: None of the people aboard the stations here seem to need help. I'll go look in this adjacent sector. The signs on the gate tell me it's called ''Bala Gi's Joy''. Certainly sounds like a nice place.
: I wonder what that nice Teladi meant about my ship. It can't be that great, surely? I'll run a diagnostic.
: Diagnostic finished. Current ship is a Xenon PX, M6+ Heavy Corvette. Mounts nine High Energy Particle Railguns (Or HEPRs) on the nose, with several turrets, all equipped with Gamma Pulse Emitters (or GPEs). Errors detected in logic circuits, recommend returning to a Xenon Shipyard immediately.
: An M6+! Goodness. I wonder what that means.
: Receiving an omni-directional distress call from one of the stations in this sector. Ah! It looks like they anticipate a pirate attack, and require defenders. I shall contact them.
: Hello. I really hope you're here about the job?
: I am indeed. Could you give me some details?
: Oh, thank the queen. I'll send the documents to you now. Pay will be 30 thousand credits, plus a bonus for each ship you destroy.
: I accept!
: Then I suggest you start setting up an intercept course, the pirates are here!
: Hostile signatures detected. Four M5 scout ships and one M3 Fighter. Booting up combat AI. Error! Combat AI offline! Repair impossible. Linking weapons to logic circuits.
: Scout ships and fighters don't sound too dangerous. I'm a corvette, after all! Generating an intercept course.
: Whee! Shooting things is so much fun! I want to shoot more things!
: Oh, thank you, you brilliant person! You've saved my station! Here, 30 thousand, with a 2 thousand bonus for those ships you destroyed. I shall tell my friends of you... Or I would, if I knew what your name was.
: Ooh! This must be those Profits that nice teladi was talking about! Hooray! My name? Uhm, well, I'm designated YM6XP-24. Is that my name?
: I shall call you Twenty-four. YM6XP-24 is far too much of a mouthful. People would get bored before I told them how you saved my life! Oh, and those pirates dropped a few missiles. You should grab them, they'll come in handy.
: Profits!
I'm running XRM at the moment, which is why you'll notice new and different weaponry on my ships (The HEPRs and GPEs on the corvette, for example). XRM makes each races' ships only able to mount weapons developed by that race, and adds in a lot of new weapons so no race is lacking in a particular area. There are a few exceptions to this, usually advanced, prototype or pirate ships, which can mount many of the weapons on the market.
In terms of our weaponry, the HEPR is a corvette level weapon, similar to the Concussion Impulse Generator (Which is now an Argon exclusive) from vanilla TC, while the GPE is a fighter level weapon similar to the High Energy Plasma Thrower (now Paranid exclusive). The HEPR is a much punchier and longer ranged weapon, but eats through more of my capacitor per shot. The extra punch is quite definitely worth it. As the XRM's a rebalance mod, the HEPR is much more useful than the vanilla CIG was, as are all of the corvette level guns.