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Author Topic: Archana Magica [6/6]  (Read 2149 times)

escaped lurker

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Re: Archana Magica [3/6]
« Reply #15 on: July 27, 2013, 08:28:34 pm »

Name : Alexis Jade
Type of Magic : Soul magic. ( Necromancer )
Unique spell : Soul binding. Binds the soul of a dead being into it's body and bends it's mind to obey her.

(( Just for added flavor, she's a necrophiliac. How that works considering it has no blood flow I'll leave to your imagination.  ))
((Simply. Iron rod.))
(( No, no, it`s even easier. Rigor mortis takes care of that. Or so I have heard... >>))
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flame99

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Re: Archana Magica [3/6]
« Reply #16 on: July 27, 2013, 08:32:54 pm »

((You can control your chosen type. For example, you could, say, attack the soul of a monster. The more powerful magic you use, the more likely you are to fail, however.
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GreatWyrmGold

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Re: Archana Magica [3/6]
« Reply #17 on: July 27, 2013, 08:34:02 pm »

"Shall we try diplomacy?"
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Alexandria

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Re: Archana Magica [3/6]
« Reply #18 on: July 27, 2013, 08:34:42 pm »

Use minor magic to corrupt the kobolds souls so they attack each other.

" No.
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The darkness was eternal, all-powerful, unchangeable.
She had stared into it for to many years, alone and unblinking, determined that it would not take her.
Now it never would.
Now she was lighting a candle.

GreatWyrmGold

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Re: Archana Magica [3/6]
« Reply #19 on: July 27, 2013, 08:36:21 pm »

"Okay. Wait a sec."

Summon a swarm of hornets to unleash at the kobolds. (Note that this would be less draining than Genesising the same thing would be. After all, it's an existing species, possibly drawing from an existing source.)
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Rolepgeek

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Re: Archana Magica [3/6]
« Reply #20 on: July 27, 2013, 08:43:09 pm »

"Yeah, sure, go for the overt approach. I'll just wait here."
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scapheap

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Re: Archana Magica [6/6]
« Reply #21 on: July 28, 2013, 02:58:10 am »

Use my spell(Ice Shield) and hit a kobold over the head with it.
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Harry Baldman

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Re: Archana Magica [6/6]
« Reply #22 on: July 28, 2013, 03:06:36 am »

(( No, no, it`s even easier. Rigor mortis takes care of that. Or so I have heard... >>))

((Rigor mortis dissipates two to three days after death, apparently. It doesn't last very long.))

"Hey, hey, guys, I've got a question. What're we even doin' here?"

Try to magically predict the kobolds' movements, utilize predictions to try and avoid harm. Also, try to remember why we're here.
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Parsely

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Re: Archana Magica [6/6]
« Reply #23 on: July 28, 2013, 05:11:23 am »

(( No, no, it`s even easier. Rigor mortis takes care of that. Or so I have heard... >>))

((Rigor mortis dissipates two to three days after death, apparently. It doesn't last very long.))
((Quickie.))
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Harry Baldman

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Re: Archana Magica [6/6]
« Reply #24 on: July 28, 2013, 05:17:34 am »

((Quickie.))

((Well, it essentially means you can rely on rigor mortis only for freshly dead people, nobody riper, and even then it's doubtful it'll do the job. Just pointing that out.))
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mastahcheese

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Re: Archana Magica [6/6]
« Reply #25 on: July 28, 2013, 04:46:46 pm »

((I don't think this line of discussion is a very good idea...))

CHAIN LIGHTNING BOLT!

...On the kobolds, that is.
There is no way this could go wrong.
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The Derail Thread

GreatWyrmGold

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Re: Archana Magica [6/6]
« Reply #26 on: July 28, 2013, 06:41:05 pm »

((I don't think this line of discussion is a very good idea...))
+1
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