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Author Topic: Trader of Favors (SG)  (Read 28471 times)

flabort

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Re: Trader of Favors (SG)
« Reply #135 on: February 01, 2014, 06:50:01 pm »

Fine. Leave after setting the books alight after all, he didn't want us taking them.
Noooo!
Those are rare and valuable!

Ask about the nature of these "favors", try to argue the value of the favors up (so that we can take more of his stuff per favor).
« Last Edit: February 01, 2014, 06:52:36 pm by flabort »
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kaian-a-coel

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Re: Trader of Favors (SG)
« Reply #136 on: February 01, 2014, 07:05:53 pm »

Comply, there's not much we can do about it.
Those books would be extremely valuable to us, I think they're worth a few "errands".

Also the notes were destroyed by accident, apologize for the fumble.
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Mlamlah

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Re: Trader of Favors (SG)
« Reply #137 on: February 02, 2014, 09:16:26 pm »

Trader of Favors, a Pactbinder.
Spoiler (click to show/hide)

You return downstairs to the secret room, spirit trailing behind, and place the books back where you found them, making a point of putting your own spellbook in your newly created bag. As you do so you cannot help but toy with the idea of setting the spirit's personal collection on fire, no demon likes to have another have the upper hand over them. But you dismiss the idea, it's possible this creature could threaten you if you truly angered it, and you do not have many options.
You note that the spirit has been talking to you in one of the lower demonic tongues, though he speaks it as gratingly and painfully as any mortal. No human has ever managed to master the complexities of any of your native languages.

Diplomacy 1D20= 10
"I apologise for ruining some of your notes. I did not realize they were there at the time."

The ghost grumbles. "I will reproduce them as best i can, something that will require effort. Understand that i believe you owe me for that much, and that i will take that into account." The spirit shrugs. "I'm sure it will be a small thing however. I assume that we are on our way to reaching an arrangement?"

All the years of bartering, trading and accounting flood back to you, and you cannot help but grin, for the spirit cannot hope to match your experience. "Yes. I believe we are." Mercantilism 1d20+5(Mercantilism skill)=18 VS. 1d20+?=16
The dead man sees to be a shrewd enough bargainer, and you are sadly unable to play on any sort of gulllibility, but you still manage to bargain him down to a decent price on many things. During your conversation you learn the spirit's name is Loras Weblashes.
As long as you have a working partnership, and you do not bring any harm down upon him, he's willing to allow you to stay in his home free of charge, though he insists you remain courteous if you choose to do so. He's also willing to more or less simply let you have things with little value to him, which mostly seems to include the mundane things of day to day mortal life, with the notable example being the bag you constructed. He's also willing to let you keep the bag of semi-precious stones, as long as you agree to use some of them to purchase a few items for him in the town above. He does not mention the ring you have deposited in the pouch, it's possible he does not know it is there. But the wording of the agreement would allow you to take it too.
He expresses interest in your spellbook, and agrees to give you full access to his collection if you also allow him to thoroughly read your tome; of course this would not give you the freedom to *take* anything from his collection. He reveals that in life he was a dabbler in demonic magic, and that the suffering you've left scattered would be valuable to him. If you renounce your claim to it, he would be willing to teach you the local language, customs and history. If you allow him to take the suffering, and also help refine his technique with such magic, he will also be willing to help teach you some of the magic at his disposal.

He brings to you the possibility of two more risky endeavours, with flexible payment. Firstly he wishes to have access to a live and sentient prisoner, which he would also be willing to share with you. Secondly, his last living ancestor lives in town, and visits infrequently to do favors and ask for boons from Loras. However, the boy is marrying a priestess-in-training and planning on leaving the town, severing Loras's last connection with the mortals in the city. If you killed or kidnapped the woman without revealing that Loras was the one who arranged it, then he would be willing to negotiate a serious reward with you.
 
