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Author Topic: Tips for adventuring in evil biome.  (Read 2707 times)

someone12345

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Tips for adventuring in evil biome.
« on: November 17, 2013, 10:37:14 am »

I have decided to take a spearbold (modded to be playable) adventurer into an evil area. What are some tips?
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Beast Tamer

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Re: Tips for adventuring in evil biome.
« Reply #1 on: November 17, 2013, 10:54:01 am »

Be fast, have a high level in Shield User, wear good armour, run if you see any clouds or mists, and sneak around any husks you find (if ambusher is good).
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smjjames

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Re: Tips for adventuring in evil biome.
« Reply #2 on: November 17, 2013, 11:06:30 am »

Being good in ambushing is probably key for a kobold, so sneak around until you get to legendary and possibly move along the edge of a reanimating biome until you find something small to use as a wrestling partner to increase stats.
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someone12345

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Re: Tips for adventuring in evil biome.
« Reply #3 on: November 17, 2013, 12:18:32 pm »

I have been wandering for a day or two, sneaking around. i am trying to be careful, attacking zombies by chucking rocks at them, and only going into melee with things like foxes and owls. Is this a good plan?
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Tawa

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Re: Tips for adventuring in evil biome.
« Reply #4 on: November 21, 2013, 05:41:47 pm »

Very good evil plot plan.
 
My suggestion is that you sharpen the rocks first.

I was once murdered in evil-land by an undead giraffe. It kicked me into a tree, I charged again. Another friggin' kick. I charged once more.

And the next kick was...
FALCON KIIICK!!!

Avoid friggin'  giraffes at all costs.
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someone12345

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Re: Tips for adventuring in evil biome.
« Reply #5 on: November 24, 2013, 03:02:15 pm »

No, sharpening the rocks makes them cut. You do not want to cut zombies. That just makes more zombies.
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Larix

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Re: Tips for adventuring in evil biome.
« Reply #6 on: November 24, 2013, 04:32:42 pm »

The only difference between sharp and ordinary rocks is that you can butcher carcasses with sharp rocks. Sharp rocks don't actually become edged, they still perform plain old blunt ("strike") attacks and won't sever anything. Sharpening the rocks doesn't hurt, although it won't help much, either.
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Tawa

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Re: Tips for adventuring in evil biome.
« Reply #7 on: November 24, 2013, 04:43:38 pm »

The only difference between sharp and ordinary rocks is that you can butcher carcasses with sharp rocks. Sharp rocks don't actually become edged, they still perform plain old blunt ("strike") attacks and won't sever anything. Sharpening the rocks doesn't hurt, although it won't help much, either.

You, good sir, must tell the wiki about what you've researched with your pointy-things !!SCIENCE!!.

According to them, pointy rocks hurt more.
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Larix

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Re: Tips for adventuring in evil biome.
« Reply #8 on: November 24, 2013, 04:59:04 pm »

The only difference between sharp and ordinary rocks is that you can butcher carcasses with sharp rocks. Sharp rocks don't actually become edged, they still perform plain old blunt ("strike") attacks and won't sever anything. Sharpening the rocks doesn't hurt, although it won't help much, either.

You must tell the wiki about what you've researched with your pointy-things !!SCIENCE!!.

According to them, pointy rocks hurt more.

That may be the case when thrown, i haven't researched beyond
1. sharp rocks don't sever limbs and
2. sharp and even ☼sharp☼ rocks are pretty much useless in melee; you can just punch stuff with bare hands for more or less the same effect.

And the main point was that "don't sharpen your rocks, you'll just create extra zombies that way" is wrong.
« Last Edit: November 24, 2013, 05:01:20 pm by Larix »
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someone12345

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Re: Tips for adventuring in evil biome.
« Reply #9 on: November 27, 2013, 04:48:35 pm »

The only difference between sharp and ordinary rocks is that you can butcher carcasses with sharp rocks. Sharp rocks don't actually become edged, they still perform plain old blunt ("strike") attacks and won't sever anything. Sharpening the rocks doesn't hurt, although it won't help much, either.

You must tell the wiki about what you've researched with your pointy-things !!SCIENCE!!.

According to them, pointy rocks hurt more.

That may be the case when thrown, i haven't researched beyond
1. sharp rocks don't sever limbs and
2. sharp and even ☼sharp☼ rocks are pretty much useless in melee; you can just punch stuff with bare hands for more or less the same effect.

And the main point was that "don't sharpen your rocks, you'll just create extra zombies that way" is wrong.

I will test with sharp rocks. Also, I am not using the rocks in melee; I am chucking them. A few rocks can kill nearly any zombie.
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fredigar

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Re: Tips for adventuring in evil biome.
« Reply #10 on: December 03, 2013, 11:58:40 pm »

Also don't sleep anywhere in an evil biome... had my adventurer's head ripped of by an osprey corpse, the rest of him was eaten by 10 beak dogs corpses.
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someone12345

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Re: Tips for adventuring in evil biome.
« Reply #11 on: December 05, 2013, 05:37:20 pm »

Also don't sleep anywhere in an evil biome... had my adventurer's head ripped of by an osprey corpse, the rest of him was eaten by 10 beak dogs corpses.
Okay, thanks.
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misko27

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Re: Tips for adventuring in evil biome.
« Reply #12 on: December 15, 2013, 08:22:05 pm »

Very good evil plot plan.
 
My suggestion is that you sharpen the rocks first.

I was once murdered in evil-land by an undead giraffe. It kicked me into a tree, I charged again. Another friggin' kick. I charged once more.

And the next kick was...
FALCON KIIICK!!!

Avoid friggin'  giraffes at all costs.
It's the hooves. Hooves are evil. They're like, little hammers or something.
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Deon

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Re: Tips for adventuring in evil biome.
« Reply #13 on: December 16, 2013, 05:16:06 am »

Not really, it's mostly the SIZE of a giraffe, the size makes the most difference in DF combat.
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someone12345

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Re: Tips for adventuring in evil biome.
« Reply #14 on: December 16, 2013, 05:07:23 pm »

This adventurer is finished. A snow leopard mauled his leg off, so I will just retire him or something.
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