
Reading back you're right that you didn't directly contradict yourself, but your behaviour makes no sense and that's what confused me.
Everyone should probably read this actually.#305: NQT calls himself confirmed "good and not evil", and suggests that makes him a confirmed non-meteor summoner. Note he doesn't mention the word "townie" here at all.
#337: NQT starts to panic, goes on the offence, and starts calling himself a "confirmed townie" instead. This is weird - why didn't he do that the first time around? Also note his tone is really different here even though I hadn't even responded to his previous post.
#342: NQT realizes his slip and now claims that his role PM also told him he was town. I would like to point out that this makes absolutely no sense. If NQT is actually explicitly called "town", and his role is "confirmed townie", then
why doesn't the game start post call him town? NQT is clearly talking out of his ass. Also note here that he makes no mention of his lack of win condition - anyone reading this post would assume that he has a standard townie one, or possibly even an explicit "kill all evil players" one.
#349: NQT now expressed confusion about the game and his goal, even though he was absolutely 100% secure in his assertion that he was a confirmed townie in his previous post. I don't think someone without a win condition could assert their position so confidently in his previous two posts.
#361: NQT expresses his frustration at how vague the game is and votes for a moderator.
He has a few more posts, in which he continues to take the "the moderators are being vague, maybe evil =/= scum" line.
In #349 you take a questioning tone and ask whether there's really any point to the game, wondering how you can play if nobody knows their win conditions and suggesting there's no real reason to think meteor summoners are bad. Then later you switch to "actually evil players are totally bad".
#438: For no apparent reason (and apparently without comment on his previous moderator theory) NQT changes tack: it's probably the evil players. He agrees with me (an evil player) in doing so for some reason??
#505: Now the evil players are so obviously scum that their opinions don't matter.
LS/RangerCado: Could you gives give your background//notes if you have a group chat? I seem to miss them in my notes.
I wasn't told about any other evil players. The sheer lack of knowledge that I had is what made me doubt I was scum in the first place.
Leafsnail~ I'd like to hear more from you now about all this.
On what, exactly? I have a case on NQT above if that's what you want. I think the most logical position at this point is that NQT is Good/Town, in the generally accepted sense of the word, but the rest of us are not, and therefore he is scum
from our perspective. If exactly one person in a bastard mod has a particular alignment and the mod is clearly trying to perform a trick related to them they are the most suspicious.
I kindof like the "our aim is to find love" theory too, maybe a flavourclaim is in order.