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kj1225

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Re: Trader of Favors (SG)
« Reply #138 on: February 02, 2014, 09:22:08 pm »

Ask him if we might be able to convince the woman to stay in town. We do appear to be a decrepit human at the moment. Depending on how long ago Loras died we might be able to convince her that it would be better for everyone is the boy stayed.
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3man75

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Re: Trader of Favors (SG)
« Reply #139 on: February 02, 2014, 09:29:34 pm »

Ask him if we might be able to convince the woman to stay in town. We do appear to be a decrepit human at the moment. Depending on how long ago Loras died we might be able to convince her that it would be better for everyone is the boy stayed.

+1 by the way since we've our horn can we...idk just look human and no one will be the wiser?
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flabort

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Re: Trader of Favors (SG)
« Reply #140 on: February 02, 2014, 09:42:12 pm »

Agree to him letting have the unharvested suffering, but not to the stuff we already collected. Show him the extraction method, and use our stuff to show him how it's used (heal ourselves a bit).
Ask whether his relative knows that Loras is a ghost right now.
Get more details on the items he needs from town, ask on why Loras is unable to leave the place to go to town himself (probably his ghostly appearance), get some language lessons for dealing with the outsiders, and get ready to go out for those purchases.
Bring our magic book with us, but with a promise to bring it back later.
Once out in town, look for a thieves guild or assassins clan building. Once found, we go make those purchases elsewhere, get the ring identified, convert some of the remaining stones to currency (not all of them), and get back to Loras.


Once we know where to find a hired blade, we can hire one to take out the priestess (paid half-up-front). When they try to collect the rest of the payment, we kidnap them, and hide them in Loras's basement. Good plan, or too complicated?
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3man75

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Re: Trader of Favors (SG)
« Reply #141 on: February 02, 2014, 10:02:33 pm »

Agree to him letting have the unharvested suffering, but not to the stuff we already collected. Show him the extraction method, and use our stuff to show him how it's used (heal ourselves a bit).
Ask whether his relative knows that Loras is a ghost right now.
Get more details on the items he needs from town, ask on why Loras is unable to leave the place to go to town himself (probably his ghostly appearance), get some language lessons for dealing with the outsiders, and get ready to go out for those purchases.
Bring our magic book with us, but with a promise to bring it back later.
Once out in town, look for a thieves guild or assassins clan building. Once found, we go make those purchases elsewhere, get the ring identified, convert some of the remaining stones to currency (not all of them), and get back to Loras.


Once we know where to find a hired blade, we can hire one to take out the priestess (paid half-up-front). When they try to collect the rest of the payment, we kidnap them, and hide them in Loras's basement. Good plan, or too complicated?

The check with what I said...mistyped again

+1 to this
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TealNinja

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Re: Trader of Favors (SG)
« Reply #142 on: February 02, 2014, 10:05:08 pm »

I motion we kidnap the priestess and lock her up in the basement with Loras, with the explanation of if she can successfully send him to the afterlife, we will set her free.

This does a number of things: If she's successful, we've acquired all of Loras's stuff.  If she fails, she's likely to suffer, giving Loras some suffering to experiment on (which will point him towards trusting us a bit more, having given him more suffering than agreed upon).  If Loras reneges against this plan, we've still supplied him with a live prisoner.  We also inflict suffering on Loras's son with this tool, as he won't know she's alive and will therefore suffer more (overall) than if we simply killed her.

If the priestess fails utterly and becomes corrupt, well, we were the leading hand in this and will be in the best position to capitalize on it.
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Urist Mc Dwarf

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Re: Trader of Favors (SG)
« Reply #143 on: February 03, 2014, 08:22:45 am »

Agree to him letting have the unharvested suffering, but not to the stuff we already collected. Show him the extraction method, and use our stuff to show him how it's used (heal ourselves a bit).
Ask whether his relative knows that Loras is a ghost right now.
Get more details on the items he needs from town, ask on why Loras is unable to leave the place to go to town himself (probably his ghostly appearance), get some language lessons for dealing with the outsiders, and get ready to go out for those purchases.
Bring our magic book with us, but with a promise to bring it back later.
Once out in town, look for a thieves guild or assassins clan building. Once found, we go make those purchases elsewhere, get the ring identified, convert some of the remaining stones to currency (not all of them), and get back to Loras.


