Final Round
Good enough. Fire Bigass Rocket Launcher at the most likely location of the target near the red blip; if there's no further detail, dead center of the red area. Ditch the launcher (too big) and summon up some frag grenades; get a good one and start copying.
It's a bit hard to make anything out at this distance and the fact that night is coming and everything is getting darker is not helping. But you do see a big fire close to where the red blip is, where your drone used to be, that wasn't there before. You assume that he's going to be somewhere over there and fire your bigass rocket. As expected, it creates a bigass explosion.
That done, you start summoning grenades. You get about 3 grenades, not recommended for children. You also summon a tennis racket for launching said grenades.
Grab one of them and keep it like a pet. And go look for that guy too.
You mean the fire things or the camera orb things?
The first thing would be very hard, since they go fast and explode, meaning that catching one would be difficult (unless you put one hand in front of the other) and doing so without catching fire would be even more difficult.
The second thing would be marginally less hard, since it would require you to jump to grab one or otherwise make your way high into the air. Unless you used your strength to wield something like a giant fishing net.
Anyway, you start making your way towards the tower you saw that thing fly out of. You assume that's where that guy is. A few seconds later a giant rocket flies out of the same window you saw that drone fly out of, making its way towards where you were a few moments ago with tremendous speed and exploding in a gigantic fireball, sending chunks of asphalt flying everywhere. Good thing you moved.
Campaign
Campaign, Ike!
Remain an introverted cannibal listening from afar.
You regain an incognito Hannibal listening from a jar.
I wait where I am, gently flexing my fingers, hands, and arms to see how much control, motion, and feeling I have from them.
Feeling is not a very big problem, you can feel them almost as well as you remember. And motion is mostly OK, it doesn't feel like any motion has become any harder than usual. Control however is hard, mostly because you have to expend a lot of effort to make even simple motions. Furthermore, each motion feels slightly... unpredictable, like trying to move a rusty unoiled piece of a machine, like sometimes you put too little effort into moving something, then suddenly that effort becomes too much for a moment and then it becomes too little again.
You feel slightly better than before, like maybe you could remain standing for maybe a minute if you were in fox form, but not much better. And you could perhaps perform some simple tasks with your hands given some time or effort, like picking something up and putting it somewhere else.
Campaign, Alan
"City? Tower? Those sound important, what happened to them?"
It's uncertain if he's pretending to not know that he was partially responsible for destroying them or just forgot.
"Ah good. Tell me quickly if they want ice cream though, because that's gonna melt fast.
I don't know anything about this area though, again, just woke up from supernap. And there are more of my pals near here, but they're always kinda nervous about interaction with people so they might not come out for a bit until they feel not nervous or something."
The two men look at each other again for a few seconds, Rovan raising his shoulders with a puzzled expression.
(Just spinning it a bit. Its funny because its such a puny weapon.)
"Send two men with no weapons or shields.
Alan's mostly right, we know not much about the city or tower. Just passing through. There's a few more in our group. What did happen here anyway?"
Pragmatus looks at you for some time. Yet his rigid stance does not change. It doesn't feel like he's afraid of you. It's something else.
"It's fine. I can go there." Rovan says with an almost pleading tone.
Pragmatus seems to consider this for a few seconds, slightly tilting his head.
"Hmmm." he responds.
Rovan seems to take this for acceptance, for he removes his sword and proceeds towards the two scouts, giving Alan and Nikolai a wide berth. As Rovan walks, Pragmatus starts speaking again.
"You should watch your tone. You have no authority to make demands, not from me, not here. We are the king's hand in this kingdom. I suggest you take your pet chaos sorcerer and the rest of your group and leave before I decide you are worth the time it would take to discipline you."
@Tiruin: Got to sleep now, I will do your action tomorrow.
OOC(Never mind, not leaving. I enjoy this too much. And my PS3 is practically fried . )
Ah, cool.
Not the PS3 part, that's unfortunate and I hope it gets resolved soon. I remember when my PC's motherboard was fried...
The not leaving part. I'm happy I have made something people enjoy and hope I continue to do so.
(Never mind, not leaving. I enjoy this too much. And my PS3 is practically fried . )
((It's all about the density of entertainment. Although slow, this game is very, very, fun.))
Like I've said, I work slowly. I admire people that can work fast, but I'm not one of them. It takes some time to get some inspiration and have the turn "feel" right and I constantly forget things and need to look back into my notes.
Still glad you enjoy it.