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Author Topic: You are AI  (Read 37734 times)

10ebbor10

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Re: You are AI
« Reply #195 on: December 05, 2013, 12:18:12 pm »

The thrusters are just high efficiency systems whose needs have been abstracted away. I mean, we have similar systems in real life which can last years without resupplying. Also large vehicles do use fuel.

And the Subspace energy transfer is an example of Physics+, pretty sure adwarf has a nice and consistent system of what it can be used for, and what not.

Anyway, I vote we keep the options open.
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RadtheCad

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Re: You are AI
« Reply #196 on: December 05, 2013, 12:36:31 pm »

But Asteroids, man.  Asteroids.
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adwarf

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Re: You are AI
« Reply #197 on: December 05, 2013, 04:03:12 pm »

The thrusters are just high efficiency systems whose needs have been abstracted away. I mean, we have similar systems in real life which can last years without resupplying. Also large vehicles do use fuel.

And the Subspace energy transfer is an example of Physics+, pretty sure adwarf has a nice and consistent system of what it can be used for, and what not.

Anyway, I vote we keep the options open.
1) The thrusters are indeed high efficiency, and they reason they do not require fuel is for my sanity, if I had to keep track of fuel loss for extremely miniscule amounts then even I would be able to handle it.

2) Sub-space Energy Transfer does indeed have a system that it works within.

But we're running out of interior space.  It can't be *that* large, and even if it is, it bears to have space added or to be replaced.  Besides, it's still horribly damaged.

3) You are running out of interior space because the facilities in you are freaking massive, there is a full blown resource refinery, a munitions factory capable of building shells for the orbital railgun that are the size an average two story house, three drone bays equipped for repair and maintenance of 12 drones each, and a whole lot more. Also as ebbor suggested there is indeed some space missing because parts of the station are missing or unusable due to damages sustained before you became active.

I'm pretty sure our thrusters run on rule of cool, and making something as awesome as an asteroid base would allow FTL travel.

4) Yeah you'd never get that asteroid base into FTL or Sub-space, it would require a hell of a lot more power and thrust then you'll ever be able to produce.

We don't need modular design. Technically, we can just use the SCD's to build everything. It will take an eternity, but it will work.

5) You could indeed make your SCDs build just about anything but the pluses of shipyards is that they are more suited to repairing the ships you guys will build and will build the ships a heck of a lot faster then the SCDs will. The Corvette wouldn't have been finished for a few more updates at least if you had your SCDs build it and that ship is on the smallest side of what you'll be able to build ...


Any who starting update now, it will either be up today or tomorrow.
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RadtheCad

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Re: You are AI
« Reply #198 on: December 05, 2013, 04:19:26 pm »

Never be able to do it, he says.  Impossible, he says.  Not enough thrust, he says.

OP seems to have forgotten what it means to be a part of the bay12 forums.
OP seems to have forgotten what it means to be a dorf.
OP seems to have forgotten, that

WHEN SOMEONE TELLS YOU THAT SOMETHING IS IMPOSSIBLE, OR JUST PLAIN STUPID, YOU DO IT ANYWAY.
Because that.  That is what it means to be a dorf of the bay12 forums.

(jk OP luv u <3   :P)
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Unholy_Pariah

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Re: You are AI
« Reply #199 on: December 05, 2013, 08:12:43 pm »

Inb4 fusion reactor grid taking up 60% of the asteroids internal space so we can open artificial wormholes and fly the base through them instead.

+1 my asteroid idea
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And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

The Froggy Ninja

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Re: You are AI
« Reply #200 on: December 05, 2013, 08:41:06 pm »

Inb4 fusion reactor grid taking up 60% of the asteroids internal space so we can open artificial wormholes and fly the base through them instead.

+1 my asteroid idea
+1

RadtheCad

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Re: You are AI
« Reply #201 on: December 06, 2013, 12:20:35 am »

Inb4 fusion reactor grid taking up 60% of the asteroids internal space so we can open artificial wormholes and fly the base through them instead.

+1 my asteroid idea
+1
+1 so bootiful i crai everytim
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TruePikachu

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Re: You are AI
« Reply #202 on: December 06, 2013, 06:00:03 pm »

PTW, and I have numerous ideas:
* If at all possible, try to have the moon believe that we don't mean any harm. Maybe send down an unarmed drone which can transmit messages. Maybe we can send a copy of a blueprint (ofc not a dangerous one, maybe a miner) as a token of goodwill. If we can get them to side with us, we might be able to learn more about the situation.
* I do believe that we could eventually get an asteroid base, but I rather believe that we should move operations to it, while keeping us in an easily identifiable (as being artificial) shell. The reason being is that if the asteroid falls from orbit, the size it has would make escaping orbit again difficult if not impossible, while also making neutral parties believe it is a natural asteroid, which could destroy us.
* Since we don't know a whole lot about our purpose, we should try to be on good terms with _everyone_ until we know the purpose. Then, in the offchance we are supposed to destroy someone, we can both evaluate the instruction to see if that is actually the best thing to do, and if it is, they won't know what hit them since we are supposibly on their side.
* I support the drone ship idea, but I believe that it should have the capabilities of eventually housing us. If the moon turns out to be 100% hostile, we shouldn't hang around, and a falling-apart satallite-ship-space-station-thing is not the best thing to move around in, especially since the only thrusters are only suitable for maintaining orbit.
* Are the asteroids we see what the presumed destroyed planet became? If so, send at least one eye down to investigate the remains. Maybe also design a modified eye which has probing capabilities, like the Mars rovers? It might be better to prospect asteroids before mining them, since we might just end up using up materials to find that an asteroid has nothing of value in it or, worse yet, some other AI (another reason to not move to an asteroid)

EDIT: Since we in our form right now are rather vulnerable, the drone should report that we are a hivemind AI composed of the drones. If the moon gets angry, they will hopefully target all the drones; if this happens, we can design some dummy drones which don't have any useful functunality and send out a swarm of them to distract the moon. If the moon trusts us from our goodwill, then when we eventually move to a more secure shell, we can report that we weren't actually a hivemind, but we reported that for our own safety, since said moon had an aggressive response in the past, and that we were actually were in the sattelite the drones came from. Ofc we had already moved out of there, in case the moon gets angry. But telling the truth might help build the trust a bit more


EDIT: WAIT A SECOND!!!
What if _we_ nuked the planet, and the EMP from the nuke knocked us out, as well as all the files less some specific ones? Or the ones that were wiped were never there in the first place?

