Well, I try to transfer the body system over from DF-modded to halfling's, with my own changes, and then the whole thing falls apart giving me a 300 kilobyte file...
Looks like simple modification to the body detail plan won't work. Oh, halfling, nice three-part wings. If only you didn't code them as arms...
Heh. Wasn't thinking clearly at the time about the benefits of not making them mutually exclusive with my arms. They are not mutually exclusive with any other arms though since my LARM/LELBOW/LFARM/LWRIST/LHAND BP scheme did not catch on. Feel free to just steal them and rename the BPs as necessary.
also, some of the caravans seem to explode and emerge unscathed. I think the incense is doing something odd.
Inre your earlier post, yes we did delete everything and that will cause some issues such as most likely the wood gems (lack of valid crafts or lack of gem variety - they have been there from the start), and lack of screw presses unless someone makes one. That's just how it works. Until new fruit trees are implemented, lumberyards only process apple trees (and are required to be built to get apples from apple trees).
Mm... also, there should be no such thing as honey at this time...? You probably mean honeydew. It can be brewed at a still. Once we do have something that makes honey, then we might want to add a honey workshop. Apiary that has a reaction to produce bees if there are none on your map and to get the honey? But that's not yet here.
The exploding caravans however were supposed to be dealt with... This is to do with alchemy. StL, new ideas?
The alchemy volatile materials do now have [SPECIAL] in the newest version so it should not be those exploding. Any chance a creature is extremely explosive and the merchants could be bringing them in cages? Blazewood is another thing that burns, could something have access to that? Could something cause something to be made of a random wood so it might be blazewood? Does anything newly added have a very low ignition point? Vigor template has an ignition point of 10150 so that shouldn't be it.
Blazewood maybe should have [SPECIAL] anyway as in no case should a civilization have access to it... but it seems unlikely this is blazewood as it was not noticed earlier unless some error somewhere is causing things to be made of it.