The werewolf will die One way, or another
pitiful attempts to defend myself.
Kids these days, summoning all sorts of horrible things, mumble grumble
[Jabon Spd:3+1]
[Outcast Spd:4]
[Werewolf Spd:2]
Jabon and Outcast Wizard both move for the werewolf at the same time.
[Outcast Pot:5+1]
[Werewolf End:4]
[Jabon Dex:3+2]
[Werewolf Dex:6]
[Jabon Pot:1+2+1]
The werewolf mostly dodges away from Jabon's had as Outcast Wizard fires off his spell.
Jabon summons a splash of blood, which explodes away from the werewolf's flank. It doesn't seem to affect him nearly as much as the blast from Outcast Wizard's spell, which leaves the werewolf flat on his back and pawing at the large wound on his chest, a whimper coming out of him. He's too hurt to counterattack, leaving Jabon open to throw his second spell.
[Jabon Pot:5+2]
A massive stream of liquid silver blasts forth from Jabon's finger. The arcane energy does explode some of it away, but the werewolf starts shrieking as soon as the first drop hits. It's not long before the werewolf is annihilated.
Actually, there's still quite a lot of silver left over, flowing around and pooling up. Hm.
Well seeing as this guy is a vegetable Mark looks around for a way to kill him while trying out a
word.
You could always just choke him to death.
[Pot:2+1] A grapefruit-sized chunk of rubber bounces off his head. He doesn't blink.
Another Experiment, because what else can I do?
You could crawl to someone and murder them.
[Pot:1]
[End:3]
Your left arm turns to cloth. Son of a BITCH.
Regardless, FIRE "ARCANE COMPENSATOR" at the moose-thing's face, should slow it down/distract it, or make it hopefully rampage in it's room!
You should be careful- technically, the moose-thing is the steel non-aggressive one near you, not the magma bull your context indicates.
In any case, bombs away!
[Bigf01t Dex:3]
Your shot goes wide and smacks the opposite door frame again. The bull is still caught in the blast radius, though.
[Bull End:3] It stops, bellows, and shakes its head several times. Good thing too, because one more smash and it's in the pit room.
Meh, be peaceable, say a word or three.
[Pot:1] Man, these dice hate you.
[End:4] Your right hand turns into a scythe made of fire, which burns away.
That's okay, I don't need those extra limbs anyway!
((I have a feeling those symbols have a lot more to do with the patterns than they do the elements on their page.))
Pesifyini Tral Keefugat.
Maybe!
[Pot:3] You get a Bambi made out of ice. Awwww.
Dave shimmers, shakes, and is unsummoned.
Zubaz "The Baz" pops into place in the middle of the Grand Room. His eyes spark as he looks for some ass to kick.
Unholy_Pariah: Outcast Wizard - East exit, Spike Room (1/3 Pool, Body is big and arcane, Pot Focus) [Arcane greatsword] {Left leg is badly injured, especially the knee; cannot stand on it, Right leg gone, Lower abdomen is gouged} (5)
Bigf00t: Bigf01t - East entrance, Spike Room (2/6 Pool, Body is arcane field over steel core) [Arcane hoverhammer, Arcane shield, Arcane Helmet, Wand, Arcane Great Crossbow "Compensation Launcher"] {Chest feels burned/raw} (6)
Killerhellhound: Mark Sheperd - Center, Grand Room (1 Pool)
TCM: Zubaz - Center, Grand Room (0 Pool)
Tomcost: Jabon - East side, Spike Room (1/6 Pool, Body is air) (22)
Vakothu: Azilain - South Exit, Cavern (3 Pool) {Right hand is inert steel (fingers gone), chest is cut and bleeding, legs are inert cloth, left arm is inert cloth} (2)
Tsuchigumo550: Derya Shirazi - North Side, Cavern (3 Pool)
mastahcheese: Cromwellius The Second - North Side, Grand Room (3 Pool, right leg is gone, right hand is gone, skin is scaly, Is a fire drake)
And Dave goes back to the AWOL list.