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Author Topic: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!  (Read 236448 times)

Egan_BW

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1335 on: June 24, 2016, 01:42:09 am »

Wiring would make the game a lot more complicated (but fun).
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BurnedToast

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1336 on: June 24, 2016, 12:19:46 pm »

So I love the idea of the game. I am ready to build bases and ships like a madmen. However, is it worth it? Will these things I build ever be used for anything other than looking at and practicing on AI that doesn't pose a threat? Or is there some greater meaning to building things? If not, do the devs have anything planned?

Right now, there's only token enemies, and multiplayer does not work well enough to have PvP battles (unless it's just you and a friend copy-pasting spaceships in creative mode to fight each other)

The developers used to talk about putting in better AI using "good AI" which is a separate AI company that they created that's trying to make a real-life artificial general intelligence, but they seem to have quietly swept that under the rug at some point. AFAIK there are no official plans to add better enemies/AI anymore (though they don't talk about what they are planning to add very often anymore so who knows?)

It's called Space Engineers, the building part is supposed to be the cool stuff. :P

The problem is there's no problems to solve, so "building cool stuff" means "building fancy but useless showpiece ships". That's fine if that's what you want to do, but they should have named the game "space designers" or something since it's not really engineering at all.

The only engineering in the game anymore is software engineering. If you can program you can make tons of neat stuff with the program block, but for everyone else - too bad. The block selection for stuff like sensors, actions that you can assign to timers, etc is all so limited that unless you use the program block (which "cheats" and has access to drastically more game data than it should) you can't do anything really cool.
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Sensei

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1337 on: June 25, 2016, 05:41:44 pm »

The Boatmurdered server will be down for two or three weeks.
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Sensei

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1338 on: August 21, 2016, 05:39:50 pm »

Well it sure has been a while, but the server is back up! I now have broadband capable of actual server hosting. I am running the stable update branch. You can find me on Discord (see my sig) or Steam if you have any questions, or if the server has problems. It has the same map and settings as before- you still are forced to spawn in a planetary lander, and the game still pauses if there are no players online. All your bases are intact. Rift is apparently dead in his cryo chamber, but I'm sure he did something to deserve it.

There is a catch though! My new ISP, as is traditional for American broadband monopolies, has instituted a data usage cap. While it's fairly high, I may not be able to run the server if it uses too much data. I'm monitoring data usage by program and will keep you posted.
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coleslaw35

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1339 on: August 21, 2016, 07:58:51 pm »

as is traditional for American broadband monopolies

At least you get more than 0.15 Mbps (We have a 3.15 Mbps data plan, but corporations can be and are complete cancer). For all of my life, Windstream has had an internet monopoly in these parts so I've had garbo internet ever since I remember. If it wasn't so bad, I would probably actually hop on the server. Unfortunately though, my bad internet speeds are enunciated even more through my sister's avid Roblox use.

But I digress. Sorry. I'm just very, very salty over the whole situation.
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Sensei

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1340 on: August 21, 2016, 08:42:28 pm »

If you have router access, you can throttle her by mac address. >:)

Roblox is terrible anyway.
« Last Edit: August 22, 2016, 01:12:51 am by Sensei »
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coleslaw35

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1341 on: August 21, 2016, 09:14:08 pm »

If you have router access, you can throttle her by mac address. >:)

I'll look into that, thanks. All she plays are anime RP servers anyways, so I doubt a slower connection will do much to her.
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ThtblovesDF

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1342 on: August 22, 2016, 01:33:58 am »

So how is the situation on the server? I might be going back to SE after my Rust-rush wears off.
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Sensei

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1343 on: August 22, 2016, 10:32:48 am »

The map should be working as it was left off. The bases are still there, there's still hydrogen in your tanks, etc- you won't be using fuel unless somebody is online. The server seems to be working fine, but nobody from the outside of my network has actually connected yet.
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BurnedToast

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1344 on: August 22, 2016, 09:27:11 pm »

The map should be working as it was left off. The bases are still there, there's still hydrogen in your tanks, etc- you won't be using fuel unless somebody is online. The server seems to be working fine, but nobody from the outside of my network has actually connected yet.

Tried looking for it earlier, didn't see it on my favorites at the old IP (obviously), but I also couldn't find it on the server list either.

Not sure what the problem is, can anyone else find it?
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Egan_BW

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1345 on: August 22, 2016, 09:32:57 pm »

I looked for it earlier, but couldn't find it.
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Micro102

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1346 on: August 22, 2016, 09:53:37 pm »

Alright, I assume someone in this thread bought a 4 pack and has a leftover copy. Does anyone want to trade it for either torchlight 2 or don't starve?
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Kot

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Micro102

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1348 on: August 23, 2016, 01:22:35 am »

Psttttttttttttttttt...

I don't know if Space engineers is going to be able to keep my attention. That plus me not wanting any of the other games in that bundle makes me really hesitant to buy it.
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Sensei

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #1349 on: August 23, 2016, 10:39:12 am »

Seems to be some kind if issue. The port appears to be correctly forwarded on my router, so I'm wondering if the ISP blocks incoming ported traffic or something. I'll be looking into it.

Edit: Upon further research, it appears that I have to set port-forwards in the modem as well, not just the router. The local interface has no means of doing this, so I'll have to see if I can get access to the web interface.

In other words, back to asking my parents if I can forward ports rather than just stealing the router password like the good ol' days.
« Last Edit: August 23, 2016, 11:38:32 am by Sensei »
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