That is only speculation, mind you, and there is just about zero proof for it.
« Last Edit: December 07, 2013, 02:42:02 am by TruePikachu »
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xtank5

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Re: You are AI
« Reply #203 on: December 07, 2013, 03:07:20 am »

Maybe build a Basic Fabricator Unit for the Primaris Orbital Railgun Platform.  That way it can make its own ammo maybe?  And then give it PD turrets.

Is FTL communication possible?  Does it still need to be researched?
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RadtheCad

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Re: You are AI
« Reply #204 on: December 07, 2013, 03:49:30 am »

It's been previously speculated that seeing as we have subspace energy transfer, we should be able to use it for information transfer.  I'm not sure whether it's FTL, though.  Probably.  To all extents and purposes, anyway.
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10ebbor10

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Re: You are AI
« Reply #205 on: December 07, 2013, 04:02:58 am »

*We tried that, and they opened fire at us. We haven't had any communications attempts from their side so far either.
*Asteroids don't fall from orbit. In fact, nothing falls from orbit. Newton's Second Law is in full effect here. So unless we deliberately brush the planet's athmosphere with our asteroid, nothing will happen. (If we do that, they're kind-off justified in blowing us up.) Besides, the engines and other stuff sticking out will clearly identify it as a ship, not an ordinary asteroid.
*Technically yes. But I'm not going to wait while the entities below us are clearly hostile.
*I don't think it should be the priority when designing it. Better make a spin-off later rather than having each of our ships designed around carrying us, which would give them several drawbacks.
*IIRC, the planet remained and the moon was blasted away. But probably they were. We have send multiple ore scanning drones* down there anyway, and I'm pretty sure that their capabilities far exceed those of any human rover so far. Besides the mines are portable, and transporting them costs almost nothing. Also, the chances of encountering another entity without us detecting it beforehand are slim.

Reaction to the edit:
*No successful communication attempts have been made. Let just keep our location, and what we're incredibly vague. Besides, if the enemy thought we were a collective of drones, chances are that he will fire at their home, ie, the satellite, in order to take out any remaining drones and other facilities. Additionally, since there's a directive against hiveminding, I'm pretty sure that our masters regarded it as a bad thing. Pretty sure that if we told them we were a hivemind, they would destroy us because of that.

Reaction 2:
Unlikely. A nuclear EMP does not work that way. Besides, IIRC the moon is the thing that was destroyed, not the planet. So the logic doesn't work. It also doesn't really explain the damage, or how the system came back online. After all, contrary to popular belief an EMP does not temporally disable electronical instruments, it fries them.

*The Harvester 'Hivemind' drones can do prospecting
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Unholy_Pariah

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Re: You are AI
« Reply #206 on: December 07, 2013, 04:51:25 am »

Actually he might have a point in trying again, we only sent drones in once in respobse to a large energy surge which could well have been an active terrestrial conflict. Sending down another envoy might not be so bad once things calm down a bit.

I actually think we should try to remain as asteroid like as possible for camouflage purposes.

1 misunderstanding does not make them hostile, we coul have walked in on a fight in progress or the direct aftermath.

Id rather design a single ship to form around us than design them all to accomodate us, they will be way more combat effective that way, and by single ship i mean the asteroid ship.

The moon survived, the planet did not.

Keeping our location secret is easier said then done when we are continuously pumping out ships and orbital structures.
As for hivemind phobia, we should always refer to ourselves as "one" or "oneself" like in bicentenial man, everybody loved that guy.

As for EMP's im pretty sure our ai core would be shielded, theres a lot of radiation in space including the electromagnetic variety.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Dorsidwarf

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Re: You are AI
« Reply #207 on: December 07, 2013, 05:45:47 am »

I think we should construct high-intensity long-range scanners so we can tell what's going on down there without launching drones at them
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Cain12

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Re: You are AI
« Reply #208 on: December 07, 2013, 07:23:13 am »

Agree mostly with ebbor, the idea of pretending to be a hivemind or even trying to communicate right now seem like an unnecessary action btw, but as Pariah said, the planet was destroyed, not the moon if I understand this quote right:

Right from the start you know the body to be a moon but when you turn your sensors searching for the planet you find only a field of asteroids hanging limp and unmoving. You sense no threats as you scan the asteroid field and the moon, but a sense of something kin to uncertainty triggers in your subroutines as you examine what should have been a planet. Beyond the asteroid field you can see a bright yellow star glowing and radiating heat and light out through space though the planet that should have been its companion is nowhere to be found.
I think we should construct high-intensity long-range scanners so we can tell what's going on down there without launching drones at them
+1.
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Icefire2314

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Re: You are AI
« Reply #209 on: December 07, 2013, 11:12:32 am »

I think we should construct high-intensity long-range scanners so we can tell what's going on down there without launching drones at them

I don't think we have researched them yet, have we? If not, then research +1
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