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Author Topic: Distant Colony - Boardgame - Game over!  (Read 39300 times)

Kashyyk

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Re: Distant Colony - Boardgame - Round 3
« Reply #195 on: August 02, 2013, 07:13:27 am »

Okay, what if I pay you 3 right now and then swear to send you an additional 1 the moment I get the money?
You can have it for a food and 1 Wealth.
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Dariush

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Re: Distant Colony - Boardgame - Round 3
« Reply #196 on: August 02, 2013, 07:20:26 am »

Okay, what if I pay you 3 right now and then swear to send you an additional 1 the moment I get the money?
You can have it for a food and 1 Wealth.
Deal.

Mephansteras

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Re: Distant Colony - Boardgame - Round 3
« Reply #197 on: August 02, 2013, 02:29:21 pm »

Phase choices are in:

PlayerPhase
GreatWyrmGoldSurvey
KashyykBuild
PyroDesuOrganization
ToasterProduction
evilcherryProduction
DariushBuild

Phases this round are Survey, Build, Production, and Organization.

PyroDesu is taking the First Player token for next turn.

None of these phases requires Turn Order.


Current Turn Order

Kashyyk
PyroDesu
Toaster
evilcherry
Dariush
GreatWyrmGold
[/quote]
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Toaster

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Re: Distant Colony - Boardgame - Round 3
« Reply #198 on: August 02, 2013, 02:44:45 pm »

Boo to no one trading.  Gamble failed.


Survey: +1 Wealth
Build:  Nothing to do
Production:  Farm +1 Food.  Harvester -1 Food, +1 Basic Resource. +1 Wealth
Organization:  Nothing

WTB Basic Goods.

Is the extra wealth from production per building or one period?
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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GreatWyrmGold

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Re: Distant Colony - Boardgame - Round 3
« Reply #199 on: August 02, 2013, 02:48:47 pm »

Survey:
Yay 2 wealth

Build:
zzz

Production:
Farm--+1 Food
Harvester--+1 Basic Raw, -1 Food

Organization:
zzz
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Mephansteras

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Re: Distant Colony - Boardgame - Round 3
« Reply #200 on: August 02, 2013, 02:51:36 pm »

Is the extra wealth from production per building or one period?

1 Period. It's a flat bonus for playing that Phase instead of a different one. Small, but it can add up.
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Kashyyk

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Re: Distant Colony - Boardgame - Round 3
« Reply #201 on: August 02, 2013, 03:41:03 pm »

Agreed. Should've done trade.

Survey: +1 Wealth
Player Trade:
Dariush -1 Basic Good, +1 Food, +1 Wealth
Build: nada
Production:
Farm: +1 Food
Colony Center: + 2 Wealth, - 1 Food
Goods Factory: -1 Basic Raw, -1 Food, +1 Basic Good
Organization: nada

Overall change: -1 Basic Raw, +4 Wealth
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PyroDesu

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Re: Distant Colony - Boardgame - Round 3
« Reply #202 on: August 02, 2013, 03:59:15 pm »

Survey: +1 Wealth

Build: Nope

Production:
Farm produces (+1 Food)
Harvester Produces: (-1 Food, +1 Basic raw)
Overall Production: 1 Basic raw

Organization: Skilled into Colony Center

((Copy of info in the OP... except now the OP isn't up-to-date.))
« Last Edit: August 02, 2013, 07:01:22 pm by PyroDesu »
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Pyro is probably some experimental government R&D AI.

Dariush

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Re: Distant Colony - Boardgame - Round 3
« Reply #203 on: August 03, 2013, 03:39:03 am »

...No one traded? I am facepalming so hard right now that it's leaving a red imprint on my face.

BTW Kashyyk, why did you build if you don't have resources for anything?

Also, WTS raw resource @ 3 or trade for a basic good with 1 additional wealth.



Survey: +1 W;

Kashyyk: +1 BG, -1 F, -1 W;
Build a farm, instastaff it with unskilled (-1 BM, -1 BG);

Production:
Farm: +1 F;
Farm: +1 F;
CC: +2 W, -1 F;
Harvester: +1 RR, -1 F;

Organization: le nope.

