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Poll

What was your favorite part of the journey?

GOBLINS! AND LOTS OF THEM!
- 0 (0%)
The assassins in the town!
- 1 (11.1%)
Gonzou suiciding!
- 1 (11.1%)
The shadow monster encounters of all kinds!
- 0 (0%)
The mountains!
- 0 (0%)
The werewolf incident with Nadarr, leading to us getting arrested!
- 2 (22.2%)
The bandit camp side quests!
- 0 (0%)
The fortress upper levels! (Necromancers, gate, madmen)
- 1 (11.1%)
The caverns! (Dragon, Cotl, Cave Crocs)
- 2 (22.2%)
The Fortress lower levels! (Maze, Grot/Symon/Gonzou Fight, Husks)
- 0 (0%)
The flesh party that was the final battle!
- 0 (0%)
The epilogue (and the end of almost two years of madness)
- 2 (22.2%)
None! It sucked!
- 0 (0%)

Total Members Voted: 9


Pages: 1 ... 190 191 [192] 193 194 ... 344

Author Topic: Lets Play Dungeons and Dragons (4th Edition): 86 Days Remain...  (Read 342680 times)

Sirus

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2865 on: April 15, 2014, 11:25:04 pm »

((And once again players are thrown in jail for something they didn't do. Running out of ideas there, DM?))

"Well, can't say this is unusual for me."

Weston summons Nimue outside the window and stares deep into her eyes through the bars.

"Find Thyra. Give her this message: 'Nadarr is a werewolf and murdered a man in wolf form. Karl and I are in jail for the crime. You need to gather everyone up and either get us released or break us out'. Good luck, girl." Nimue flies off once she gets the message.
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And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

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TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2866 on: April 15, 2014, 11:26:52 pm »

Nadarr's anger wears off, and he turns back to Dragonborn shape. Running, he heads back to the inn and scoops up the money offerings made, as well as taking any valuables from the one killed. Then head straight to the prison, with head tucked low in case of being recognised.

((Let's face it, guards were going to come. I expected to go to jail, no one else, but in the end someone was going to have to. It's hard to be inventive around something almost certainly going to happen.))
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mastahcheese

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2867 on: April 15, 2014, 11:32:33 pm »

Cromwell walks up to the jail cell.

"'Sup?"
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apiks

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2868 on: April 15, 2014, 11:32:47 pm »

((Aurel would be a thief in another game if not a vampire, due to his skillset. So mastah of the cheese, feel free to make him a thief. Also, I assume I'm awake after Nadarr gave me the list.))

Assuming I'm awake, check out the list and if I hear any ruckus, go check it out. Else, go downstairs.

((Atleast I'm not in prison this time around. I wonder how we'll be on the way back.))
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mastahcheese

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2869 on: April 15, 2014, 11:35:30 pm »

((Yeah, so far I've got.

Aurel - Human Thief
Nadarr - Dragonborn ???
Karl - I really don't know what he is.
Symon Kozel - Human Priest
Cromwell - (they don't have Eladrin, so..) Elf Psionic
Weston - ??? Mage
))
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Sirus

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2870 on: April 15, 2014, 11:37:04 pm »

((Weston is a Half-Elf. Hence the "half-insulted" line when Cromwell said elves were stupid.))
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mastahcheese

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2871 on: April 15, 2014, 11:40:44 pm »

((Weston is a Half-Elf. Hence the "half-insulted" line when Cromwell said elves were stupid.))
((Arg, they aren't half-breeds in Wiz 8, so I'll just have to make him a full elf. What class?)) Nevermind, I'm an idiot.))
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
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TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2872 on: April 15, 2014, 11:43:21 pm »

((Nadarr's a wizard.
Karl's a human paladin))
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mastahcheese

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2873 on: April 15, 2014, 11:44:46 pm »

((Ok, once I've got Karl, then I'll have the whole party made.

...There are so many casters in this party.))
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
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TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2874 on: April 15, 2014, 11:45:25 pm »

((I edited my above post to say what Karl is.

But, he's human paladin.))
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mastahcheese

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2875 on: April 15, 2014, 11:49:54 pm »

((Well, that roughly translated to a Lord in this game, it's the closest they have to a paladin.
...And, I've now written up the entire party in this game.
I made sure Nadarr could cast Terror.))
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

highmax28

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2876 on: April 15, 2014, 11:51:13 pm »

((And once again players are thrown in jail for something they didn't do. Running out of ideas there, DM?))

"Well, can't say this is unusual for me."

Weston summons Nimue outside the window and stares deep into her eyes through the bars.

"Find Thyra. Give her this message: 'Nadarr is a werewolf and murdered a man in wolf form. Karl and I are in jail for the crime. You need to gather everyone up and either get us released or break us out'. Good luck, girl." Nimue flies off once she gets the message.
((It's moreas I needed a way to stall the party for something to happen. You'll know it when it happens.))
Nimue flies off and flies towards the door of the inn. The problem is she sees Nadarr and a bunch of guards inspecting the place. She flies I'm regardless and knocks on Thyra's door. She opens it, still singing and Nimue gives the message (assuming you had paper, if not the back of the map works). She shakes her head and tries to wake Symon, who has now had plenty of time to recover. (?) he awakes to the sight of Thyra and she grabs him and drags him towards the door, only to be met by Nadarr and Aurel who is now downstairs surveying the wreckage and checking the list he was handed halfway during his nap. She grabs Aurel to her and hands him Weston's note. She grips her bow tightly. Symon, now aware of the pain that is gone and no longer dazed from waking up to seeing Thyra, stands to her right, and Aurel, who is reading the note quickly , to her left. The beast tells that this may not end in bloodshed, but still is ready to come out again if need be.
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Sirus

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2877 on: April 15, 2014, 11:54:01 pm »

((Actually, familiars can record a voice message and deliver it in the voice of whoever made the message. That's what I had her do.))
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TD1

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2878 on: April 15, 2014, 11:56:57 pm »

Nadarr quickly goes over and picks up all the coin left lying about.

He then goes over beside Aurel again, and looks at everyone.


What? We're gonna need coin to get those two out.

Really, he feels terrible, but puts on a calm, almost chill outer face. Nadarr is fiercely loyal to companions, and only the wolf could have made him run. He tries to hide the flush of guilt and embarrassment.
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apiks

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Re: Lets Play Dungeons and Dragons (4th Edition): Bounty Hunters in Mosstone
« Reply #2879 on: April 15, 2014, 11:59:14 pm »

Read the note quickly, glance at Nadarr and quickly glance at the note again. Then tuck it back in my inventory. Turn to Thyra and Symon.

"There's no time to waste. Karl and Weston are in jail due to a misunderstanding. I want you two to try and gather the patrons that were here when the event happened. We need witnesses to prove their innocence. Meanwhile I'll set everything up so they don't get killed rather soon."

Turns to Nadarr quietly.

"You, come with me to your room. Since you need to lay low for a while, I have another job for you to do."

Wait to see if there are any questions and reactions and go to Nadarr's room with him.

((Actually, familiars can record a voice message and deliver it in the voice of whoever made the message. That's what I had her do.))

((We'll keep that in mind for next time. Right now I think that a written note works better, if you don't mind that is.))
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