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Total Members Voted: 16


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Author Topic: The Derail Games: A game of Awesome Chess.  (Read 172095 times)

mastahcheese

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Re: The Derail Games: You mad, bro?
« Reply #1350 on: April 06, 2014, 12:32:20 am »

Oh, I didn't even see that bit.

♠: Aggressive - 4
♣: Defensive - 3
♦: Magic - 5
♥: Diplomacy - 3
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Elephant Parade

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Re: The Derail Games: You mad, bro?
« Reply #1351 on: April 06, 2014, 12:59:47 am »

Spellbook; Staff.

♠: Aggressive - 0
♣: Defensive - 5
♦: Magic - 5
♥: Diplomacy - 5
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flabort

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Re: The Derail Games: You mad, bro?
« Reply #1352 on: April 06, 2014, 01:02:21 am »

Stats: 2-5 each, total must be 15
EP: Aggressive 0 does not qualify. Minimum 2.
This means you're going to have to move some points from your other stats.

1 more player.
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The Cyan Menace

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fractalman

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Re: The Derail Games: You mad, bro?
« Reply #1353 on: April 06, 2014, 01:54:03 am »

(healer's?) Spellbook; (crystal?)shield

♠: Aggressive - 2
♣: Defensive - 5
♦: Magic - 5
♥: Diplomacy - 3


-going for self-healing tank.

edit: spelling
« Last Edit: April 06, 2014, 02:03:19 am by fractalman »
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This is a masterwork ledger.  It contains 3719356 pages on the topic of the precise number and location of stones in Spindlybrooks.  In the text, the dwarves are hauling.
"And here is where we get the undead unicorns. Stop looking at me that way, you should have seen the zombie deer running around last week!"

mastahcheese

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Re: The Derail Games: You mad, bro?
« Reply #1354 on: April 06, 2014, 01:58:51 am »

Woo! Wizard fight! I'll get the whiskey!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

flabort

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Re: The Derail Games: Not a wizard fight
« Reply #1355 on: April 06, 2014, 02:26:50 am »

Woo! Wizard fight! I'll get the whiskey!
While I'd be excited for that too, I tried to make it clear that this is not PvP...

OK, we have our three players. Once EP fixes his sheet, we can begin properly. Edit: thanks. :)

Your IDs check out, the attendant at the gate passes you through. You are immediately in the open market, with dealers hawking their wares at you. Various food items seem to be the most common fare, although magic trinkets and household furnishings are also present. A hailer on his platform hovers above the crowd, yelling out deals. Another calls for adventurers (such as yourselves) to defend his far-off settlement against the planet's native flora... or maybe fauna, it's hard to tell. More criers are off in the distance, and the market is busy today.

An airlift is nearby for the option of heading to the second level, where there are presumably more stores. One can usually hail a wagon to fly them across the city, too.


Spoiler (click to show/hide)
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The Cyan Menace

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Elephant Parade

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Re: The Derail Games: WIZERD FIGHT~~~!!!
« Reply #1356 on: April 06, 2014, 02:27:32 am »

Woo! Wizard fight! I'll get the whiskey!
No, I'll get the whiskey.

Spellbook; Whiskey.

♠: Aggressive - 2
♣: Defensive - 3
♦: Magic - 5
♥: Diplomacy - 5


Offer to slay flora/fauna.
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darkpaladin109

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Re: The Derail Games: WIZERD FIGHT~~~!!!
« Reply #1357 on: April 06, 2014, 11:05:01 am »

Aw, it's full already. Damn timezones.

I finished up the necesarry sheets and will have the update up later today, hopefully.
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mastahcheese

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Re: The Derail Games: WIZERD FIGHT~~~!!!
« Reply #1358 on: April 06, 2014, 06:19:50 pm »

Head over to the airlift.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

fractalman

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Re: The Derail Games: WIZERD FIGHT~~~!!!
« Reply #1359 on: April 06, 2014, 07:35:39 pm »

"Never again. Never again! Hatchlings, they said! Sure, if a century old dragon is still considered a hatchling! "
check out the trinket prices





edit: pay extra attention to anything with an offensive bonus; too many tanks does not a good party make.



