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Author Topic: High Seas-Tides of Blood  (Read 86884 times)

Ddynamo

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Re: Amerup-The Journey
« Reply #210 on: August 07, 2013, 11:09:21 pm »

She waits for you, so you eventually get to her.
"We need to find shelter"
She nods in agreement
After walking a bit on the road, you find an old, abandoned shack, but it will have to do
Rena's breathe catches up to her, and she picks up a shard of glass, as a weapon.
"Here, she picks up another one, and tosses to you. It's not much, but it will have to serve as self defense for now"
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kj1225

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Re: Amerup-The Journey
« Reply #211 on: August 07, 2013, 11:12:34 pm »

Nod and then go first into the shack.
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Ddynamo

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Re: Amerup-The Journey
« Reply #212 on: August 07, 2013, 11:17:19 pm »

You go into the small, cramped shack first, letting Rena know that it is safe.
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kj1225

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Re: Amerup-The Journey
« Reply #213 on: August 07, 2013, 11:18:17 pm »

"So I guess I should go gather some things for a fire?"
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Ddynamo

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Re: Amerup-The Journey
« Reply #214 on: August 07, 2013, 11:22:41 pm »

She is surprised by your comment
"What are you going to burn, the shack, the nearest tree is way back in Woodland"
"And even if we could burn something, with him knowing we're somewhere out here, is that a good idea?"

Just try to sleep
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kj1225

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Re: Amerup-The Journey
« Reply #215 on: August 07, 2013, 11:24:39 pm »

"Your right. If you want to talk or something I'm right here."
Pretend to sleep until we now Rena fell asleep.
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Ddynamo

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Re: Amerup-The Journey
« Reply #216 on: August 07, 2013, 11:28:51 pm »

"Your right. If you want to talk or something I'm right here."
Pretend to sleep until we now Rena fell asleep.

"Great...as I've said, I'm always right"

After a while of waiting to sleep, you notice she starts having tears run down her eyes again, as she's already mentioned that she relives her past in her sleep. At least it serves as an indicator of when she is and isn't asleep.
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kj1225

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Re: Amerup-The Journey
« Reply #217 on: August 07, 2013, 11:29:47 pm »

Give Rena a hug before going to sleep.
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Ddynamo

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Re: Amerup-The Journey
« Reply #218 on: August 07, 2013, 11:36:10 pm »

You get up to hug the sleeping Rena, and then go to sleep

When you wake up, Rena is trying to get you up in a panic
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kj1225

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Re: Amerup-The Journey
« Reply #219 on: August 07, 2013, 11:36:30 pm »

Wake up.
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Ddynamo

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Re: Amerup-The Journey
« Reply #220 on: August 07, 2013, 11:38:52 pm »

After Rena finally manages to get you fully awake, you can tell that she is in heavy panic, but you can't hear her as the winds outside are too loud
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kj1225

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Re: Amerup-The Journey
« Reply #221 on: August 07, 2013, 11:39:51 pm »

"Let me guess. It has something to do with the wind."
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Ddynamo

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Re: Amerup-The Journey
« Reply #222 on: August 07, 2013, 11:41:13 pm »

"Let me guess. It has something to do with the wind."

"tornado" she yells

(How'd you know)
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kj1225

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Re: Amerup-The Journey
« Reply #223 on: August 07, 2013, 11:43:05 pm »

((Very loud wind is a bad thing. And plus we have been around for a while unless we suddenly got amnesia again.))
"Is there something we can do?"
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flame99

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Re: Amerup-The Journey
« Reply #224 on: August 07, 2013, 11:44:09 pm »

If we saw a cellar or the like as we approached the shed, run out and get underground
Otherwise, duck, and cover ourselves with what we can.
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