Turn 003
Zentol smiles serenely at Bigf001t, then simply says "Tealtael".
Throat slashing for the throat slashing god!
Le sigh... ill take the word.
-Snip- Yes, again.
[Zentol Spd:6
-1=5]
[Pariah Spd:2
-1=1]
[Bigf01t Spd:1
-1=0] ((That's just too much bad luck))
Zentol now is calmer. One of his victims is already in agony, the other is likely going to suffer the same fate in an instant.
[Zentol Dex:1
+3=4]
[Bigf01t Dex:2]
[Zentol Str:3]
Zentol spins around with his shield and slashes at Bigf01t's throat, managing to cut it a little bit. Some blood begins to pour out from it, but luckily not much like Pariah's one.
[Bleeding I]Pariah then realizes that he is going to die. But he can take that mother****** with him to hell as well. Yeah. He prepares to unleash the unstoppable forces of magic upon that freak.
[Pariah Pot:5
+1=6]
A golden line appears and quickly assembles itself into a huge lion. And it moves towards Zentol.
He is surprised, so surprised that his grin becomes a timid smile. The lion jumps in an attempt to bite him, and it succeeds, if going through him could be called a success, at least it didn't miss. The lion then roars, with no sound coming out of his mouth, then fades away.
Bigf01t uses this opportunity to run to the Portal room, taking with him some pieces of chitin and cloth from his failed crafting attempt. It appears that something is happening here too.
Pariah runs out of oxygen, managing to pronounce some sounds that translated from "Choking" to "English" would be something like "Crap".His body goes limp, the blood coming out of it drying before reaching the moat. A white smoke begins to come out of his chest. It slowly floats towards Zentol, forming a curve line of gas on its way there. It then introduces itself in Zentol's chest, with the eldritch psychopath feeling its power. Yes, he likes it. He wants more.
Pariah is dead. Zentol gains one stat point.Smash the attacker's head with my boot! Or just tackle him, if he gets up before I can do anything to him.
Run over and grab my chitin head, and throw it at Mako!
Stand up, eat the Golden Knight's face, and then kick him in the knees.
Point at Mako again. SCIENCE FOR THE SCIENCE GOD!
PM sent.
[DK Spd:5]
[Cromwell Spd:6]
[Mako Spd:5
-=3]
[Derm Spd:2]
[Flimsy Spd:3
-1=2]
Cromwell goes and grabs hit chitin head. It has been cracked a little because of the impact with the floor, but it is usable, Cromwell thinks. He runs to the Portal Room and tries to hurl it at Mako:
[Cromwell Dex:5]
[Mako Dex:2
+1-1=2]
Mako was too busy planning how to rip The Dragon Knight's face to shreds with his teeth to be able to predict a tall fellow hurling a human head made of pure chitin to him. The unusual head impacted on his right leg and broke into tiny bits, causing some cuts and a bit of pain.
[Bleeding I]The Dragon Knight used this opportunity to attempt to introduce his foot to Mako's face.
[DK Dex:1]
[Mako Dex:2
+1-1-1=1]
Both of them just stared at each other, instead of doing anything. Mako, because he was in a really bad situation, while the Dragon's Knight motives were unknown. Maybe he showed mercy?
[Flimsy end:3
-1=2]
The Flimsy Wizard attempted to cast a spell, but AHHH THE TERRIBLE HEADACHE, he couldn't concentrate enough.
Derm, meanwhile, decided to use Mako as his laboratory rat, he pointed at him and begun his magic experiment:
[Derm Pot:3]
A golden line appeared and made a drawing of a baby seal out of itself. Isn't it cute?
[Derm Pot:5]
Another golden line appeared and begun going around an invisible point in a circular fashion, until the sight of a perfect sphere was created.
[Derm Pot:2]
A bit of dirt apeared and fell to the ground.
[Derm Pot:3]
Nothing happens.
[Derm Pot:5]
Another golden line appeared, this time forming a prism out of itself.
And that was more useless but probably more informative magic there!
The Flimsy Wizard slowly felt that some of the pain was receding.
[Pain II] ((Head-> Magic rolls))
Thrakor appears in the center of the Grand Room! He arrives just in time to see Cromwell running around with his chitin human head before going to the Portal Room. Yep, this is not a conventional place.
Character sheetsName:Flimsy Wizard
Appearance:A frail-looking man in generic wizard robes.
Stats:Str:0
Dex:0
Spd:0
Wil:0
End:0
Pot:6
Pol:3
Status effects:-Head:
[Pain II]Transformation status:Inventory:Location:Portal room. East entrance.
Name:Mako Man Andy Ravage
Appearance:A muscled fellow wearing a sparkling golden-and-red wrestling
suit robe, rad party glasses and a sombrero.
Stats:Str:3
Dex:3
Spd:1
Wil:1
End:1
Pot:0
Pol:0
Status effects:[On ground]-Right leg:
[Bleeding I]Transformation status:Inventory:Location:Portal room. East entrance.
Name:Derm
Appearance:I put on my robe and wizard hat.
Stats:
Str:0
Dex:1
Spd:1
Wil:0
End:1
Pot:1
Pol:5
Status effects:
Transformation status:
Inventory:
Location:Portal room. East entrance.
Name:Dragon Knight
Appearance:"Who calls the Dragon Knight?"
Stats:
Str:3
Dex:1
Spd:1
Wil:0
End:3
Pot:0
Pol:1
Status effects:
Transformation status:
Inventory:
Location:Portal room. East entrance.
Name:Zentol Zzeralthonth Appearance:An unnerving man, with a perpetual wide grin on his face
Stats:+1
Str:1
Dex:7
Spd:0
Wil:0
End:1
Pot:0
Pol:0
Status effects:Transformation status:Inventory:-Crystal shield with leather handle.
[Has an edge][Crystaline structure]Location:Magma Room. North entrance.
Name: Bigf01t
Appearance: Generic science dude with a withe robe resembling a lab coat.
Stats:Str:0
Dex:1
Spd:0
Wil:1
End:1
Pot:3
Pol:3
Status effects:[Enveloping Darkness:Blocked Pool.2]-Neck:
[Bleeding I]
Transformation status:Inventory:-Chitin chunks:
[Smooth surface]-Cloth rags: Will not make a tag for this, you know their uses.
Location:Portal Room. East entrance.
Name: Cromwell Jackson
Appearance: A tall, lanky man
Stats:
Str:0
Dex:1
Spd:2
Wil:0
End:0
Pot:3
Pol:3
Status effects:
Transformation status:
Inventory:
Location:Portal room. East entrance.
Name:Thrakor
Appearance: A short guy with an attitude problem. Has a scraggly beard he should probably shave, unremarkable brown eyes, and receding hair that's going grey early. A bit slender.
Stats:
Str:0
Dex:2
Spd:2
Wil:0
End:1
Pot:2
Pol:2
Status effects:
Transformation status:
Inventory:
Location:Grand Room. Center.