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Author Topic: Experiments in Magic: A perplexicon Game: All good things must come to an end.  (Read 31575 times)

Toaster

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Re: Experiments in Magic: A perplexicon Game
« Reply #135 on: September 01, 2013, 12:48:02 pm »

Hmm... interesting.
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HFS

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Re: Experiments in Magic: A perplexicon Game
« Reply #136 on: September 01, 2013, 03:40:31 pm »

Go through door.
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Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #137 on: September 01, 2013, 10:31:52 pm »

Spoiler: Terrain Key (click to show/hide)

Spoiler: Gamerlord (click to show/hide)

Spoiler: GreatWyrmGold (click to show/hide)

Spoiler: Toaster (click to show/hide)

Spoiler: HFS (click to show/hide)

Spoiler: Mastahcheese (click to show/hide)
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mastahcheese

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Re: Experiments in Magic: A perplexicon Game
« Reply #138 on: September 01, 2013, 11:25:57 pm »

That's it. That is it. Say the word.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Gamerlord

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Re: Experiments in Magic: A perplexicon Game
« Reply #139 on: September 01, 2013, 11:55:14 pm »

Oooookaaaaaay.

Word, twice, second time put palm on stone that replaced hedge.

mastahcheese

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Re: Experiments in Magic: A perplexicon Game
« Reply #140 on: September 01, 2013, 11:59:40 pm »

I love how if you look at the terrain key at the start of the game, and then look at it now, it just makes you wonder what kind of drugs were smoked in between those two periods in time.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #141 on: September 02, 2013, 12:13:46 am »

Sigged.
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GreatWyrmGold

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Re: Experiments in Magic: A perplexicon Game
« Reply #142 on: September 02, 2013, 07:25:51 am »

Head to the end of the hallway. Hostile people get thrown by their bone, same as always.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

HFS

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Re: Experiments in Magic: A perplexicon Game
« Reply #143 on: September 02, 2013, 08:12:22 am »

Go through the door to the right.
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Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #144 on: September 02, 2013, 02:48:21 pm »

Spoiler: Terrain Key (click to show/hide)

Spoiler: mastahcheese (click to show/hide)

Spoiler: Gamerlord & HFS (click to show/hide)

Spoiler: GreatWyrmGold (click to show/hide)

Spoiler: Toaster (click to show/hide)
« Last Edit: September 03, 2013, 01:38:24 am by Angle »
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GreatWyrmGold

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Re: Experiments in Magic: A perplexicon Game
« Reply #145 on: September 02, 2013, 02:59:17 pm »

Head to the end of the hallway. Hostile people get thrown by their bone, same as always.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

IronyOwl

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Re: Experiments in Magic: A perplexicon Game
« Reply #146 on: September 02, 2013, 09:26:38 pm »

I love how if you look at the terrain key at the start of the game, and then look at it now, it just makes you wonder what kind of drugs were smoked in between those two periods in time.
I haven't been following this, but I popped in just now to take a look. "Leaves replaced by fist sized chainmail made of gold daggers" probably takes the cake for this.
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Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #147 on: September 02, 2013, 09:29:21 pm »

I dunno, I think the bronze ice mushroom man is hard to beat.
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mastahcheese

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Re: Experiments in Magic: A perplexicon Game
« Reply #148 on: September 02, 2013, 10:20:38 pm »

Allow the words to come out!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #149 on: September 03, 2013, 01:21:58 am »

You... You don't mean those words, do you?
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