((Writing this quickly, sorry if mistakes. Other missions later.))
Campaign
Campaign - Alan Savage! Jaime Hyneman! Together they have over 30 years of mission-fucking experience!
I'm helping!
Hey, anyone know how to stitch blankets together? We should make a parachute and do a badass glide away from the soon to happen explosion.
If people agree with Alan's plan, summon a lot of bed sheets, etc on the ground by our collective feet.
Also a bunch of salt and/or salt shakers with salt in them for Ike.
And hide behind some stuff.
I see only Ike agreeing and the hole leading outside is in the other side of the room, so unless you're planning on opening another hole in the building...
You summon a bunch of salt shakers and stuff them in your pockets. Because why not.
As for hiding, I will refer you to the map. Nothing nearby that could be used for hiding. Not that it's really necessary right now.
Just try not to overshoot and disturb the possible-to-collapse-rock-block the volatile-explosive-thing is standing on or shoot any more important things. I wouldn't like to loose half of my players and an entity in one big explosion.
Thus, I will interpret that action as follow the others and hide in the hallway with them.
"Dammit Art-
...Oh, this still isn't his doing."
I hope not, at least.
Reform my shields and block the portal off again if my shields have dissipated. Also, form the shields around the group again and move with the group out of the room. Basically, do the same thing that I was doing before the explosion occurred.
You expand the shields assigned to the portal, adding more of them, trying to block it off completely. It's almost blocked off, but keeping it that way will probably be difficult. The parasites coming through the portal are already starting to push against it, putting their tentacles around the shield fragments. And as earlier experience has shown, it only takes one of them to start a chain reaction that could teleport away a large number of your shields if you are not quick enough.
Some of your shields have cracked or become broken, since they were used to stop some of the shrapnel. You easily reform them. In fact you more than reform them. You make an entire dome around you. Now you can be certain that nothing will get through! Hmm... But it does feel like there's something you're not seeing... Oh well. It's probably not very important. Probably feeling that way because of how everything appears to be trying to blind you. And because that shield is in the way.
All those constructs are starting to tire you a bit. If there wasn't adequate light in this room, then this would be very difficult.
"Ow!"
my teeth gritted to help me ignore the pain in my arm, I keep moving towards the door, recall all flames, including seed-flames, and use them to clear the area.
"G-get out of there!"
Once the we're all out of the room, start tugging on the flames connected to the portal again, but don't sacrifice control of my fires to do so. All my flames should be kept out in the hallway or near the door, away from the impending explosions.
"Get out of there! It's gonna blow!"You focus on moving forward and destroying anything that gets in your path, making your way towards the door. The shield dome is not helping you see clearly, but you have enough power that seeing clearly doesn't really matter. You finally reach the doorway and the still smoking door. You turn around to face the room, searching for targets through the- Wait a second... Someone is missing!
"Theri isn't with us?! Why didn't you say anything?"
"I'm half-blind."
"And I'm Alan. Nice to meet you Halfblind."
Campaign
Theri runs off to aid allies in either getting out, or defending them from harm given she was unharmed from the resulting event!
She also tries to stick to the original/optional objective given to her (as said by River at the start of this chapter which I remember vaguely came with letting an item or bag not be destroyed or such)
(also thanks for auto'ing me as of late ._.)
((No, actually, you're no transporting anything. Unless you take the expression "bring someone to justice" very literally
))
You get off the warm rock floor and try to follow Irene and the rest, but before you can join them one of Zechariah's walls of light suddenly appears in front of you. You can't stop in time. You bounce off the wall and fall back down again.
You get up again and try to go after them. If you can just reach them and talk to them then they can-
Suddenly, you feel something soft and thing wrapping itself around your tail and pulling it. You loose your balance and fall to the ground yet again. Whatever it is it's trying to drag you away.
You turn around to face the creature that grabbed you. It's a half-burnt parasite that has grabbed you with one of its tentacles. You kick it a few times and manage to get it to release your tail, freeing yourself, for now.
Campaign
"Ike, help."
Tourniquet River's arm to stop the leaking. Tentacles , or duct tape, or sling might work.
If I can manage to walk, with the help of a teammate, then escape the room.
If not, then try to find a suitably shield-like piece of rubble to hide behind. Hide behind it with River and tsar if there are any more explosions or violence happening.
Campaign, Ike!
"Ike, help."
"I will!"
Help move the Critically Injured Squad over to the hallway after Nikolai's done with his tourniquet thing. Help him if he doesn't look like he has any idea what he's doing.
You both stare at River for a second.
"So, he's bleeding."
"Excellent diagnosis! You get 10 points for observation."
"And bleeding is bad."
"Another excellent and quite valid point."
"Therefore, we should stop the bleeding."
"Your powers of deduction truly are astonishing."
"Well, I
am a trained cardiovascular respiratory assist technician."
...
"So, shouldn't we do something like a... a medical thing? You know, the one that sounds french? Tourou..."
"Tourniquet?"
"Yes. That thing."
"Well, duh. He obviously needs that thing."
"Oh, good."
...
"Well?"
"Well what?"
"Are you going to do the thing?"
"What, me? Oh, no no no, I can't do the thing, I'm too busy handling the other thing. Keeping those parasites off our back. Not to mention I don't have my shaving tools with me."
"Well, I can't do the thing either. I'm hurt. My hands are trembling. It's a delicate procedure after all. Besides, I left my doctoring gloves in the other backpack."
...
"So, you have no idea what a tourniquet is either."
"Not a clue. I just heard them using it on TV once. It was the third thing that came to mind."
"Third thing?"
"Well, the first was 'remove appendix' and the second 'amputate', so..."
"Yep."
((In short, you both failed your medical rolls. And there is nothing nearby you could hide behind. No rubble. Surprisingly, the room is in relatively good condition. Just the site of the explosion was damaged.))
River emits a grunt and gets up. He helps Nikolai stand and move, acting like his crutch and dragging him forward, almost running as Ike covers their retreat.
The creature following Ike tries to attack him again, but Ike is quick enough to jump out of the way. The creature manages to wrap a tentacle around Ike's sword but Ike yanks it free without much trouble.
As soon as he frees his sword, he is immediately hit from the side by an unarmed slave, a man in a plain shirt with two of the creatures wrapped around him. The punch itself is not that strong, he barely feels it, however one of the creatures on the man manages to wrap one of its tentacles around his shoulder.
Ike notices that those parasites seem to be avoiding the parts of the floor made of black blocks.
Map:
http://i896.photobucket.com/albums/ac165/parisbre56/map17_zpscce49830.pngRiver (NPC) ->
BlackTheri (Tiruin) ->
TurquoiseIrene (Lenglon) ->
OrangeZechariah (DarkArtemisFowl) ->
Light turquoiseIke (Harry Baldman) ->
PinkAlan (Xantalos) ->
RedNikolai (NAV) ->
GreenSwordsman slaveUnarmed man/woman slaveParasite