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Poll

Best ship?

AngelxAlistair (Toy ship ahoy!)
- 2 (8.7%)
RichardxCyrielle (Yes, she's a side character. No, that does not make this any less cute.)
- 0 (0%)
MariaxSelinaxYurixNuriel (HAREM)
- 5 (21.7%)
RichardxCamille (The only couple who knew each other for longer than two months. Woo~)
- 1 (4.3%)
AshleyxConnyxNurielxBismuth (OPPOSING HAREM)
- 1 (4.3%)
LylexEveryone (An Uke and five Semes. Go figure.)
- 2 (8.7%)
AlistairxCatherine (Minako, eat your heart out.)
- 0 (0%)
MariaxSelina (The original, accept no substitutes.)
- 1 (4.3%)
LyleXRichard (Too much yuri, not enough yaoi.)
- 1 (4.3%)
IzzyxLucas (Because a normal tsundere is not enough.)
- 1 (4.3%)
WillxStella (*insert witty tagline here*)
- 2 (8.7%)
MariexEveryone (Marie, duh.)
- 2 (8.7%)
AshleyXRichard (Screw retcons, I want my OTP now!)
- 1 (4.3%)
MariaxMattxSelina (The original OT3. And who was Matt again?)
- 2 (8.7%)
Richard/CyriellexFourth Wall (Who didn't see this coming?)
- 2 (8.7%)

Total Members Voted: 23


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Author Topic: Rise of the Magic Girls v2 OOC: MOAR LAMPSHADES PLEASE  (Read 1023256 times)

Empiricist

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2805 on: January 15, 2014, 01:18:59 pm »

a tiny sniper rifle, now that's just silly
Well, you could have it fire lances of crystallized, target-locked, accelerated embola...
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RangerCado

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2806 on: January 15, 2014, 01:20:05 pm »

I might if I can get a pretender that will last longer than 2 provinces of independents :p

Alrighty. Any preference about Age/Nation for hypothetical future Dom game?
I can play Early Age or Middle Age. I don't have any experience with late age nations yet. If we go early, I might pick Ulm or Pangea. If we go middle, I would probably pick Ermor or Avalon.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Akroma

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2807 on: January 15, 2014, 01:24:16 pm »

If I ever give anyone Ebola, then at least through a Syringe of some sort
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 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Empiricist

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2808 on: January 15, 2014, 01:24:56 pm »

What's wrong about railguns that fire ebola lances?
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Akroma

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2809 on: January 15, 2014, 01:25:39 pm »

not Moe enough
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Empiricist

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2810 on: January 15, 2014, 01:27:04 pm »

Railguns that fire lances of ebola that transmute dead cells into Chlorine-Trifluoride?
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Quote from: Caellath (on Discord)
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USEC_OFFICER

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2811 on: January 15, 2014, 01:27:21 pm »

I can play Early Age or Middle Age. I don't have any experience with late age nations yet. If we go early, I might pick Ulm or Pangea. If we go middle, I would probably pick Ermor or Avalon.

Ugh... I'd rather not go up against Ermor's infamous death dominion, so I guess we'll be going with Early Age. I'm going to need some time to figure out what nation I'll pick. I've been playing with Late Age nations mostly. :P
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GreatWyrmGold

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2812 on: January 15, 2014, 01:29:00 pm »

Also I'm sure they would have invited her if they knew where she lived...
They sent letters to the Northdale Five, and mentioned that they could bring along folks like Yuri, Conny, and Rhadamanthys who helped in the Layar War.

Quote
In particular, from your wish, being that in effect it was for a soul and identity of your own, you have gained a magical power over souls, I would guess. A convenient side effect, no?>
This won't end badly.

VENGEANCE FOR ALL THE TIMES YOU TOOK ME LITERALLY GWG
AHAHAHAHAHAHAHI'm sad
Fine, I'll have something attack the interview.

Hmm...
Will could probably do that, yeah. Might as well have him fact-check the spellwork, too, since his superpowers would still apply.
He would need to understand how spells work. And, you know, be able to detect/discern that kind of stuff somehow.

More seriously, for Ester: Has her father gotten himself in some kind of trouble? :p
He abandoned his daughter for having magic, a fact that is being circulated through the Internet thanks to Will. Also, he reported to the police that Ester had been physically abused for her magic.
He's in trouble.
Oh, right. It's baseless slander, but I might be able to work that in. *makes notes*
Only part of it is baseless!
But yeah, Will is good at screwing with people when he really wants to. Information is power, female canines.

oh god, yet another post-to-say-it-all

where to start
Indeed.

