Halesey decides to search his home for the things he needs - money and a suit. Maybe a pair of nice shoes. And a shower. All of these are found and had, though Halesey's not sure if 37 eurodollars is quite enough to treat a lady at an expensive restaurant, and he feels a little constricted in his suit.
Hm. Maybe he needs a robe of some sort. He is, after all, an acolyte now. A man of the burlap, so to speak. And a staff, too. And maybe even a pointy hat once he advances enough in the way of the potato. But that's something to think about later, he supposes, after he gets some dang money to operate with already.
* * * * *
Dave, not one to let such a priceless opportunity slip by him, tries to swim toward the wrestling humanoids.
[Dave's body roll: 6-->6-1]
Conquering his flabbiness and slight insanity with all the ease of a truly driven pilgrim, he reaches the two of them in almost a single mighty bound, and poses a powerful, wise question.
"Hey guy. What's up."The furry, apelike creature and the denture man both look at him for a moment.
[Dentureman vs. Dave: 5 vs. 6-1]
[Yeti vs. Dave: 6 vs. 3-1]
The next few moments are something that Dave can't quite remember a few seconds later, but the fact remains that he finds himself spinning through the mass of dentures, extremely confused and in a lot of pain. He doesn't quite remember the immediate chain of events that led him here, to be perfectly honest, but judging from the broken nose, the taste of blood and the feeling of quite a few tooth fragments in his mouth is indicative that, whatever happened, it probably wasn't a very friendly exchange, to say the least.
* * * * *
Larry, curious to see what attempts to control the flow of spells into his mind may bring, focuses on the idea of disintegration while looking at the binder's confounding diagrams.
[Larry's mind roll: 1-->4+1]
And it does seem to work, sort of! He manages to sort of orient himself, look out for certain kernels of knowledge amidst the vast sea of magic, then reach out to them purely of his own initiative and make them his own. He makes them so very much his own, in fact, that he finds it rather difficult to let them go when he slowly emerges from the mist enveloping his mind.
1. Disintegrate Shampoo
2. Disintegrate Gun
THAT WORKED OUT BETTER THAN EXPECTED! THESE ARE YOURS NOW! DROP TWO OTHERS!
* * * * *
"Yeah, I guess you're right," Eta says, heeding Lois' advice and moving to turn off the TV, but thinking better of it within a moment.
"Do you want to watch anything?" she asks, offering Lois the remote, which she takes and examines for a moment.
"I'm going to try my luck with those matches again before going to sleep." Eta continues, eliciting a nod from Lois as the latter sits down and starts flipping through channels, eventually settling on some kind of weird religious channel where a man with a white beard, thick-framed eyeglasses, a pronounced lisp and a hot pink robe seems to be talking about space and how it might be important to humanity's ultimate salvation in a nasal tone. Quality late night programming, that's for sure.
Well, no matter, Eta takes out a match and strikes it near the window, noting that the present time showing on the old alarm clock on the nightstand appears to be 1:07 AM. Looking into the black flame, she fades into darkness once more.
[Eta's mind roll: 6-->4+1]
This time, the darkness feels altogether more claustrophobic, an impression that is almost immediately confirmed when Eta realizes she seems to be enveloped in some kind of metallic shell, with her body positioned in a T-shape reminiscent of a crucifixion, her arms and legs completely immobile. She is about to panic a little when she has the idea of checking what she
can actually move. After all, these rooms are puzzles at their core, and such a fact implies a solution, obviously. With this in mind, she goes through all her body parts, and finds it interesting when only her fingers, her toes and her head seem to be movable to any degree, and that every such movement seems to create a mechanical noise of some kind. She begins to try out combinations immediately, finding out that each combo also seems to have a different, much less predictable sound. The first attempt makes a very powerful C sharp, the second produces random cat noises, while the third seems to do nothing for a few moments, until Eta feels her head begin to throb and the metallic coffin around her begin to menacingly vibrate. Visions begin swim around the corners of her eyes when suddenly the coffin shatters with a deafening boom, causing Eta to rocket back to the world of wakefulness, head still slightly pounding and the sounds of the room feeling a little muted as she looks at the clock. 1:08 AM. Huh.
1. Agitate Chimney
2. Transform Dinosaur Into Intriguing Hat
3. Pitiful Underwear Vortex
4. Volley of Golden High Heels
5. Invoke Intelligent Flies
Manious incanteens! Selectine any!
* * * * *
John, feeling like his chance of being visited by a nice man with many sharp and painful instruments of murder may have skyrocketed just now, tries to call Luz, who he guesses is his only friend in the entire world right about now.
Unfortunately, though, she doesn't seem to be picking up. Maybe she's still asleep?