« Last Edit: April 06, 2014, 07:42:27 pm by fractalman »
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This is a masterwork ledger.  It contains 3719356 pages on the topic of the precise number and location of stones in Spindlybrooks.  In the text, the dwarves are hauling.
"And here is where we get the undead unicorns. Stop looking at me that way, you should have seen the zombie deer running around last week!"

flabort

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Re: The Derail Games: WIZERD FIGHT~~~!!!
« Reply #1360 on: April 07, 2014, 12:29:26 am »

OK, actions collected, turn being crafted. A bit late, sorry.

Spoiler: Notes for self (click to show/hide)
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The Cyan Menace

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flabort

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Re: The Derail Games: WIZERD FIGHT~~~!!!
« Reply #1361 on: April 07, 2014, 01:22:15 am »

5 diplomacy 4♦ 4♥3♣ 9♣ K♠ (0S 1C) vs 4 diplomacy 3♠ 3♦ 9♥ Q♥ (2S 1C) (Advantage dodger, critical dodge)

Elephant Parade eagerly aproaches the crier with an offer to help. The fast talking crier hears it, and before he knows it, Elephant Parade is making arangements for his group to travel 2 systems over on their own budget, and signing a contract for 100 credits to be divided on the condition that they prevent any colonists from being injured for a week.

The door to the airlift closes silently behind Mastahcheese, and the floor drops out from beneath him. He momentarily drops, but is then lifted up by the gentle currents. Arival at the second level is smooth, with a solid field forming under his feet as the current cuts out. Up here are several buildings packed close, with window fronts facing the streets. There are holes in the streets in places for vehicles to enter the second level from below, but guard rails prevent pedestrians from falling through. Some stores that catch your eyes carry the latest fashions displayed on exagerated dummies. This planet is persistantly hot, with only the poles being hospitable, so the clothes avalible are typically revealing. Another store carries various computing devices such as phones and spelltabs, which are the current display items. A few chain resteraunts are visible, as well as the local small buisnesses.

3 diplomacy +5(+2.5(3) cards, -1 per ♠) magic 6♥ 8♦ 8♣ 8♠ K♦ (6S 2C) vs 6 diplomacy 6♠ J♦ J♠ J♣ Q♠ Q♦ (<-I shuffled, I swear) (-1.5S 8C) (Advantage Actor, Critical Dodger)

A lot of the trinkets in the market are junk like self-fliping pocket creds or wands for training cantrips. However, with a sly toungue and a trained eye, Fractalman talks his way into locating some really cool stuff, and haggle a good deal for them, too.

Avalible goods:
K♣ Autonomous Combat Golem: 2♠8♣1♦ A human sized fighter made of robotic components and a magic brain. 170 credits
2♣ Wand of Summon Food: Handy. 60 credits
A♥ Portal Frame: with the proper spells, this technological marvel can open a two way wormhole almost anywhere. However, it's time consuming to use and horribly expensive. 480 credits, even at 75% off.
9♠ A crystal bracelet. Your experience with such things tells you that it can be used to boost offensive magic. 80 credits.
4♦ A floppy hat. This one has a holographic HUD and can sync with your spelltabs, for quicker access. 100 credits.


A clock chimes, letting everyone know it is 2:00 Sol time. Since the city sits near the polar edge, night here is artificial; time in the city is much the same as on sol.

Spoiler: status (click to show/hide)
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Elephant Parade

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Re: The Derail Games: WIZERD FIGHT~~~!!!
« Reply #1362 on: April 07, 2014, 01:43:09 am »

Leap into store. Purchase hat.