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Quote
To be perfectly fair, your character is absolutely tiny.
And we don't want to be rolling dice every 5 minutes.
To be perfectly fair, my character runs on the same stats as everyone else. Else it would auto-default to a char with just 1 in every physical attribute and I suppose normal mind attributes.
We try to keep things reasonably realistic here. Well, except for the magic, we settle for "usually internally consistent" there.

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The 30 dex is to be interpreted that by comparison to this characters sheer agility, an average human is more or less just a slow and lumbering object, at times moving almost in slow-mo, furthermore henhanced by, for a human, being and incredibly difficult target. It takes the eyes and the movement speed of a speed-oriented magical girl to keep up with that.
Not really.
1. Little creatures aren't that much faster than big ones by default. Small creatures' small legs impede them. Moreover, the reason that flies and such are so good at dodging swatters has more to do with how their brains are wired than the size of any part of them.

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Similar can be said about the aim. Imagine trying to hit a coin. It's a very small, difficult target, while for Hainuwele, it's about as much size as just an average target.
An analogy to a normal human hitting a coin is Hainuwele hitting half a grain of rice, maybe even smaller, depending on the value of the coin.
Yes, no disputes there. However, Hainuwele's canonical size is a "whopping" 4 inches--more the size of a hand than a coin.

Quote
then again, the stats sort of come without referance. What would be the average dex for a normal human being, and how does 30 scale to that? Is 30 prince of persia level, or already going for sonic characters?  I have no clue, but I think 30 is a lot.
30 is certainly above-average.

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...Very tiny wheat wouldn't work. It would be about the same height as grass, if not smaller, and would most likely be overshadowed--literally--by common grass. Which also grows faster.
That's why you clean the field from non-desired plants, you know, just like in normal agriculture. Get a nice clean field, get rid of dem weeds. If weaponised ebola needles is among the first ideas for a weapon upgrade in this game, then tiny wheat is the least of the problems.
Which actually brings me to another problem: The location of this settlement of tiny people. If they are relatively isolated from big people, and in Australia, they are almost certainly in the Outback. Which is also known as "The part of Australia where we can't find any crops tough enough to grow economically."
And as for ebola...

There's a new PC who is so small that her primary weapon is a needle. We're trying to enhance her weapon to violate as many weapon restrictions as possible. @Elf himself suggested accelerated Ebola.
This is B12. Did you really expect something different?
Yes. I expected magma to be suggested. by now.

30 is however usually fairly fit for a normal human and fast for a magic girl.
Wait, what? You're joking, right? 30 is almost half the points that characters start with gained after training to significantly above their original power. Heck, didn't you just increase the number of skill points people have not too many weeks ago?
FTFY.

a tiny sniper rifle, now that's just silly
...Sillier than a creature with a brain the size of a pea and yet with the same sentience as a human being?
Or magic?

not Moe enough
In what way are syringes moe?
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2813 on: January 15, 2014, 01:30:04 pm »

DAMN YOU GWG
*shakes fist*
sorry

RangerCado

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2814 on: January 15, 2014, 01:32:51 pm »

I can play Early Age or Middle Age. I don't have any experience with late age nations yet. If we go early, I might pick Ulm or Pangea. If we go middle, I would probably pick Ermor or Avalon.

Ugh... I'd rather not go up against Ermor's infamous death dominion, so I guess we'll be going with Early Age. I'm going to need some time to figure out what nation I'll pick. I've been playing with Late Age nations mostly. :P
I would only pick Ermor if I knew I wouldn't stomp you. Their the bane of all newb players. But yeah, Early age is good for me.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

Empiricist

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2815 on: January 15, 2014, 01:35:45 pm »

Wait, where are they? I thought they were in Sydney or Queensland in a suburban area! Not the middle of the outback!
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2816 on: January 15, 2014, 01:36:38 pm »

Wait, where are they? I thought they were in Sydney or Queensland in a suburban area! Not the middle of the outback!
Actually, we're in New South Wales somewhere.

Empiricist

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2817 on: January 15, 2014, 01:37:50 pm »

Okay, so... wait, what? The outback's in a different state!
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IamanElfCollaborator

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2818 on: January 15, 2014, 01:38:21 pm »

Okay, so... wait, what? The outback's in a different state!
Hainuwele travelled all the way out to join the party.

GreatWyrmGold

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Re: Rise of the Magic Girls v2 OOC: Oh mah gawd, the angst!
« Reply #2819 on: January 15, 2014, 01:39:05 pm »

Wait, where are they? I thought they were in Sydney or Queensland in a suburban area! Not the middle of the outback!
Northdale, Australia.

Which means that little Hai had quite a walk.
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