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Author Topic: Bay12 DF-themed Minecraft Server  (Read 1224 times)

tahujdt

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Bay12 DF-themed Minecraft Server
« on: August 18, 2013, 12:26:11 pm »

I am starting a server based on the idea of 'What if Bay12 were a sovereign nation?' from a thread on the matter. This server will be mainly DF themed. Right now, it is in a creative building phase. Please join and help in mining out a server. If you can, try and stick in the same area as everyone else.

IP: 76.92.225.52

Hopefully, we can make this a memorable server.
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I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
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Baffler

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Re: Bay12 DF-themed Minecraft Server
« Reply #1 on: August 18, 2013, 12:55:39 pm »

Seems interesting, how often do you expect the server to be up?
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

tahujdt

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Re: Bay12 DF-themed Minecraft Server
« Reply #2 on: August 18, 2013, 12:56:28 pm »

Not sure yet. It depends on if I get a static ip, then it will hopefully be constant.
It's up right now, so feel free to get on.
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Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Baffler

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Re: Bay12 DF-themed Minecraft Server
« Reply #3 on: August 18, 2013, 12:59:24 pm »

Okay. I saw the post in General Discussion, I won't be able to get on consistently because of University, but is there a specific place stuff should be?
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

tahujdt

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Re: Bay12 DF-themed Minecraft Server
« Reply #4 on: August 18, 2013, 01:00:09 pm »

Okay. I saw the post in General Discussion, I won't be able to get on consistently because of University, but is there a specific place stuff should be?
Close to spawn.
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Baffler

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Re: Bay12 DF-themed Minecraft Server
« Reply #5 on: August 18, 2013, 01:04:17 pm »

Noted. Getting on now to start building something around the spawn.

Edit: Couldn't connect to the server. I suspect the problem is on my end, as I am using the university's student service.
« Last Edit: August 18, 2013, 01:09:28 pm by Baffler »
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

tahujdt

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Re: Bay12 DF-themed Minecraft Server
« Reply #6 on: August 18, 2013, 01:08:28 pm »

Port is 25565, if needed.
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

tahujdt

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Re: Bay12 DF-themed Minecraft Server
« Reply #7 on: August 18, 2013, 01:12:06 pm »

Noted. Getting on now to start building something around the spawn.

Edit: Couldn't connect to the server. I suspect the problem is on my end, as I am using the university's student service.
try using port 25565,
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Baffler

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Re: Bay12 DF-themed Minecraft Server
« Reply #8 on: August 18, 2013, 01:24:06 pm »

Sorry if this is an obvious answer, but this will be the first time I have ever connected to a minecraft server, where do I set up porting?
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

tahujdt

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Re: Bay12 DF-themed Minecraft Server
« Reply #9 on: August 18, 2013, 01:51:48 pm »

Sorry if this is an obvious answer, but this will be the first time I have ever connected to a minecraft server, where do I set up porting?
type in 76.92.225.52:25565.
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Eotyrannus

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Re: Bay12 DF-themed Minecraft Server
« Reply #10 on: August 18, 2013, 01:53:43 pm »

Tell me when we go on Survival. I'll be willing to make a farm and sell stuff, so no one else has to. An ingot or two would be needed in return, though.
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tahujdt

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Re: Bay12 DF-themed Minecraft Server
« Reply #11 on: August 18, 2013, 01:56:18 pm »

Tell me when we go on Survival. I'll be willing to make a farm and sell stuff, so no one else has to. An ingot or two would be needed in return, though.
Pleas join up now, we need builders.
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?

Eotyrannus

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Re: Bay12 DF-themed Minecraft Server
« Reply #12 on: August 18, 2013, 01:58:36 pm »

Tell me when we go on Survival. I'll be willing to make a farm and sell stuff, so no one else has to. An ingot or two would be needed in return, though.
Pleas join up now, we need builders.
Okay, then. Might be extremely laggy, but I'll probably manage.
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TheDarkStar

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Re: Bay12 DF-themed Minecraft Server
« Reply #13 on: August 18, 2013, 02:03:23 pm »

Is the server online? I can't connect (and I tried manually setting the port).
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tahujdt

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Re: Bay12 DF-themed Minecraft Server
« Reply #14 on: August 18, 2013, 02:13:53 pm »

As it turns out, I forgot to portforward. I will not be able to on my router, so this thread may now derail freely, unless you have more to say on the subject.
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DFBT the Dwarf: The only community podcast for Dwarf Fortress!
Tahu-R-TOA-1, Troubleshooter
Quote
I suggest that we add a clause permitting the keelhauling of anyone who suggests a plan involving "zombify the crew".
Quote from: MNII
Friend Computer, can you repair the known universe, please?
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