Got informed that if I accepted a quest to save a dude two waves would spawn.
I wasn't in the best position, but it seemed manageable and he had useful skills, so I accepted.
I get to the end of the quest... and two waves spawn at once.
Shit.
The first wave is impids, and 75% of my strength (since my tree pruner who had like 3 clawers died to plague) is my vampire who is afraid of fire.
Double shit.
Wait, they are from factions that are enemies! Aw yeah. Kill each other bitches.
I pop a few shots off, but I mostly let them fight to the death... at which point about two thirds of the impids remain.
They knock all my dudes but one out, and decide to kidnap my KOed dudes. They get one off the map. My last awake dude drops his gun and runs the final dude holding my vampire down on foot about five tiles from the exit.
I rescue him, and the rest of my knocked out dudes. Everyone aside from a kid I have is pretty badly injured, but my awake dude has fast clotting so he's 100% fit and ready to treat the other two. One is dead in a few hours, and the other is a vampire with a single bleeding wound (and a bunch of burn wounds).
Luckily they all get back in time, and the (lethal in 4 hours) wounds on my one dude are all bandaged and everyone is fine.
Well, except one tiny wound is left, at which point my doctor has a mental breakdown and slips into a coma.
I am then forced to watch over three days as the people with super tiny bleeding wounds that stop them from recovering just sit there unfed.
One starves to death, my vampire slips into a deathrest coma (because he is ya know, starving to death) and then finally my third dude who IS STILL IN A GODAMN COMA starves to death.
The child just sits around watching them slowly starve to death. Ugh.
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Luckily everything in my new colony is going *much* smoother. The map is better, I got better luck with pawns, pretty much all my professions are filled, and things are just working out better in general.