Also, what does my whiskey do? Is it single-use? Was it a significantly worse choice than the staff?
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darkpaladin109

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Re: The Derail Games: WIZERD FIGHT~~~!!!
« Reply #1363 on: April 07, 2014, 12:35:37 pm »

FIRST TURN OF COMBAT WOO
NOT WIZARD: Jam my Fighter Staff into the gears of a machine and leap on its back, trying to yank on the staff and get it to swerve into another machine.
(5) You quickly jump onto the red-colored machine and attack it with your staff. +1 for surprise attack.
(3+1+1)vs(6)
You attack it, but it brings up it's shields in a flash and blocks most of the damage.
Damage roll: (4/2)vs(2)
Despite a relatively solid hit, the machine's shields still block the damage.
Do the same as Not Wizard, only with a claymore rather than a staff.
(2+1) You attempt to follow Not-Fighter as he jumps onto one of the machines, but find that your claymore is too heavy to let you do that. You manage to close some distance, but you can't get close enough to attack.
Stare intently at the machine until it breaks. Use my GM powers.
(5) You look over to the blue-colored machine and stare at it for a few moments.
Damage roll: (1)
The machine lets out a small spark, but that's all.
Cause all the machines to explode.
(3+1) You use your magic to mess with the blue machines inner workings.
(5+1) The machine takes heavy amounts of damage, letting out several gouts of smoke as it lays stunned for a moment, before getting back up.

Highmax, the Exo-Toa suit appears. He attacks one of the machines.
Random Bohrok target: (6) He opens fire on the Kohrak with his Electro Rocket Launcher.
Hit roll: (6)vs(2) Highmax's aim remains true and hits the Kohrak head on.
Damage roll: (3+4=7)vs(3)
The Kohrak is knocked back for a few seconds before getting back up. It takes 4 damage.


ENEMY TURN
Tahnok's shiels light up as it prepares to unleash a burst of flame at NotWizard.
HR: (6)vs(2) It hits
DR: (4+1)vs(2)=3
Not wizard only takes 3 damage from the blast.
Gahlok shoots out a sphere of concussive water at (3) Mastahcheese
(2)vs(1+1)
His mighty GM powers let him take the hit without any injury at all.
Kohrak shots out several small shards of ice at Highmax.
(4)vs(4)
Most of the shards miss, but a few barely hit him.
(6)vs(6)
His armor destroys the shards upon impact.
Can't be bothered to do turns for EVERY SINGLE ON THE ENEMIES RIGHT NOW.
SHEETS
Spoiler: Elephant Parade (click to show/hide)
Spoiler: LeoLeonardoIII (click to show/hide)
Spoiler: mastahcheese (click to show/hide)
Spoiler: Scotsmen (click to show/hide)
Spoiler: Highmax, I guess (click to show/hide)
Spoiler: Tahnok (click to show/hide)
Spoiler: Gahlok (click to show/hide)
Spoiler: Kohrak (click to show/hide)
Spoiler: Lehvak (click to show/hide)
Spoiler: Pahrak (click to show/hide)
Spoiler: Nuhvok (click to show/hide)

Finishing later.
« Last Edit: April 09, 2014, 10:33:09 am by darkpaladin109 »
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fractalman

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Re: The Derail Games: WIZERD FIGHT~~~!!!
« Reply #1364 on: April 07, 2014, 01:59:06 pm »

buy the bracelet.  If the wand is single use, don't buy it; if it's infinite use, buy it..


-with all the talk of food, I get the impression that you're going to keep track of hunger...which means buying a wand like that will save us money in the long run, provided it's infinite use.

I'll figure out who to give the bracelet to later.
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This is a masterwork ledger.  It contains 3719356 pages on the topic of the precise number and location of stones in Spindlybrooks.  In the text, the dwarves are hauling.
"And here is where we get the undead unicorns. Stop looking at me that way, you should have seen the zombie deer running around last week!"
Pages: 1 ... 89 90 [91] 92 93 ... 134