Once we know where to find a hired blade, we can hire one to take out the priestess (paid half-up-front). When they try to collect the rest of the payment, we kidnap them, and hide them in Loras's basement. Good plan, or too complicated?

The check with what I said...mistyped again

+1 to this
+1

escaped lurker

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Re: Trader of Favors (SG)
« Reply #144 on: February 03, 2014, 10:30:12 am »

I motion we kidnap the priestess and lock her up in the basement with Loras, with the explanation of if she can successfully send him to the afterlife, we will set her free.

This does a number of things: If she's successful, we've acquired all of Loras's stuff.  If she fails, she's likely to suffer, giving Loras some suffering to experiment on (which will point him towards trusting us a bit more, having given him more suffering than agreed upon).  If Loras reneges against this plan, we've still supplied him with a live prisoner.  We also inflict suffering on Loras's son with this tool, as he won't know she's alive and will therefore suffer more (overall) than if we simply killed her.

If the priestess fails utterly and becomes corrupt, well, we were the leading hand in this and will be in the best position to capitalize on it.

I... like that plan, but let's leave it in the planing stage for now. Because if we screw it up, there is a quite higher chance of a backlash at loras. Which might indebt us to him - something we do not want. But indeed, the irony should not be lost on him - if we get a good chance and plan for it down the line, I would be all in.

Else, what flabort said, minus kidnapping the assassin. They are one of the worst folk to try this upon, because they certainly suspect others of wronging them. Not so much kidnapping, but bouncing the bill by killing them, but still. Any beggar or traveler would be an about 5 times less risky choice.
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Demonic Spoon

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Re: Trader of Favors (SG)
« Reply #145 on: February 03, 2014, 10:38:23 am »

Actuall, the note messing thing doesn't make sense. If the uncapped inkwell has been sitting there long enough for his body to rot away, the ink should have dried up.
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escaped lurker

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Re: Trader of Favors (SG)
« Reply #146 on: February 03, 2014, 10:44:08 am »

Actuall, the note messing thing doesn't make sense. If the uncapped inkwell has been sitting there long enough for his body to rot away, the ink should have dried up.

Not really, the ghost has already proven himself to be able to lift our sword, and he said that he will duplicate the notes as best as he can. With that it stands to reason that he is still using the ink, and it is either "fresh" ink brought by his relative, or has survived due to being magical. Heck, for all we know it is a magical Inkwell of never-ending Ink! ... yeah, ok, the later would be a bit far-fetched, but the situation itself is already coherent enough within itself.
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Mlamlah

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Re: Trader of Favors (SG)
« Reply #147 on: February 03, 2014, 10:01:11 pm »

Trader of Favors, a Pactbinder.
Spoiler (click to show/hide)

You agree to make purchases for Loras as having access to any kind of extra valuables will certainly be helpful to you; you also agree to help him harvest what remains of the suffering you have failed to collect. He sets upon the latter task almost immediately, asking you to observe his work.

Loras's Power Broker check: 1d20-1(flawed technique)=11
He begins to draw in a modest amount of power, incanting as he does so. You've seen this done before, mortals have no mechanism with which to draw in metaphysical energy, so they must maintain constant concentration and magical effort. As he works his magic you can sense that though he is no demon, he *does* have a mechanism to draw in that energy simply with will, much as you can draw in debt with will. You explain this to him, and that his incantation is merely a waste of his time and power. Some peculiarity of his spiritual essence has made Loras a suffering metabolist, you cannot be certain as to wether or not this is normal for earthbound spirits. "You do not need to expend so much effort and power on such a small task, you have it within you to draw the suffering in. The suffering is part of what you *are*, and you have a claim to it. Understand this, extend your will over the power you seek to grasp, believe that it is *yours* and it will be, and more than that it will become part of your being."
(Your) Instruction check: 1D20+5(Power Broker)= 13

