Round-up again before the Tutorial round, since it's probably going to take longer than 3 days I guess that means sign-up is open until 20 people joins or the round ends.
((sounds like fun))
Name: David Huxley
Gender: male
appearance: He is tall, with short brown hair and a neatly trimmed beard. He wears boots, jeans and a comfy woolen sweater.
Stats: +Agility and charisma,-intelligence
((I've spent too long running an arena, and not enough time in one. Count me in.))
Name: Clifford Randall
Gender: Male
Appearance: A classy looking bastard whos most distinguishing feature is his expertly styled curliecue mustache.
Stats: +Agility and Charisma, -Willpower
I'd like to sign up but I need to go to sleep so I'll post a sheet tomorrow.
Name: Don Chorizo, laser-swordsman for hire
Gender: Male
Appearance: A lean, ruggedly handsome man of average height with detached, thoughtful grey eyes. Wears not a few scars, a dramatic downwards-brushed moustache and plenty of straps and belts to carry various weapons. Age and experience has given him- in addition to his scars and a lack of empathy- a bit of a gut.
Stats: (add extra modifier to things you do. Choose two you excel at and one you suck at)
- Agility: +1
- Endurance: -1
- Willpower: +1
Name: ploko (I am really bad with names.)
Gender: male
Appearance: a tall, thin string beaned man with a odd twitch and a funnily high voice, normally points out obvious things and is mmmm slightly deranged, other wise wears brown cargo shorts and a plain white t shirt, with white cropped hair.
Stats:+ intelligence and charisma - endurance
This looks hilarious.
Name: Cromwell Jackson
Gender: Male
Appearance: A tall, lanky man with thick glasses
Stats: +Intelligence +Willpower - Charisma.
Name: Shane
Gender: Male
Appearance: fairly tall, dark brown hair green eyes. Not muscular but not fat, several tattoos of various stylised animals on arms.
Stats: (add extra modifier to things you do. Choose two you excel at and one you suck at)
- Strength:
- Agility:
- Intelligence: +
- Endurance: -
- Willpower:
- Charisma: +
Name: Bruce Thomson
Gender:Male
Appearance: Large cut going through his left eye, with a pale complexion, is bald and generally wears very boring clothes.
Stats: + Strength & Agility -Charisma.
Name: Prof. Ryan Murphy
Gender: Male
Appearance: Mid 30's shaven head, beard. Chubby/stocky, scruffy, average height. Wire frame glasses.
Stats: +Intelligence and Charisma, -Endurance
Name:Alex Shater
Gender: Male
Apearence: Completley concealed by black cloak and mask.
Sats: +Strength+ Agility-Intellignce
20 people?
twenty people
objective you are batshit insane and you know it
...which means i'm IN as hell
Name: Jaakkima Jalkanen
Gender: Male
Appearance: A fair skinned man with black eyes and short, curly brown hair. His clothes are usually quite old and he prefers them to be dark colored. He is 182 centimeters tall and has a light build.
Stats: +Agility +Endurance -Strength
Alex Raman
Male
Dark-haired, shorter than average. Green eyes
+ strength and agility -charisma and willpower
Name: Lacie Vessalius
Gender: Female
Appearance: Short and slim in stature, bright blue eyes and shoulder length black hair that goes down to her shoulders. Has a tattoo of a dragon running down her left arm.
Stats: +Intelligence +Agility -Willpower
I had this open since it was posted! I just haven't gotten around to posting a sheet yet!
Male
A child about 11 years old. He is tall, skinny, and underwashed.
+Int, +Cha, -Str
A child from a slum-like place, who came here because it was better than staying home, with...all that happened.
Is this still open? Yes? No?
Denzel Gaunt
Male
32 years old
+Endurance, +Willpower, -Intelligence
((This is your fault, GWG.))
ROUND 0: GET THE BLOOD FLOWING
"*Bzrt* *Bzrt* Hello? Hello? Grim here, is this working? Okay, good. Good.
So, since we're still waiting for the rest of the contestants who have some travel difficulties, I figured that we should run a tutorial challenge! Yeah, because I want to keep my voice and nobody is watching this thing right now anyways, I'm probably not going to yell and crack jokes if you don't mind. Jokes about your deaths. Which will not happen in this level, sadly, but you might get a taste of it.
So first, I'm going to go off to the loo, so I'll just drop you guys into this room first. In your casual clothes. Do whatever the hell you want. You can kill each other even, you'll just pop back up alive."
EveryoneYou are all teleported to a room which resembled a corporate executive's office minus windows and door.
A big table is in the middle of the room with a chair. The front of the table is facing the southward (it's not really south, but you are mentally referring to it as south) wall. Stacks of blank papers are arranged neatly in the "OUT" tray next to the "IN" tray, a single ballpoint pen rests on it. An assortment of decorations is on the table.
A large trophy case is standing close to the eastward wall, it takes up space of most of the wall. There are uniform, featureless trophy cups in it.
A single soccer ball is put on top of the high trophy case.
You are not sure of the significance of these items, if there is any, you're not even sure why you noticed the details in such an exacting manner. It must be because since there's so many contestants alive right now and the GM is about to go to sleep he can't be bothered typing out how the room looks in everyone's perspective.
I'll tidy up tomorrow.
Outright attacking other contestants, killing them, and dying cause sanity damage with respective magnitude. Positive interaction increases sanity, but it will hurt more when you see that contestant die. Low sanity will start giving out penalties and hallucinations. Yes, I know this is extremely simplified. Let's just say something was put in your drinks to make you start hallucinating when you feel depressed.