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Author Topic: OpenTTD  (Read 5811 times)

stuntaneous

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OpenTTD
« on: August 31, 2013, 10:01:37 pm »

As in, http://www.openttd.org/

Is there a Bay12 server?
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vagel7

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Re: OpenTTD
« Reply #2 on: September 01, 2013, 06:05:39 am »

The are all dead. But getting a multiplayer game up during the weekend would be awesome.
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That last gobbo would stand there, missing an arm, punctured in a kidney, liver, and spleen, fading in and out of consciousness at the far end of where the drawbridge would go, and his last sight would be the drawbridge dropping down and smashing him like a bug.

God DAMN I love this game!

Graknorke

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Re: OpenTTD
« Reply #3 on: September 01, 2013, 07:01:43 am »

OpenTTD is pretty great.
I still don't understand the trains, but crashing and burning can still be fun.
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Krevsin

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Re: OpenTTD
« Reply #4 on: September 01, 2013, 07:31:41 am »

Eh, I usually set up a fairly profitable monorail between two cities and then crash and burn when trying to enter the air transport business.
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ank

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Re: OpenTTD
« Reply #5 on: September 01, 2013, 07:40:25 am »

I would love some Openttd action!
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vagel7

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Re: OpenTTD
« Reply #6 on: September 01, 2013, 07:47:49 am »

Maybe we can get a game up for this weekend or something?

Also we should not allow planes there as they are just boring to play with.
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That last gobbo would stand there, missing an arm, punctured in a kidney, liver, and spleen, fading in and out of consciousness at the far end of where the drawbridge would go, and his last sight would be the drawbridge dropping down and smashing him like a bug.

God DAMN I love this game!

werty892

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Re: OpenTTD
« Reply #7 on: September 01, 2013, 10:16:17 am »

I would be interested in some OpenTTD action. I kinda know how to do things.

Ozyton

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Re: OpenTTD
« Reply #8 on: September 01, 2013, 11:16:59 am »

Eh, I usually set up a fairly profitable monorail between two cities and then crash and burn when trying to enter the air transport business.
I was under the impression air transport was basically cheating. The main challenge of the game is setting up complex rail systems and such, and when you take that out there's no ore challenge =p

I've played with you guys on occasion, though I've never been that good at it.

Iceblaster

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Re: OpenTTD
« Reply #9 on: September 01, 2013, 11:17:15 am »

Finally a reason to DL.

Count me in if I am able to set it up and figure out the basics.

Aklyon

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Re: OpenTTD
« Reply #10 on: September 01, 2013, 11:23:21 am »

Huzzah, a ttd thread. But I don't remember anything about it :-\
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Ozyton

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Re: OpenTTD
« Reply #11 on: September 01, 2013, 11:27:02 am »

Aklyon

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Re: OpenTTD
« Reply #12 on: September 01, 2013, 11:29:00 am »

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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Ozyton

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Re: OpenTTD
« Reply #13 on: September 01, 2013, 11:31:21 am »

I just like the 'fill browser window' button, and it doesn't auto-play.

Graknorke

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Re: OpenTTD
« Reply #14 on: September 01, 2013, 11:32:41 am »

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