Symon shrugs, "I d-don't mind."
While everyone is talking he makes sure that the sleeping prisoners are all tightly bound, and then moves the dead bodies off to the side of the road and against a tree. He makes sure to carve the words 'Bandits' in said tree to let passing travellers know who they were.
You do so. Some of them start to wake and Thyra counts what is found on the cart. ((I'll have exact numbers in a bit, I'm not with my laptop right now, I was helping my GF with heavy lifting))
EDIT:
Thyra finds the following in random adventuring gear:
2 Alchemy Cases
3 Sets of Artisan's Tools
6 Backpacks, two are damaged (all emptied and added to the list, excluding new guy's gear)
10 Bedrolls
5 Bottles of Wine
10 Bags of Caltrops
2 sets of camoflagued clothing, one is damaged
7 lengths of 10ft of chain, one is broken into 2 5ft lengths
1 Chalk and Slate
2 Chests (emptied and added to the list)
8 Climber's kits
1 Cold iron shackle set
6 Crowbars
3 Pairs of Dagger boots
3 Filter masks
3 Hacksaws
2 Hammers
3 Iron manacles
1 Map Case
1 Miner's Helmet
2 Mirrors
6 pints of oil
3 Regalias
3 Sacks (emptied)
3 Shovels
4 Sunrods
3 Tents
18 Days worth of Trail Rations
5 waterskins
2 Writing Cases
The following weapons were taken from the bandits and the wagon:
6 Maces
23 Daggers
3 Greataxes
8 Handaxes
3 Quaterstaffs
3 Basic Wand Impliments
4 Longswords
2 Shortswords
2 Kopeshes
None of the above appear magical
The following armor was found (all sized small):
1 Set of leather armor
2 Sets of Hide
4 Sets of Chainmail
1 Set of Scale Mail
7 Sets of Basic Clothing (most is ripped up)
None of this stuff is magical either.
You also find:
1 Heavy Shield
1 Light Shield
The heavy shield appears to be a little rusted but still rather ornate and its full of signs of wear.
The cart itself bears a mark found on some of the caravans you saw that passed by Mosstone. You assume they captured the cart and made off with a lot of its gear and this is the spoils of it. The bandits are all awake after the count is completed, as is the horse ((that I totally didn't mention passed out as well)). You now have an extra horse and cart, a bunch of random gear and a buttload of weapons and armor. (I assume this) The party takes a moment to take a short rest to heal up to as good as they can get. Thyra uses the map case to draw out a basic outline of the camp as well as the number of bandits left in the camp. She says, from what she gathered from the mage and the remaining berserker, there are 10 bandits left. With Nimue's scouting, she and Weston get a "shoddy" map drawn out.
((I couldn't draw it out properly so I just did a screenshot))
The bandits go in rotation every hour guardinng the camp and only go 10' away from the perimeter of the camp. There is a 5 minute gap in between rotations where the new guards go back and get the next group (who at this time is sleeping). They also say the leader of this camp is a berserker. They also say there are about 4 halflings and 2 mages and 3 mace wielding bandits left in the camp. Nimue confirmed most of this information. It is roughly 8:30pm and the sun is fully down and you are ~20 minutes from the camp. What does the party do?