Overall: +2 W, +1 RR, -1 BM, -1 F.
« Last Edit: August 03, 2013, 04:10:21 am by Dariush »
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evilcherry

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Re: Distant Colony - Boardgame - Round 3
« Reply #204 on: August 03, 2013, 01:52:10 pm »

Survey: 1 Wealth.
Build: Basic Farm, -1 Basic Goods -1 Basic Machine
Prod: Farm+Harvester, +1 Basic Raw, +1 Wealth
Org: Put Unskilled into Farm

Spoiler: evilcherry (click to show/hide)

Mephansteras

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Re: Distant Colony - Boardgame - Round 3
« Reply #205 on: August 03, 2013, 04:04:43 pm »

Everyone good with the round or are people going to trade a bit first?
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Kashyyk

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Re: Distant Colony - Boardgame - Round 3
« Reply #206 on: August 04, 2013, 02:37:10 pm »

BTW Kashyyk, why did you build if you don't have resources for anything?
Because I'm an idiot, that's why.
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evilcherry

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Re: Distant Colony - Boardgame - Round 3
« Reply #207 on: August 04, 2013, 09:26:05 pm »

...No one traded? I am facepalming so hard right now that it's leaving a red imprint on my face.
Because no one wanted to sell low-end resources.

Toaster

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Re: Distant Colony - Boardgame - Round 3
« Reply #208 on: August 04, 2013, 09:57:49 pm »

I did
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Mephansteras

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Re: Distant Colony - Boardgame - Round 4
« Reply #209 on: August 05, 2013, 05:40:25 pm »

Ok, I think that ends that round. Time to send in your phase choices!

Here is the current round status:


Space Station
Colonist Pool: 75
VP Pool: 90
Trade Environment: Famine

Available Colonists:
    5 Unskilled   
    1 Criminal

Available Resources:
ResourceAmountCostBuys At
Food643
Basic Raw632
Rare Raw354
Basic Goods654
Rare Goods376
Xeno Materials365
Basic Machines676
Advanced Machines31312




Settlements

GreatWyrmGold
VPs: 0
Temporary Housing: 1 Unskilled, 1 Expert
Reserved Colonist: None
Wealth: 5
Resources: 1 Food, 1 Basic Machine, 1 Basic Raw Resource
Warehouse: 3/5
Contracts: 1 Basic Goods
Size: 3/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Harvester - 1 Unskilled


Kashyyk
VPs: 0
Temporary Housing: 1 Unskilled
Reserved Colonist: None
Wealth: 6
Resources: 2 Food, 1 Basic Goods
Warehouse: 3/5
Contracts: None
Size: 3/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Goods Factory - 1 Unskilled



PyroDesu - First Player Token
VPs: 0
Temporary Housing: 1 Unskilled
Reserved Colonist: None
Wealth: 3
Resources: 2 Food, 1 Basic Machine, 1 Basic Raw
Warehouse: 4/5
Contracts: None
Size: 3/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Harvester - 1 Unskilled


Toaster
VPs: 0
Temporary Housing: 1 Skilled, 1 Unskilled
Reserved Colonist: 1 Expert
Wealth: 2
Resources: 2 Food, 1 Basic Machine, 1 Basic Raw Resource
Warehouse: 4/5
Contracts: None
Size: 3/15
Colonial Center - Unmanned
Farm - 1 Unskilled
Harvester - 1 Unskilled


evilcherry
VPs: 0
Temporary Housing: 1 Expert
Reserved Colonist: None
Wealth: 2
Resources: 1 Basic Raw Resource
Warehouse: 1/5
Contracts: None
Size: 4/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Farm - 1 Unskilled
Harvester - 1 Unskilled


Dariush
VPs: 0
Temporary Housing: 1 Expert
Reserved Colonist: None
Wealth: 5
Resources: 1 Food, 1 Basic Raw Resource
Warehouse: 2/5
Contracts: None
Size: 4/15
Colonial Center - 1 Skilled
Farm - 1 Unskilled
Farm - 1 Unskilled
Harvester - 1 Unskilled


Turn Order:   
    PyroDesu
    Toaster
    evilcherry
    Dariush
    GreatWyrmGold
    Kashyyk
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One
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