Any person with three channelling can make an dangerous spear out of any element that you can hold by making the tip out of a different material.
I'm experimenting with "smart" combinations (especially with 5s on pot rolls) of elements for multi-element creations.
Umbulaggis Necti
You determine that Umbulaggis is really fun to say.
[Pot:6+1] A glimmering glow settles in to your left arm. It fades in, but remains.
Repeat previous spell (the one I PM'd)
You try again. Thankfully the GM remembered your good original pot roll for you. Wait, GM? Roll? What?
[Pot:4+1] A large bat with a wingspan over a foot comes into being. It flies around your head for a few moments then roosts under a ledge. Uh... okay?
Put that shit on then do some pming actions!
You put it on. It's damned heavy. It'd be nice if you had a helmet that fit, so you try that again.
[Pot:2+1] Dammit.
[Pot:5+1] There we go. It's a little big and really heavy, but you slap it on and head to the magma room. Slowly.
Yulastomet Adjug! then, Irros Zentol!
then
Activate magitattoo.
((About how... cohesive, let's say, were my words? A mess of un-ordered garbage, or something not lolsuck?))
Well, let's see what happens when you activate that leg, eh? A spot of the ol' magic first, though.
[Pot:4] An image of a pair of shimmering horns shoots off to your left. Hmm.
[Pot:3] A small jagged scar appears in the air in front of you. It cracks open enough for a fleshy tentacle to come out. The tentacle opens up and spits something out at you, before it is sucked back in the rift. The rift snaps shut behind it.
You look at what was spat at you- it looks like a gummy bear, or maybe a gummy Cthulhu. It's only pulsating slightly.
Shrugging, you activate your left leg. The ley lines shine, then activate. Your leg shivers, shakes, and turns into crystal. It would be pretty cool if it wasn't also half the size that the leg once was.
[Dex:1] You fall flat on your face. Ow.
Actions!
[Pot:5+1] A network of magical ley lines cover your entire body. They push back the acid and restore the flesh, before they flash brightly and activate.
Your turn into a burning, shimmering, flickering, octarine form of pure arcane energy. Nifty.
Attempt to Cast? Use? the glow on my arm.
That should have...
Whatever, I'm back at full pool, so try those words again.
Shrugging, you activate the glow that's now on your right arm. It flares into life.
A shimmering image of a pair of horns forms before you. It fades away. Rolling your eyes, you say the two words you PMed me for the previous turn.
[Pot:5] Your right arm glows again, same as last time.
"Baltaeol... ralthel phal-aeo gonteli? Con-thorbdalion concoteael!"
Put on my helmet, and flip the visor down. Does it protect my neck at all?
"Hmm... shaazeshelial hoal kallth!"
Say the two spells I sent you.
You say a bunch of silly meaningless words as you flip the front visor down. Just like a medieval knight. Looks like there's a bit of neck coverage from some chainmail hanging down- if you had a matching chest piece, you'd be all good.
[Pot:1+1] You're not sure, but at the spot where you're currently looking, a mouse-sized steel breastplate may have just appeared.
[Pot:4+1] A steel breastplate appears in front of you- what looks like it would be a perfect match to your helmet appears. It hovers in front of you for a second then shoots through the door to the magma room, straight at Algem. Ocil and Dave are in the way, though.
[Dave Dex:1]
Dave doesn't even see it coming before it crashes into the back of him. Between the armor made of solid rock and his own sturdy construction, it doesn't hurt at all.
Ocil asks axe legs if he can make a steel spear with his magic while preparing to defend if attacked.
You prepare to dodge any incoming attacks. Thankfully, the random steel armor flying in doesn't go for you.
Mastacheese: Cromwell - North Side, Magma Room (Right arm glow) {Legs are bronze axes, left arm is crippled}
Gamerlord: Shane - Center, Cavern (Left arm glow) [Obsidian Greatsword]
Draco1234: Danath - Northeast side, Grand Room (Bronze form) (2)
Tsuchigumo550: Algem - East Side, Magma Room (Left leg is crystal and small) {On Ground}
RathofSTS: Ocil - East Entrance, Magma Room (2)
syvarris: syvarris - Center of Bridge, Bottomless Pit [Steel Helmet]
DaveTheGrave: Dave - East Entrance, Magma Room (Crystal-Electric Form) [Obsidian helmet, chestplate, and legplates] {Cracked skull} (
Sarzael: Alish - South side, Cavern (Body is acid) [Wand] {Leaking a bit of acid}
Armor-throwers and target(s)- I have elected to not put you in combat mode since I don't think the weaponization was intentional and no damage was done. As such, you still have full pool.
Also I think I'm going to mention when people enter/exit combat mode pool regeneration here from now on to reduce confusion.