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Author Topic: Great Powers: Magitech Empires  (Read 10064 times)

GreatWyrmGold

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Re: Great Powers: Magitech Empires
« Reply #105 on: July 07, 2013, 10:21:54 pm »

*crosses fingers*
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MoLAoS

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Re: Great Powers: Magitech Empires
« Reply #106 on: July 08, 2013, 12:32:05 am »

Woohoo! I totally figured out how to make an image map that is also a perfect hexmap. I'm so pathetic at PHP that this is an accomplishment for me.

The province numbering is a little weird, maybe I can rewrite the display code to solve that. Anyways map incoming tomorrow.
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Kaferian

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Re: Great Powers: Magitech Empires
« Reply #107 on: July 08, 2013, 02:15:03 am »

Are you AltarofScience from the PDX Forums by anychance?
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MoLAoS

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Re: Great Powers: Magitech Empires
« Reply #108 on: July 08, 2013, 09:11:30 am »

Are you AltarofScience from the PDX Forums by anychance?

Yeah. I totally forgot I posted there. I wonder how many people are on both forums.
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GreatWyrmGold

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Re: Great Powers: Magitech Empires
« Reply #109 on: July 08, 2013, 12:33:15 pm »

What are the PDX forums?
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MoLAoS

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Re: Great Powers: Magitech Empires
« Reply #110 on: July 08, 2013, 12:37:32 pm »

What are the PDX forums?

Paradox Interactive, the makers of Crusader Kings and Europa Universalis.
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GreatWyrmGold

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Re: Great Powers: Magitech Empires
« Reply #111 on: July 08, 2013, 01:07:11 pm »

Never heard of Crusader Kings, but I hear EU is pretty good.
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Nirur Torir

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Re: Great Powers: Magitech Empires
« Reply #112 on: July 08, 2013, 05:02:31 pm »

I can get a 3.92x base modifier to spying with kobolds, gremlins, halflings, wood elves, and dark elves.

I have this strangest feeling that my empire will be the first to fall.
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MoLAoS

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Re: Great Powers: Magitech Empires
« Reply #113 on: July 08, 2013, 05:08:28 pm »

I can get a 3.92x base modifier to spying with kobolds, gremlins, halflings, wood elves, and dark elves.

I have this strangest feeling that my empire will be the first to fall.

The question is what are you giving up to get that bonus? I would say don't evaluate your racial composition against just one factor. With a better econ I can buy a courtier to get a 2.0 bonus and then buy 2x as many spies and then I'll have the same amount of spy power.

There are actually like 3 super good combos but they are really unintuitive so I don't expect anyone to pick them. They aren't 2x as good as other picks though, more like 1.2x as good.
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MoLAoS

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Re: Great Powers: Magitech Empires
« Reply #114 on: July 08, 2013, 05:42:34 pm »

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Harbingerjm

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Re: Great Powers: Magitech Empires
« Reply #115 on: July 08, 2013, 05:48:44 pm »

Well that's a lot less land than I was expecting.
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Nirur Torir

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Re: Great Powers: Magitech Empires
« Reply #116 on: July 08, 2013, 05:49:30 pm »

That's not a good example, since courtiers cost 500 coins each.
Since the goal is not solo world conquest, your analogy is flawed anyway.

I think I shall sell spy power at 40% base price, on a one-week contract. I will not take contracts against someone who already has an active contract, and will not reveal anything about my contracts beyond who has them.

Fakeedit: Will there be tooltips on the map? Clicking a hex to get linked to a page with the hex info will get tedious quickly.
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RangerCado

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Re: Great Powers: Magitech Empires
« Reply #117 on: July 08, 2013, 05:52:54 pm »

Have all the races been input yet?
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MoLAoS

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Re: Great Powers: Magitech Empires
« Reply #118 on: July 08, 2013, 05:54:30 pm »

Well that's a lot less land than I was expecting.

As I said its in progress. There will be a shit ton more land. I actually dislike most high ocean coverage maps. I would say maybe as much as 5x as much land as currently if not more.

I only just got the terrain changing page to work.
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MoLAoS

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Re: Great Powers: Magitech Empires
« Reply #119 on: July 08, 2013, 05:55:12 pm »

Have all the races been input yet?

No, I've been busy getting the hexmap and associated editing and display tools working. There will be 35 more races.
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