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Poll

So, what do you want to know? (SETTING)

General! (Like SparkNotes for history!)
- 0 (0%)
Civilian! (Common ways of life in the future and you!)
- 1 (16.7%)
Military! (Everything protective, destructive, and inbetween!)
- 1 (16.7%)
Criminal! (Not everythings a bright ray of sunshine!)
- 1 (16.7%)
Politics! (Glorious, good old factionalism!)
- 2 (33.3%)
Tech! (Prostetics, cloning, electronic fields oh my!)
- 1 (16.7%)
Other! (List in a post what you want!)
- 0 (0%)

Total Members Voted: 6


Pages: 1 ... 13 14 [15] 16 17 ... 33

Author Topic: Survival At Its Finest: Waking Up From Sleep Mode (Q&A)  (Read 61364 times)

Tomcost

  • Bay Watcher
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Re: Survival At Its Finest: System Crunch and First Crit
« Reply #210 on: November 16, 2013, 06:20:50 pm »

Put my air filtration unit
((Did you miss this?))

Get away from the dog, and stand up.

Do a single stab if it gets hostile.

Patrick Hunt

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Re: Survival At Its Finest: System Crunch and First Crit
« Reply #211 on: November 16, 2013, 06:21:48 pm »

Open fire on the enemy, no specific target. Retreat between shots to gain additional time and shove the barrel in it's mouth before firing if it gets to close.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Xanmyral

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Re: Survival At Its Finest: System Crunch and First Crit
« Reply #212 on: November 16, 2013, 06:34:00 pm »

Put my air filtration unit
((Did you miss this?))

[I did actually, sorry about that, but you're already wearing it so that may of been why I forgot. No one mentioned taking their mask off, so I assumed everyone kept it on.]

Tomcost

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Re: Survival At Its Finest: System Crunch and First Crit
« Reply #213 on: November 16, 2013, 08:02:32 pm »

((Woo, automatic virus protection for everyone!))

Xanmyral

  • Bay Watcher
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Re: Survival At Its Finest: Maestro's Rage
« Reply #214 on: November 16, 2013, 08:28:58 pm »

[Yeah, for the most part, unless it happens to seem obvious to me, I'm just going to have your characters do what you say they do. No one mentioned taking their mask off, thus it stays on, no one mentions picking something up then it stays on the ground (unless its obvious, such as if you search for a flashlight, if you find one you'll pick it up. If you search for a flashlight and find things that aren't related to it, unless you say I'm going to assume you left them there), etc.

Also, I want to make time more crucial than just something that I hand wave, so I'm thinking about putting a clock in the updates. Put a bit more emphasis on day/night cycle and making the need of food less hand wave.

Current thing I'm thinking of is every 'X' amount of turns, anywhere from ten to twenty, the period of time advances. There would be dawn, day, dusk, night, then it cycles again. If all players agree, they can advance time forward by whittling away their time by doing meaningless tasks/sleeping/some small thing they can do.]

Harry Baldman

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Re: Survival At Its Finest: System Crunch and First Crit
« Reply #215 on: November 17, 2013, 04:00:23 am »

See? S'easy.

Hand headlamp to smart guy.

Now whatcha wanting that thing for?

"Maybe we can make a lamp out of this thing if we find a battery to attach it to. Hm. Or maybe we can just make a torch out of available supplies."

Look for pieces of fabric, oil and sticks. Failing that, just oil. There should be some spilled around here, right?
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Xantalos

  • Bay Watcher
  • Your Friendly Salvation
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Re: Survival At Its Finest: Maestro's Rage
« Reply #216 on: November 17, 2013, 04:09:59 am »

Assist in the search! Interrogate nearby objects if necessary.
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Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

notquitethere

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Re: Survival At Its Finest: Maestro's Rage
« Reply #217 on: November 19, 2013, 07:00:25 pm »

It never stops, it never tires. Running is pointless... Marion enters a death trance and will keep attacking until one of the two of them is incapacitated.

Spoiler (click to show/hide)
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Xanmyral

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Re: Survival At Its Finest: Maestro's Rage
« Reply #218 on: November 19, 2013, 09:52:14 pm »

[Sure, when I do the turn (hopefully soonish) I'll run it till either you kill it, or you're rendered unconscious. Fights should, hopefully, be much faster in the future. This enemy wound up rolling much better for much longer than I expected really.]

Nunzillor

  • Guest
Re: Survival At Its Finest: Maestro's Rage
« Reply #219 on: November 21, 2013, 04:20:57 am »

My turn cometh (maybe)!

I mean... best of luck notquitethere.
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Xanmyral

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Re: Survival At Its Finest: Dance with Death
« Reply #220 on: November 21, 2013, 10:55:18 pm »


Spoiler: OOC (click to show/hide)

[Commercial District]
Spoiler (click to show/hide)

[Outskirts]
Spoiler (click to show/hide)

************
Spoiler: Harvey; Patrick Hunt (click to show/hide)
« Last Edit: May 26, 2014, 01:56:35 am by Xanmyral »
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Persus13

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Re: Survival At Its Finest: Dance with Death
« Reply #221 on: November 21, 2013, 11:08:37 pm »

Well my past two turns have been fairly badass.

Contact the others. If the creature attacks, stab it some more.

"Hey guys, this is Samuel. Anyone else being attacking by weird black monster things?"
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Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
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Xanmyral

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Re: Survival At Its Finest: Dance with Death
« Reply #222 on: November 21, 2013, 11:22:15 pm »

The dice giveth, and the dice taketh away. RANDOM seems to like giving people a string of bad luck and then good luck, from what I'm seeing.

Harry Baldman

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Re: Survival At Its Finest: Dance with Death
« Reply #223 on: November 22, 2013, 12:35:30 am »

"Hey guys, this is Samuel. Anyone else being attacking by weird black monster things?"

"Um, no. Not as such, no."

Start making torches!
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Patrick Hunt

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Re: Survival At Its Finest: Dance with Death
« Reply #224 on: November 22, 2013, 12:37:39 am »

Wait until it's looking at Samuel, move to within 3-4 meters of it and shoot it when it does so to make sure it can't dodge. (( I'm guessing a close range surprise shot gets a bonus? ))
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.
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