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Author Topic: Victory Garden Games  (Read 39417 times)

MagmaMcFry

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Re: Victory Garden Games
« Reply #225 on: March 28, 2014, 04:57:54 pm »

Yeah, so instead of making you do dangerous changes to your system, I'll just give you an EXE build:

Here you go. Try this out for size.
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LeoLeonardoIII

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Re: Victory Garden Games
« Reply #226 on: March 28, 2014, 05:26:30 pm »

Hahaha yeah, wearing an http hat.

HTTP:/
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Mongol13524

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Re: Victory Garden Games
« Reply #227 on: March 28, 2014, 08:25:21 pm »

Wherever this ends up going, I'm going to bear witness to it.
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Skyrunner

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Re: Victory Garden Games
« Reply #228 on: March 28, 2014, 08:56:43 pm »

Okay, I think I found out why it doesn't work for some people. Follow these instructions and try again. It should work now.

EDIT: Wait, those aren't instructions at all. Lemme find a better link.
Java is weird that way. Unlike what you would expect out of a sane program, it doesn't add itself to the PATH on Windows. I don't think Python did, either. Curious.

Is probably why I'm using Linux for all non-C++ coding.
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Tiruin

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Re: Victory Garden Games
« Reply #229 on: March 28, 2014, 10:22:17 pm »

Hahaha yeah, wearing an http hat.

HTTP:/
xD

Thanks for that .exe McFry. :))
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Tiruin

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Re: Victory Garden Games
« Reply #230 on: March 30, 2014, 09:41:00 pm »

Writing this straight from the first alpha release (ie Vector's post) [...And via the .exe that McFry released]

The game, in itself, is amazing. Music, gameplay, and other effects. I'd argue on the repetitiveness on some events but that'd not be a good basis for quite anything in regard to how the dungeon layout is set: the intro and the many, many references--subtle or not--to authors, quotations, sayings and...probably historical data (I've seen a few but am unsure) add a nice touch to it.

Now here are tiny notes I saw.
Spoiler: Some stuffs (click to show/hide)
You have two set-ups. The world-view and the battle-view. In both, you may manipulate your characters/party formation as you will.

Other than copy what is said in this nice guide here, it is to be noted that you may edit your party any time in game--more apparent in the battle-view, but in world-view, just press "x" to begin selecting any of the six icons to edit your party, and "z" to return.
(I find the controls similar to...well, Mardek, of all games I remember. The z and x buttons, specifically. :P)
Note that there is a highlighted area in the world-view, denoted by a lighter shade of white around an icon. Movement occurs when the map is highlighted.
Spoiler: Queries (click to show/hide)

Also I find it extremely funny that you could taunt a skeleton to death. xD
« Last Edit: March 30, 2014, 09:58:28 pm by Tiruin »
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MrWillsauce

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Re: Victory Garden Games
« Reply #231 on: March 30, 2014, 10:26:21 pm »

I like the game even though I really hate JRPGs and that kind of turn-based combat. For what it is, a short and simple minimalist thingy, it is excellent. Game of the Year. (3/10)
« Last Edit: March 30, 2014, 10:29:24 pm by MrWillsauce »
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Elephant Parade

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Re: Victory Garden Games
« Reply #232 on: March 31, 2014, 12:39:25 am »

Uh, the game doesn't run for me. Dunno why. I double-click it, but nothing happens.
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Vector

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Re: Victory Garden Games
« Reply #233 on: March 31, 2014, 01:26:35 am »

Uh, the game doesn't run for me. Dunno why. I double-click it, but nothing happens.

do u have jaaaaaavaaaaaaaa?


...Unless an instruction list was added later on?

Nope!  Part of playing this game is learning how it works, in some respects.

...Also is there any way to unequip items from a character? I have no idea how to switch the...viewpoint in the world-view on the character in question (or how to unequip them :x)

Not really.  There's no functional reason to; if you need to swap armor on someone who has armor, just give them whatever's in your inventory, and what they're wearing will appear in its place.

What do those blank...squares below each character's health bar denote?

Stress! :D

Why can

:?
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Elephant Parade

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Re: Victory Garden Games
« Reply #234 on: March 31, 2014, 01:54:30 am »

I do indeed have Java. Both 32-bit and 64-bit versions, if I remember correctly.
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Tiruin

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Re: Victory Garden Games
« Reply #235 on: March 31, 2014, 02:35:00 am »

Why can

:?
I don't even my keyboard. :v
I was going to ask why there wasn't seemingly an option of saving the game?
I do indeed have Java. Both 32-bit and 64-bit versions, if I remember correctly.
Are you clicking the right icon? :P

Quote
Not really.  There's no functional reason to; if you need to swap armor on someone who has armor, just give them whatever's in your inventory, and what they're wearing will appear in its place.
Blargh. There goes my first set of plate mail. On my Hunter. xD
Thanks though!

Quote

Nope!  Part of playing this game is learning how it works, in some respects.
All those surprises. ._.
« Last Edit: March 31, 2014, 02:41:29 am by Tiruin »
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Elephant Parade

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Re: Victory Garden Games
« Reply #236 on: March 31, 2014, 02:39:10 am »

I'm clicking "ld50". It makes the loading cursor appear for a fraction of a second, but nothing else happens. It doesn't even show up as an app, or increase the number of background processes.

Odd, since it even has the Java icon.

Fake-Edit: Oh, you're supposed to click "start".
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scriver

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Re: Victory Garden Games
« Reply #237 on: March 31, 2014, 02:40:36 am »

I do indeed have Java. Both 32-bit and 64-bit versions, if I remember correctly.

Are you using the .exe?
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MaximumZero

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Re: Victory Garden Games
« Reply #238 on: March 31, 2014, 08:10:13 am »

When are you guys going to update the WordPress site?
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Zangi

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Re: Victory Garden Games
« Reply #239 on: March 31, 2014, 09:32:25 am »

Start with 3 priests and 1 bandit.  Easy mode?  (Maybe force the RNG to make parties more diverse?)  That is if you are gonna update it.
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