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Total Members Voted: 16


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Author Topic: The Derail Games: A game of Awesome Chess.  (Read 171486 times)

Elephant Parade

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #195 on: December 06, 2013, 07:18:45 pm »

Snip

At the time of that quote, mastahcheese had no Creativity. He currently has no Creativity. The entire point of Creativity was to put a limit on NPCs so that I didn't end up with this mess again.

So, we can't do actions?

In this game, everybody is mastahcheese. He has multiple personalities or something.

Except Wwolin, but that's because one of the people being mastahcheese summoned him.

It's kind of complicated, but you would get it if you'd been through the two versions prior to this.
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aattss

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #196 on: December 06, 2013, 07:26:53 pm »

Create Notebook to increase creativity cap.

LeoLeonardoIII

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #197 on: December 06, 2013, 07:35:47 pm »

Create Cap to increase creativity notebook.
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Gentlefish

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #198 on: December 06, 2013, 08:25:53 pm »

Take a stroll to relax the mind for creativity.

Coolrune206

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #199 on: December 06, 2013, 08:28:33 pm »

Think intensely on the topic of Life. Regain creativity.
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mastahcheese

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #200 on: December 08, 2013, 01:09:07 am »

Lost at Sea and Six-Shooter are both on Hiatus Status for now.
I think I need to try new things, so I'm trying to get creative with E.V.O. and with my art style in general.

Also, Freeformschooler gave me permission to do a Warrens parody RtD, should I do it?
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Elephant Parade

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #201 on: December 08, 2013, 01:10:26 am »

Lost at Sea and Six-Shooter are both on Hiatus Status for now.
I think I need to try new things, so I'm trying to get creative with E.V.O. and with my art style in general.

Also, Freeformschooler gave me permission to do a Warrens parody RtD, should I do it?
Do it! Preemptively in.
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mastahcheese

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #202 on: December 08, 2013, 02:43:03 am »

Who needs sanity?

I don't!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Gamerlord

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #203 on: December 11, 2013, 01:39:04 am »

About freaking time the other thread got locked. Hope you can get back to the game soon mastahcheese!

mastahcheese

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #204 on: December 11, 2013, 01:41:43 am »

About freaking time the other thread got locked. Hope you can get back to the game soon mastahcheese!
You can thank TCM for that, I honestly wish I had thought of locking it sooner, he was the one to give me the idea.

But yeah, I can work on it more when I get time, but I was getting annoyed with it, too.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Xantalos

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #205 on: December 11, 2013, 01:42:58 am »

Well that was unexpected.
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Elephant Parade

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #206 on: December 11, 2013, 01:46:22 am »

About freaking time the other thread got locked. Hope you can get back to the game soon mastahcheese!
You can thank TCM for that, I honestly wish I had thought of locking it sooner, he was the one to give me the idea.

But yeah, I can work on it more when I get time, but I was getting annoyed with it, too.
Personally, I think the derails contributed to the thread, and helped keep people entertained while we waited for the map. However, I do see how the unread messages could annoy people*, and it is your thread.

*"Mark all as read" is quite useful when you only have a few threads you don't really care about left, by the way. Darned word association spam game.
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Dorsidwarf

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #207 on: December 11, 2013, 11:14:13 am »

I have no apologies whatsoever

Update soonSome time. I now have to fake the postquotes, because you can't quote from a locked thread.

Quote from: Zanzetkuken, Proficient Rules Lawyer
More concrete numbers, please.  That number is relative to what the goal of the people is.
Ye have annoyed the Derail Master, and he has smitten thee! Instead of a Generic Large Number of population, they shall be calculated by 3d20 - 2 per boatload.
There are: [10+17+12+18+9+10+5+16+3+6+8+5+16+11+3 (149)]-10 = 139 goblins.
There are: [20+20+9+1+17+15 (82)]-4  = 78 settlers in Midgard

Also:
Quote from: players
I think because I'm less war based, I think I got more friendly people, and perhaps more numbers.

I think you have the most settlers because your land is shaped like a penis.
Highmax has the most settlers because Elephant Parade's initial settlers threw him overboard and joined Highmax, remember? That's why he has two ships.

Quote from: Angrygobbos United
When the hell did you get gunpowder?
He didn't. He only has saltpeter, which is one of three crucial ingredients. 
« Last Edit: December 11, 2013, 11:41:03 am by Dorsidwarf »
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BFEL

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #208 on: December 11, 2013, 12:10:00 pm »

About freaking time the other thread got locked. Hope you can get back to the game soon mastahcheese!
You can thank TCM for that, I honestly wish I had thought of locking it sooner, he was the one to give me the idea.

But yeah, I can work on it more when I get time, but I was getting annoyed with it, too.
Personally, I think the derails contributed to the thread, and helped keep people entertained while we waited for the map. However, I do see how the unread messages could annoy people*, and it is your thread.

*"Mark all as read" is quite useful when you only have a few threads you don't really care about left, by the way. Darned word association spam game.
Everything I wanted to say the Elephant said better. I didn't even think about that kinda thing because I entirely ignore those due to having posted in ALOT of threads, and thus I can't use those to any effect anyway.
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Zanzetkuken The Great

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Re: Mastahcheese's Brainstorming and Derail Thread
« Reply #209 on: December 11, 2013, 12:27:33 pm »

About freaking time the other thread got locked. Hope you can get back to the game soon mastahcheese!
You can thank TCM for that, I honestly wish I had thought of locking it sooner, he was the one to give me the idea.

But yeah, I can work on it more when I get time, but I was getting annoyed with it, too.
Personally, I think the derails contributed to the thread, and helped keep people entertained while we waited for the map. However, I do see how the unread messages could annoy people*, and it is your thread.

*"Mark all as read" is quite useful when you only have a few threads you don't really care about left, by the way. Darned word association spam game.
Everything I wanted to say the Elephant said better. I didn't even think about that kinda thing because I entirely ignore those due to having posted in ALOT of threads, and thus I can't use those to any effect anyway.

Same here about the thread posting.  I post in about 6 threads, look around in maybe around 3 more, and have 25 threads that keep showing up that I don't read.  One of them was last posted in November 13th, in fact.

Quote from: Zanzetkuken, Proficient Rules Lawyer
More concrete numbers, please.  That number is relative to what the goal of the people is.
Ye have annoyed the Derail Master, and he has smitten thee! Instead of a Generic Large Number of population, they shall be calculated by 3d20 - 2 per boatload.
There are: [10+17+12+18+9+10+5+16+3+6+8+5+16+11+3 (149)]-10 = 139 goblins.
There are: [20+20+9+1+17+15 (82)]-4  = 78 settlers in Midgard

3d20?  Then how did I get two threes in there?  Odds of it happening twice are: 1 in 6400000.  Which site did you use?)
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