It takes several hours for the spirit to draw in the power, and by that time, with the aid of your instruction, he has mastered how to draw in suffering through natural absorption rather than incantation. The next step of the lesson you demonstrate by repairing your body, which is not really all that dissimilar from his ghostly essence, being a composite of spiritual essence and a minimal amount of hellstuff.
Body Repair 1d20+5(power broker)-4(not suffering metabolist)=5

As you apply some of the suffering to your body, you slip with it and much of it is converted into raw pain as it touches your body. You do manage to repair the worst of your burns and skin tears, but you arn't all that much better off, and to be in this pain before your new peer is humiliating. The spirit watches you with cold passionless eyes, and mentions that you might benefit from learning how to manipulate suffering through incantation. Thinking on it he may be right. If you got your hands on enough power you could effect your essence and make yourself a suffering metabolist, but until you are able to do that you will be quite clumsy at manipulating this spiritual currency. You will have to think on it.
Now that you have fulfilled one half of this bargain, Weblashes begins on working on his own. "Alright demon, first thing is first. You are in the city of Oxulbanec -that's Frenzybowl-, home to this nation's King. I've been fifty years dead so i can't be sure, but it's probably the most corrupt settlement in the kingdom. People here get very touchy about religion, there's some deep history here regarding the site the city was founded on. You have the local god Kado, he's big on oaths and loyalty, not neccecarilly one who would take too much offence at your kind being here; but you also have a lot of folk who worship the titan Kafit.  " Loras points at a medallion around his neck, a steaming shelled abomination. "I recommend that you don't talk ill of either of them while you're around here, both of them aren't kind to those who oppose them, and their followers are much the same. "

Language 1d20+4(Linguist)+2(teacher fluent)= 12
Loras lectures you for several hours on the basis of the local language, Ebbakian. You pick it up with some relative speed, but there are some particular bits of sentence structure that you occassionally stumble over. The spirit tells you you need more practice, but it's possible you might be able to stumble by simple transactions and broken conversation.

It's been about half of a day since you arrived on this mortal plane, Loras tells you that night has fallen. Neither of you are creatures that need sleep thankfully, so you may yet continue on whatever tasks you wish. You could seek out more language instruction from Loras, a time consuming thing, and he also owes you some magical instruction. However, there is the issue of what discipline you will be learning. You could have him teach you suffering incantations, or provide you with a basic understanding of arcanism, the wording of your bargain obligates him to teach you only one discipline, and only to a basic level.
You could also put instruction on hold and go above to "Frenzybowl", explore, see if any shops are open at night, even potentially get up to some demonic mischief.

Will you leave and "hit the town"? Or will you stay? If you are staying for how long are you doing so? And what will you be doing either way?
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pensword

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Re: Trader of Favors (SG)
« Reply #148 on: February 04, 2014, 12:06:00 am »

We still are getting our demon buddy to show up in a few days right?
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flabort

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Re: Trader of Favors (SG)
« Reply #149 on: February 04, 2014, 12:15:03 am »

Four days (3.5 days now). Well, if it's too late to go shopping for our new friend's supplies, we may as well share our book of magic with him, and get some instruction on the use of the spells within. Inquire as to if he knew of shadowy businesses in the area in life (thieves or assassins' guilds), and as to whether he has recently made any excursions outside his building or how long his last trip out himself was.

And, heheh, he's a veritable demon himself, being made of spirit essence and hellstuff, and metabolizing suffering now. If we traded him our rock of hellstuff, we could probably give him the means to go into town on his own (if he hasn't already), and start him on the path of becoming a demon lord on the mortal plane. That... would earn us a serious amount of debt, I think, even if we get a substantial award with it. However, let's not do this until we have a captive with us.
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