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Author Topic: Fantasy Conquest: Game #2 has just started~! Guess who just got eliminated!  (Read 16182 times)

Kaferian

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Re: Fantasy Conquest: Game #1 in progress! And there goes 2nd player.
« Reply #150 on: July 24, 2013, 09:31:49 pm »

What Toaster said. :P

EDIT: This is because I trust his luck more than mine.
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Haspen

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Re: Fantasy Conquest
« Reply #151 on: July 25, 2013, 02:12:40 am »

Gor'tuhn armies moved west, reclaiming the lands they've lost to the damnd Damloks of NEEVROND.

Now active: MAHNYA (GreatWyrmGold)!

Spoiler: Provinces (click to show/hide)

« Last Edit: July 25, 2013, 02:42:14 am by Haspen »
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Kaferian

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Re: Fantasy Conquest: Game #1 in progress! And there goes 2nd player.
« Reply #152 on: July 25, 2013, 02:40:47 am »

Choose who to kill, GWG.
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GreatWyrmGold

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Re: Fantasy Conquest: Game #1 in progress! And there goes 2nd player.
« Reply #153 on: July 25, 2013, 08:03:26 am »

Seacliffs and Drysand to 28, or Hardpoint.
Cryodil to Faeplain.
Tickwood to Midplain.
Midplain to [22]
One Sandridge army to [18]

Start building armies in: Slowbog, Valemire.

Propose alliance with Neevrond.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Toaster

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Re: Fantasy Conquest: Game #1 in progress! And there goes 2nd player.
« Reply #154 on: July 25, 2013, 08:14:04 am »

See that, Kaferian?  We fought back, and now GWG is scared.  Why else would he want to ally with Scapheap against our tiny empire?  He's trying to avoid Scapheap jumping in while he's distracted with us and getting himself ruined.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Haspen

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Re: Fantasy Conquest
« Reply #155 on: July 25, 2013, 08:36:03 am »

Armies of MAHNYA move north, to conquer the mountain tribes of eagle and goatmen there. The campaign was short and bloody.

Quote
Southern Escardo of MAHNYA vs Neutrals: Battle in Province #28
4+1 vs 3
Neutrals decimated!

Other Escardo units moved around the continent, too.

~~YEAR 9~~

An earthquake in the Dark Sands occured, turning the fortifications and several townhouses into dust and rubble.

Quote
Disaster!
Province roll: 15
Disaster roll: 2
Earthquake in Dark Sands! -2 to Defense rolls in this province until end of the turn.

That was, however, a minor annoyance in the long run. At the Festival of Bog Lights, the Escardo and Damlok ambassadors proclaimed an alliance between the two peoples, to contain the aggression of the savage Gor'tuhn.

Said alliance was going to be unstoppable - it is only matter of time before Gor'tuhn will fall, and the four-armed giants are already preparing some secret boats to leave the continent before they are slaughtered.

Glory to the Alliance!

MAHNYA-NEEVROND Alliance have won the game by dominating most of the continent! (29/36, 27 needed)



Spoiler: Provinces (click to show/hide)

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scapheap

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Re: Fantasy Conquest: Game #1 in progress! And there goes 2nd player.
« Reply #156 on: July 25, 2013, 08:38:27 am »

See that, Kaferian?  We fought back, and now GWG is scared.  Why else would he want to ally with Scapheap against our tiny empire?  He's trying to avoid Scapheap jumping in while he's distracted with us and getting himself ruined.
Game set and match.
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GreatWyrmGold

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Re: Fantasy Conquest: Game #1 in progress! And there goes 2nd player.
« Reply #157 on: July 25, 2013, 08:43:34 am »

See that, Kaferian?  We fought back, and now GWG is scared.  Why else would he want to ally with Scapheap against our tiny empire?  He's trying to avoid Scapheap jumping in while he's distracted with us and getting himself ruined.
Actually, I just decided I'd be willing to share a victory if it occurred several turns earlier.
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Haspen

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Re: Fantasy Conquest: Dat alliance, it has won game #1!
« Reply #158 on: July 25, 2013, 08:44:53 am »

Neat, now I can go write up Medieval Fodder turn :p
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Toaster

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Re: Fantasy Conquest: Dat alliance, it has won game #1!
« Reply #159 on: July 25, 2013, 08:53:09 am »

That too, if I had counted.

I was just trying to get in your head and disrupt an alliance
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Haspen

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Re: Fantasy Conquest: Dat alliance, it has won game #1!
« Reply #160 on: July 25, 2013, 09:14:08 am »

So whaddaya guys think about those changes:

Quote
1: +16 provinces: +5 grasslands, +2 deserts, +3 mountains/forests/swamps (total: 16/6/10/10/10)
2: 12 provinces with single neutral army + 3 provinces with two neutral armies.
3: SEIOS gets magic storm powers; once per turn, gives 40% chance to destroy a single enemy army in a province adjacent to a province controlled by SEIOS.
4: Now 44 Provinces needed for normal victory.
5: There are 5 'Ore Deposit' and 5 'Fertile land' tiles:
*'Ore deposit' grants +1 to Defense rolls to all armies stationed in the Ore Deposit province.
*'Fertile land' shortens Army Production by 1 turn in the Fertile Land province.
*These are rolled at beginning of the game but aren't visible - the province must be claimed by someone before Ore Deposit/Fertile Land is discovered.
*Capital Provinces will never have Ore Deposit/Fertile Land boost. Ore Deposit is restricted to Mountains and Grasslands; whilst Fertile Land is restricted to Grasslands and Forests.
*Single province cannot have both Ore Deposit and Fertile Land in the same time.
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

scapheap

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Re: Fantasy Conquest: Dat alliance, it has won game #1!
« Reply #161 on: July 25, 2013, 09:30:01 am »

It seem fine to me. (Fae still seem behind, but I can't think of how to buff them without over buffing them.)
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Morpheus, a magic girls game

Haspen

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Re: Fantasy Conquest: Dat alliance, it has won game #1!
« Reply #162 on: July 25, 2013, 10:15:24 am »

But they get +1 in 26 provinces, compared to 20 for Damloks, 10 for Gor'tuhn/Escardo, and 0 (6) for Humans :P
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Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Digital Hellhound

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Re: Fantasy Conquest: Dat alliance, it has won game #1!
« Reply #163 on: July 25, 2013, 10:20:51 am »

I think the Fertile Land bonuses may help them, if they can find them. With Fertile Land and MAHNYA, you'd have standard 3-turn army production and could stand a chance. SEIOS is nice too, though I still think the storms should strike allied and neutral armies as well.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Toaster

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Re: Fantasy Conquest: Dat alliance, it has won game #1!
« Reply #164 on: July 25, 2013, 10:40:52 am »

And potentially cause an incident if it its an army that SEIOS is at peace/ally with.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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