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Author Topic: Lost at Sea: A build a village game. In which Stella continues to be useless.  (Read 64778 times)

Mlamlah

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #285 on: October 02, 2013, 05:01:29 pm »

((So frelling confused right now.))

Orders, I think.

Red
pick up your Leader-staff and go to bed


Flounder
cut EYES into BITE-SIZED PIECES OF EYES then insert 1 into your mouth (-1)
Lie down where you are and sleep (-1)
Get out of the Breathe, then sleep
Get onto relatively dry land, THEN lie down where you are and sleep

Boxer
Go to bed


Stella
Butcher the darkblobs for possible food or leather


Eyes
Put them into the breath before going to bed
Recover stick (-1)
eat the eyes (+1)

Anyone
carry the corpses out of the Breathe



So Red and Boxer are going to bed, Stella's going to butcher the Darkblobs, Flounder's going to get onto dry land and sleep, and Eyes is going to eat the eyestalks and dump the bodies in the Breathe.
The bodies that Stella is trying to butcher.

Is that right?

If we are butchering the Darkblob's, they shouldn't go into the breathe =p
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GreatWyrmGold

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #286 on: October 02, 2013, 05:39:47 pm »

((So frelling confused right now.))

Orders, I think.

Red
pick up your Leader-staff and go to bed


Flounder
cut EYES into BITE-SIZED PIECES OF EYES then insert 1 into your mouth (-1)
Lie down where you are and sleep (-1)
Get out of the Breathe, then sleep
Get onto relatively dry land, THEN lie down where you are and sleep

Boxer
Go to bed


Stella
Butcher the darkblobs for possible food or leather


Eyes
Put them into the breath before going to bed
Recover stick (-1)
eat the eyes (+1)

Anyone
carry the corpses out of the Breathe



So Red and Boxer are going to bed, Stella's going to butcher the Darkblobs, Flounder's going to get onto dry land and sleep, and Eyes is going to eat the eyestalks and dump the bodies in the Breathe.
The bodies that Stella is trying to butcher.

Is that right?

If we are butchering the Darkblob's, they shouldn't go into the breathe =p
+1

For that matter:

-1 to Eyes putting the corpses in the Breathe

Eyes: Find a good vantage point.
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NAV

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #287 on: October 02, 2013, 07:47:14 pm »

Boxer: Recover the menacing wide stick, then go to bed.
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evilcherry

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #288 on: October 02, 2013, 08:25:38 pm »

Breathe is the best way to preserve the blobs. At least you should let them soak in the breathe for some time before drying it.

Evil Lincoln

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Re: Lost at Sea: A build a village game.
« Reply #289 on: October 03, 2013, 05:58:55 am »

Hey! It's Evil Lincoln!
I don't really know how to respond to that.

So, yeah it's me!

mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #290 on: October 03, 2013, 06:49:31 pm »

Hey! It's Evil Lincoln!
I don't really know how to respond to that.
So, yeah it's me!
You made the second (That I know of) game in this style, and personally, my favorite one.

Actually, Tomcost mentioned you on the first page.
I'm actually ripping off your art style for the villagers.
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Might as well chalk it up to Pathos.
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The Derail Thread

Tomcost

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Re: Lost at Sea: A build a village game.
« Reply #291 on: October 03, 2013, 07:08:36 pm »

Hey! It's Evil Lincoln!
I don't really know how to respond to that.
So, yeah it's me!
You made the second (That I know of) game in this style, and personally, my favorite one.

Actually, Tomcost mentioned you on the first page.
I'm actually ripping off your art style for the villagers.
Yep, I like how good games end up being perpetuated by other players. Well, as long as it is a good game (like yours, mastah).

mastahcheese

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #292 on: October 03, 2013, 07:12:01 pm »

Yep, I like how good games end up being perpetuated by other players. Well, as long as it is a good game (like yours, mastah).
(Why, thank you! For your kindness, I give you an update.)


Red re-takes his Leader-Staff and goes back to bed. Boxer gets the Menacing Wide Stick and props it against the shelter and goes inside.
Eyes keeps watch for more Darkblobs, but doesn't see anything. Stella takes Flounder's Flounder's Tool and begins hacking at one of the Darkblobs. Flounder walks out of the Breathe and lays down to sleep.
Eyes is getting tired.



Spoiler: Village (click to show/hide)
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The Derail Thread

Gentlefish

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #293 on: October 03, 2013, 07:15:21 pm »

EYES: Sleep against dead plole

GreatWyrmGold

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #294 on: October 03, 2013, 07:43:36 pm »

Eyes: Stay awake as long as possible, then wake Boxer to take over watch.
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Evil Lincoln

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Re: Lost at Sea: A build a village game.
« Reply #295 on: October 03, 2013, 09:27:19 pm »

Hey! It's Evil Lincoln!
I don't really know how to respond to that.
So, yeah it's me!
You made the second (That I know of) game in this style, and personally, my favorite one.

Actually, Tomcost mentioned you on the first page.
I'm actually ripping off your art style for the villagers.
Yep, I like how good games end up being perpetuated by other players. Well, as long as it is a good game (like yours, mastah).
Thanks for the compliments. I like seeing games of this style around since it means I can read one instead of running them. I also like it when people mention me as an inspiration for their games, gives me a little buzz.

I hope these guys get features soon so I can make some meaningful suggestions (I have no idea who anyone is).

Xantalos

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Re: Lost at Sea: A build a village game.
« Reply #296 on: October 03, 2013, 09:28:25 pm »

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Elephant Parade

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Re: Lost at Sea: A build a village game.
« Reply #297 on: October 03, 2013, 09:32:09 pm »

(I have no idea who anyone is).
THIS
Not quite this, but it can be difficult. You have to guess based on the previous turn's results.
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GreatWyrmGold

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #298 on: October 03, 2013, 09:55:42 pm »

Let's see...Stella is the one with a hat, Red is the one with a hammer Leader-Staff, Eyes is the watchful one, Boxer is the violent one, and Flounder is the stupid one.
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Mr. Palau

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #299 on: October 04, 2013, 08:33:43 am »

Stella: go sleep by the Hut (the thing we made out of leaves and trees).
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