Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 17 18 [19] 20 21 ... 41

Author Topic: Dominions 4 Round 4.02 - 6½ months, thanks for playing  (Read 51300 times)

Boksi

  • Bay Watcher
  • Everyone's dumb in their own special way
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #270 on: February 03, 2014, 10:59:26 am »

Note to self: Double check to make sure squads that are supposed to be set to 'hold and attack' are in fact set to that and not on default 'no orders' behavior.

EDIT: Mind granting me a little extension? I'm kind of worrying about more fronts than most people here and I don't think I have enough time tonight to finish up my turn.
« Last Edit: February 03, 2014, 03:55:12 pm by Boksi »
Logged
[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Delta Foxtrot

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #271 on: February 03, 2014, 06:32:48 pm »

EDIT: Mind granting me a little extension? I'm kind of worrying about more fronts than most people here and I don't think I have enough time tonight to finish up my turn.

Edits don't bump the thread so I almost missed this. Almost. 12h has been granted.

Good luck with the war.
Logged

tompliss

  • Bay Watcher
  • Goodbye ?
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #272 on: February 03, 2014, 06:37:16 pm »

Edits don't bump the thread so I almost missed this.
They put the "new" icon at the right of the title ;)
Logged

Delta Foxtrot

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #273 on: February 03, 2014, 06:44:57 pm »

Edits don't bump the thread so I almost missed this.
They put the "new" icon at the right of the title ;)

That's how I noticed. But I usually just check the topmost threads in PWYB. I guess I should use the 'mark all as read' feature to spot these better. Unless someone actually posts here it doesn't bump up to the top of the page.
Logged

Bluerobin

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #274 on: February 04, 2014, 12:38:54 am »

Yeah, edits won't get my attention either since I get most of my thread updates through notification emails. That extension saved me from staling, so sincere thanks!

In other news, my völva have been less useful, failing to predict terrible misfortune and even becoming cursed! Poor Mayonnaise. Or Yogurt. Or... hmm what was her name?
Logged
The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

tompliss

  • Bay Watcher
  • Goodbye ?
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #275 on: February 04, 2014, 02:34:08 pm »

Little question to those who had a scout at my capital : did you see the battle before they died ?
Logged

Delta Foxtrot

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #276 on: February 04, 2014, 05:52:07 pm »

Yes I did.
Logged

Bluerobin

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #277 on: February 08, 2014, 05:30:07 pm »

*sigh*

I don't even know what my mages were trying to do there. Oh well.
Logged
The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #278 on: February 08, 2014, 05:46:35 pm »

*sigh*

I don't even know what my mages were trying to do there. Oh well.

Uh... Yeah, what were your mages trying to do there?
Logged

lijacote

  • Bay Watcher
  • Lissasa
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #279 on: February 08, 2014, 05:48:34 pm »

All of their spells only seemed to highlight how bad ass Rumia is. There's probably a Rumia Fanclub Society running rampant in Midgård. Purges are recommended.
Logged
Me miserable! which way shall I fly
Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
Still threatening to devour me opens wide,
To which the Hell I suffer seems a Heaven.

Bluerobin

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #280 on: February 08, 2014, 05:50:20 pm »

Apparently kill a nigh immortal pretender with spells she has a lot of resistances to while watching all of their accompanying soldiers die a horrible, horrible death. Y'know, the usual.
Logged
The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #281 on: February 08, 2014, 05:53:04 pm »

Apparently kill a nigh immortal pretender with spells she has a lot of resistances to while watching all of their accompanying soldiers die a horrible, horrible death. Y'know, the usual.

Ah, Dominions! Seriously though, I'm not entirely sure how you could've stopped said pretender, given her shock resistance.
Logged

Delta Foxtrot

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #282 on: February 08, 2014, 05:53:20 pm »

It was pretty hilarious.

Maybe you had range issues? I believe mages go offscript if they can't cast their scripted spells. I can't really tell what spell carries how far in the battlefield but that could be it.
Logged

Bluerobin

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #283 on: February 08, 2014, 05:54:40 pm »

It was bad/rushed orders throwing my entire army at her without having the right spell setup. Range issues caused them to spam summoning spells, which gave her a nice safe shell of air elementals and imps. Yay.
Logged
The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Karlito

  • Bay Watcher
    • View Profile
Re: Dominions 4 Round 4.02: Game In Progress
« Reply #284 on: February 09, 2014, 08:18:52 pm »

Huh, my gem income graph ticked down this turn, but I didn't lose any provinces.

Whatever, Cherry Coke doesn't care much for these piles of shiny rocks anyway.
Logged
This sentence contains exactly threee erors.
Pages: 1 ... 17 18 [19] 20 21 ... 41