Aaaaand Hainuwele did nothing because Grand put the target into a painting, and/or Rag forgot about her.
Dangit Grand, seal away Dumah, her charging stuff is super dangerous and would be interrupted by being painted. Meanwhile Selesarna, unlike Dumah, is a target we might actually manage to kill, if she wasnt safe from us in the painting.
Hainuwele, being robbed of her only freaking target she can hurt,
retreats for now, so she isn't in the way of Nuriels and Stella flames (which rag forgot about btw, not only Nuriel was blasting), or in the way of whatever Dumah is charging. She
will stay ready on a lampost, to swoop down on Selesarna/Asariel the very moment she frees herself from the painting. If in any way possible, she will try to attack her while she is still in the process of unsealing herself and vulnerable, aiming to do the same thing she would have done this round, if there hadn't been any painty-fication, that is,
debuffing the host bodies Dex, and if that succeeds,
also debuffing her Strength.In the event that the unsealing is instantatious and that Selesarna/Asariel is able to immediatly resume fighting, Hainuwele will
wait with attacking until a safe moment, that is when Selesarna/Asariel has already begun focusing on something else (In the init queue, that would mean delaying her action to attack after Dumah but before Luna (assuming Luna has less dex than Hainuwele?). As said above, if the un-sealing takes some time, Hainuwele will attack as soon as she can, having prepared the ambush attack.
Should Selesarna/Asariel not be able to free herself this round, Hainuwele
spends 40 Mana to activate the Divine Sands, which for 5 rounds, deals 5 damage to all enemies. Elf only said enemies, so I assume it's sort of selective.
Man, I hope Asariel unseals herself soon. I mean, being sealed is nice and all, but really just drags the fight out...On the upside, now everyone who is able to damage a tank can focus fire entirely on Dumah.