I know that it's been a while since I've promised these, but I have created animated weapons.
http://dffd.wimbli.com/file.php?id=8136Currently it's just a long sword, axe, spear, and war hammer. They all have a gem within their hilt that, if destroyed, will kill the weapon. Separating their handle from their offensive end will also cause death. They all have a base skill with their weapon, as well as a minor skill in dodging, and can be tamed and war-trained with no risk of reverting to wild.
They will not be found in the wild, or as domesticated pets of civilizations. However, they can be created at an Animator's Forge. You will need to create the four components of a weapon; the handle, the crossguard, the weapon's "head", and the gem that will give the weapon life. When these components are added together within the workshop, they will spawn the weapon of your choice. The weapons can be slaughtered to reclaim the materials that were used to create them.
Weapons currently come in three materials, which are iron, steel, and adamantine.
v.0
-Initial release
-Four castes: sword, axe, spear, and war hammer
-Made of iron, with a ruby gem. If the gem is destroyed or their handle is separated from their offensive end, they will die.
-Three body parts: Handle, Head/Blade, and their Gem.
v.0.1
-Added [PET] and [TRAINABLE_WAR]
-Added a crossguard to the handle, should offer the handle some protection 50% of the time.
-Added inorganics that can spawn the creatures, as well as the stone vapor material for those who don't have it. Reactions will come soon.
v.0.2
-Added new weapon components as Extra Butcher Objects. Will be used in the spawnunit reactions.
-Split the weapons from one creature into four, one for each weapon.
-There are now three castes per weapon, one for iron, one for steel, and one for adamantine. Thanks, Meph!
v.0.3
-Workshop and reactions added.
-Switched the animation gem from ruby to a new "animator's stone" material.
v.0.4
-Now on DFFD!
-Added caste colors and graphics, thanks to Meph again!
v.0.5
-Fixed metal tissues, before all weapons were made of iron.
If anyone finds any bugs or has any ideas or suggestions that they would like to see, feel free to let me know.