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Author Topic: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!  (Read 236909 times)

jocan2003

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #720 on: July 17, 2015, 01:41:46 pm »

How well do jumpdrives work with big heavy things on the end of pistons?

I haven't tested that particular case, but jumpdrives don't appear to cause any actual force; they just cause a visual warping and then change your location.
Exactly, its a simple X,Y,Z change no actual movement. I WANT BSG FTL jump effect on ship when they move out :(
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zombat

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #721 on: July 17, 2015, 03:00:22 pm »

You say simple... but we are talking floppy cock pistons here.
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TheDarkStar

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #722 on: July 17, 2015, 03:01:55 pm »

I had no problems warping with four ships linked together with landing legs. Warping doesn't apply any force to your ship at all; it just changes the coordinates.
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Micro102

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #723 on: July 17, 2015, 03:55:05 pm »

Ugh, why does this game cost $25? Is it worth it? A game I want to compare it with is Starmade, and the issues I have with it are that ships tend to end up as giant rectangles of shields and lasers. Do big ships in this game tend to all look the same due to how tedious it can be to build a big ships and/or the nature of hat a ship is built from and one thing being better than another?

Another thing would be resources. What resources are used to make ships, how many of them are there, and how rare are some compared to others?

And finally, what are the best moments in the game you have experienced?
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NullForceOmega

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #724 on: July 17, 2015, 04:01:46 pm »

As a StarMade player, I can say that other than being in space and made of blocks, the games are nothing alike.  StarMade is a shooter with player-built ships/stations, Space Engineers is a survival game with player built ships/stations.  Since all ships (not made in creative) are constructed block by block there can be some similarities in design, such as all refining systems being clumped together, reactors in engine rooms, etc.  But ultimately, no, every ship will not look the same.  Resources are easy, bore into asteroid for everything, uranium for fuel is the most difficult to find, but with proper energy management (give it some thrust then shut off everything and fall towards your destination, turn it back on and brake when you get close) you should be fine.
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Micro102

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #725 on: July 17, 2015, 04:15:42 pm »

As a StarMade player, I can say that other than being in space and made of blocks, the games are nothing alike.  StarMade is a shooter with player-built ships/stations, Space Engineers is a survival game with player built ships/stations.  Since all ships (not made in creative) are constructed block by block there can be some similarities in design, such as all refining systems being clumped together, reactors in engine rooms, etc.  But ultimately, no, every ship will not look the same.  Resources are easy, bore into asteroid for everything, uranium for fuel is the most difficult to find, but with proper energy management (give it some thrust then shut off everything and fall towards your destination, turn it back on and brake when you get close) you should be fine.

Survival? So the game has water/food/oxygen?
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BurnedToast

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #726 on: July 17, 2015, 04:19:04 pm »

Ugh, why does this game cost $25? Is it worth it? A game I want to compare it with is Starmade, and the issues I have with it are that ships tend to end up as giant rectangles of shields and lasers. Do big ships in this game tend to all look the same due to how tedious it can be to build a big ships and/or the nature of hat a ship is built from and one thing being better than another?

Another thing would be resources. What resources are used to make ships, how many of them are there, and how rare are some compared to others?

And finally, what are the best moments in the game you have experienced?

IMO, no, it is not worth it right now. The game has a *lot* of potential, and it might be great some day....but not right now. Unless you like using creative mode to build huge, completely impractical "showpiece" ships there's really not much to do.

Single player has basically no content at all, there's a few NPC ships to shoot but they aren't real enemies. Multiplayer is... playable.... but it's too broken and unbalanced to provide a good experience.

On the plus side, it's got much better graphics than starmade and if you put effort in, you can make nice looking ships. The optimal shape is still a flying brick just like starmade, but that's just physics and there's nothing they can do about it.

There's 9 1/2 resources (1/2 is stone/gravel which is only used to make one thing and is generally trash). Iron and stone are incredibly common, everything else is about equally common. All resources are available in massive deposits, once you find an asteroid that contains them it's a realistically unlimited amount unless you're building some massive computer-melting ship. Resource management is absolutely not an aspect of the game.

TL;DR if you like building spaceships you can't use for anything it's ok. If not, wait till it's finished and check back.

Fake edit: the game has oxygen (which is a complete non-issue that can mostly be ignored) and energy (which can also mostly be ignored after you find your first uranium deposit). No food/water, and (afaik) no plans to add them. The "survival" aspects of the game are very, very minimal.
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Micro102

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #727 on: July 17, 2015, 04:22:20 pm »

Then wait I shall.
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NullForceOmega

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #728 on: July 17, 2015, 04:22:25 pm »

Oxygen, and power actually, water and food aren't in yet (I believe I saw something in their plans for hydroponics and recyclers.)  The vast majority of it right now is managing power tho', your suit has a power meter, you recharge on a ship or station, if you have oxygen enabled you can create fully sealed craft and stations so you can move around without your helmet (it even models decompression to an extent), I don't know if they are actually part of the base game yet (there is an option to enable them) but planets with atmospheres and their own gravity are planned.  The game is also very configurable, with a great many options when setting up a new world.
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forsaken1111

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #729 on: July 17, 2015, 04:29:06 pm »

It's an early access game with a lot of potential and a lot of really buggy mechanics. Wait for it to mature.
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NullForceOmega

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #730 on: July 17, 2015, 04:33:33 pm »

Yeah pretty much that ^^.
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TheDarkStar

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #731 on: July 17, 2015, 06:57:46 pm »

There are some mods that make it more exciting. Isn't there one that makes the AI-controlled ships start going towards your base rather staying a few km away?
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BurnedToast

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #732 on: July 21, 2015, 01:53:57 pm »

Ugh, why does this game cost $25?

Just in case you're still considering it, it's in the current humble bundle for $18

I'd still say it's probably not worth $18, but if you're interested in the other games in the bundle anyway maybe it would be worth it to you.
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n9103

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #733 on: July 21, 2015, 04:01:31 pm »

With the average likely to stay between 4-5$, you could reason that SE is only 13$ at the moment.
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Zanzetkuken The Great

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #734 on: July 25, 2015, 09:54:16 pm »

Curious, did anyone else know that you can apply gravity to small ships by adding @small?
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