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Author Topic: Dominions 4 Round 4.02 - 6½ months, thanks for playing  (Read 51249 times)

Culise

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #150 on: January 12, 2014, 07:35:32 pm »

Top research ho!
No, I'm not compensating for anything.
Smallest army and country.  Woo.
...
*sob*

I have photographic evidence that proves otherwise.
The government of Pangaea formally denies any knowledge of any top-secret military organization devoted to the weaponization of kindly woodland creatures called by the songs of any Dryad princesses we may or may not possess.  We are not, nor have we ever pursued any such Woodlands of Magical Destruction programme. 
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Bluerobin

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #151 on: January 12, 2014, 11:51:01 pm »

Oh man this came up in conversation today! Who would have thought it'd be Dom4-relevant.
« Last Edit: January 12, 2014, 11:55:07 pm by Bluerobin »
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Boksi

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #152 on: January 13, 2014, 01:28:13 am »

Oh man this came up in conversation today! Who would have thought it'd be Dom4-relevant.
When I saw the title I thought it'd be connected to Midgård... I haven't watched that movie, you see.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

Bluerobin

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #153 on: January 13, 2014, 01:38:10 am »

The devotees of the Divine Sauce and all his myriad toppings see no need to spread pro-condiment propaganda thus far.

...I just thought it was funny and Pangaea-related. :)
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

tompliss

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #154 on: January 13, 2014, 02:31:07 pm »

Currently sending my 2h file, so the turn will be processed within the hour.
Looking at the income graphs, I really don't like how it is going ... :/
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lijacote

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #155 on: January 13, 2014, 03:37:03 pm »

Uh, Mictlan, I did not mean for that to happen. I'll pay reparations - not that you lost much.
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Me miserable! which way shall I fly
Infinite wrath, and infinite despair?
Which way I fly is Hell; myself am Hell;
And, in the lowest deep, a lower deep
Still threatening to devour me opens wide,
To which the Hell I suffer seems a Heaven.

Bluerobin

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #156 on: January 13, 2014, 03:39:03 pm »

Hehe I got back to back notifications this round. One very nice "You should have at least 1 PD in every province" message from Bogarus, and one "You caught a hiding enemy from Bogarus in your territory!" message.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Culise

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #157 on: January 13, 2014, 03:46:47 pm »

Hehe I got back to back notifications this round. One very nice "You should have at least 1 PD in every province" message from Bogarus, and one "You caught a hiding enemy from Bogarus in your territory!" message.
Heh, it's a well-timed object lesson. ^_^

((I so hope my scouts didn't get caught out.  I've only ID'd five countries so far.))
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Bluerobin

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #158 on: January 13, 2014, 03:55:00 pm »

I got a message from someone before I found them and was like "Oh crap where are they oh no oh man." Then it turns out they're totally cool people so it all worked out.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

USEC_OFFICER

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #159 on: January 13, 2014, 03:56:58 pm »

I got a message from someone before I found them and was like "Oh crap where are they oh no oh man." Then it turns out they're totally cool people so it all worked out.

Caw Caw.

Of course it could have been someone else, but eh.
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Delta Foxtrot

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #160 on: January 13, 2014, 06:05:37 pm »

((I so hope my scouts didn't get caught out.  I've only ID'd five countries so far.))

Heh, my ninja died in the very first province he moved into. Turns out throne commanders can really screw over an assassination attempt.
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tompliss

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #161 on: January 13, 2014, 06:17:41 pm »

throne commanders ?
There were none for the throne of winter ! :p
But the throne itself is worse ...
seriously, I have Cold3 in half my provinces because of it ... :/
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Delta Foxtrot

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #162 on: January 13, 2014, 06:43:47 pm »

throne commanders ?
There were none for the throne of winter ! :p
But the throne itself is worse ...
seriously, I have Cold3 in half my provinces because of it ... :/

Commander that's in a throne province. It might be a regular indy commander or it might be a mage that spams skeletons till your ninja passes out and dies. It's just something I call them, the game itself makes no distinction between a commander that's in some random province or a commander that's on top of a throne province.

Doesn't Pythium have water magic? You could research some cold resistance spells (alteration or enchantment IIRC) so that you can counter the cold effects in battle at least. Granted those spells will be a bit higher. Smaller scale buffs are probably around 4-6 while battlefield wide are towards the tail end of the research tree. And doesn't that throne give some water gems? At least little payoff in that form.
But that's a good reminder not to claim each and every throne as soon as you see them if they have bad effects.
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Karlito

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #163 on: January 13, 2014, 07:01:02 pm »

Uh, Mictlan, I did not mean for that to happen. I'll pay reparations - not that you lost much.

Well, at least it's a nice affirmation of my heavy handed foreign policy.
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USEC_OFFICER

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Re: Dominions 4 Round 4.02: Game In Progress
« Reply #164 on: January 13, 2014, 07:14:39 pm »

throne commanders ?
There were none for the throne of winter ! :p
But the throne itself is worse ...
seriously, I have Cold3 in half my provinces because of it ... :/

Worse for you, maybe. Personally I would kill for it. Or maybe just trade a bunch of gems or something. I dunno.
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