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How many want to keep this up in the next release?

Me
- 16 (22.9%)
Me!
- 54 (77.1%)

Total Members Voted: 69


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Author Topic: DF from scratch: The entirely player-made universe succession.  (Read 525586 times)

kopout

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #990 on: July 25, 2013, 08:44:02 pm »

stl, are you including the air jellys? If so we ought to consolidate our stuff.

Code: [Select]
[BODY:GAS_BAG]
[BP:GASBAG:gas bag:gas bags][FLIER][CATEGORY:GASBAG][CON:TORSO]
[DEFAULT_RELSIZE:2500]

Code: [Select]
[TISSUE_TEMPLATE:LIFT_GAS_TEMPLATE_KPT]
[TISSUE_NAME:lift gas:STP]
[TISSUE_MATERIAL:
[FLIGHT]// wiki says this might or might not do any thing
[TISSUE_LEAKS]
[FUNCTIONAL]// Should remove functionality from gas bag when lost due to LEAKS (covers bases in case FLIGHT dose nothing)
[TISSUE_SHAPE:LAYER]
[TISSUE_MAT_STATE:GAS]
[RELATIVE_THICKNESS:100]
[HEALING_RATE:300]//three times as long as vanela skin to heal. slowly replenishing it self after being rapidly lost.
Logged
"Karl Marx: Family jewels"
"Everyone's equally less rich than me!"
Quote from: Lezard
...although I've been having so much fun failing at this I just about forgot what my original aim was.

StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #991 on: July 25, 2013, 08:51:34 pm »

New bodies I'm using:

Code: [Select]
[BODY:DIRIGIBLE_FRAME_STL]
[BP:UB:body:bodies][UPPERBODY][LOWERBODY][HEAD][CATEGORY:BODY_UPPER]
[DEFAULT_RELSIZE:300]
[BP:GAS_SACK:gas sack:STP][CON:UB][FLIER][CATEGORY:GAS_SACK]
[DEFAULT_RELSIZE:1200]

[BODY:4TENTACLES_GRASP_STL]
[BP:R_TENT:first right tentacle:STP][CON:UB][RIGHT][GRASP][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:225]
[BP:L_TENT:first left tentacle:STP][CON:UB][LEFT][GRASP][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:225]
[BP:R_TENT2:second right tentacle:STP][CON:UB][RIGHT][GRASP][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:225]
[BP:L_TENT2:second left tentacle:STP][CON:UB][LEFT][GRASP][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:225]

Their attacks:
Code: [Select]
[CREATURE_VARIATION:ATTACK_BITE_NOLATCH_NOTEETH_STL]
[CV_NEW_TAG:ATTACK:BITE:BODYPART:BY_CATEGORY:MOUTH]
[CV_NEW_TAG:ATTACK_SKILL:BITE]
[CV_NEW_TAG:ATTACK_VERB:bite:bites]
[CV_NEW_TAG:ATTACK_CONTACT_PERC:10]
[CV_NEW_TAG:ATTACK_PENETRATION_PERC:300]
[CV_NEW_TAG:ATTACK_FLAG_EDGE]
[CV_NEW_TAG:ATTACK_FLAG_WITH]
[CV_NEW_TAG:ATTACK_PRIORITY:MAIN]

[CREATURE_VARIATION:ATTACK_TENTACLE_STRIKE_STL]
[CV_NEW_TAG:ATTACK:STRIKE:BODYPART:BY_CATEGORY:TENTACLE]
[CV_NEW_TAG:ATTACK_SKILL:GRASP_STRIKE]
[CV_NEW_TAG:ATTACK_VERB:whip:whips]
[CV_NEW_TAG:ATTACK_CONTACT_PERC:5]
[CV_NEW_TAG:ATTACK_PRIORITY:MAIN]
[CV_NEW_TAG:ATTACK_FLAG_WITH]
[CV_NEW_TAG:ATTACK_VELOCITY_MODIFIER:400]

We could probably create an entire airborne-style ecosystem - air plankton vermin, blimp-things that dive-hunt them, flying predators to eat them, and some kind of dirigible megabeast to preside over the squabbling masses (and by preside over I mean eat).
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

kopout

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #992 on: July 25, 2013, 09:00:22 pm »

Hmm, I have a gas bag that attaches to the torso. Maybe use mine for the more "normal" sky vertebrates? do you have a body detail plan for the gas bag yet?
« Last Edit: July 25, 2013, 09:01:55 pm by kopout »
Logged
"Karl Marx: Family jewels"
"Everyone's equally less rich than me!"
Quote from: Lezard
...although I've been having so much fun failing at this I just about forgot what my original aim was.

StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #993 on: July 25, 2013, 09:08:57 pm »

I do, and it should be easily adaptable to use your material. Post it in a second. Your separate gas bag should serve nicely for the more normal sky vertebrates..."normal" being relative :)

Should the bones be weaker for these creatures? Less dense, to float easier, and weaker as a result?

EDIT: Adapted.
Code: [Select]
[BODY_DETAIL_PLAN:DIRIGIBLE_MATLAYERS_STL]
[ADD_MATERIAL:AIR:AIR_STL]
[ADD_TISSUE:AIR:LIFT_GAS_TEMPLATE_KPT]
[BP_LAYERS:BY_CATEGORY:GAS_SACK:AIR:50:SKIN:2]

A specific detail plan just for aerozoans.

EDIT2: And the aeroplankton:

Code: [Select]
[CREATURE:AEROPLANKTON_STL]
[NAME:cloud of aeroplankton:clouds of aeroplankton:cloud of aeroplankton]
[CASTE_NAME:cloud of aeroplankton:clouds of aeroplankton:cloud of aeroplankton]
[CREATURE_TILE:176][COLOR:7:0:1]
[DESCRIPTION:A cloud of tiny insects, microbes, and algae, most spending their entire lives without once touching the ground. They act as food for larger airborne creatures.]
[VERMIN_GROUNDER][FREQUENCY:100][UBIQUITOUS]
[BIOME:ALL_MAIN][CLUSTER_NUMBER:5:10][POPULATION_NUMBER:10000:20000]
[FLIER]
[ALL_ACTIVE]
[BODY:VERMIN_BODY_HLG]
[BODY_DETAIL_PLAN:VERMIN_TISSUE_HLG]
[BODY_DETAIL_PLAN:VERMIN_LAYERS_HLG]
[NO_SLEEP]
[MUNDANE][NOT_BUTCHERABLE][SMALL_REMAINS]
[BODY_SIZE:0:0:5]
[VERMIN_NOTRAP]
[CASTE:MALE] ## Yes, there are male and female clouds. They're, uh...they're very strict about separate spheres. Yeah, that's the ticket...
[MALE]
[CASTE:FEMALE]
[FEMALE]
« Last Edit: July 25, 2013, 09:17:00 pm by StLeibowitz »
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

kopout

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #994 on: July 25, 2013, 09:42:44 pm »

Should the bones be weaker for these creatures? Less dense, to float easier, and weaker as a result?
probably yes


What I've got at the moment. let me know what you think.
Code: [Select]
[OBJECT:CREATURE]


[CREATURE:DIRIGIZELLE]
[DESCRIPTION:A strange flying ungulate. They drif peacefuly through the air and flee quickly from danger.]
[NAME:dirigizelle:dirigizelles:dirigizelle]
[CASTE_NAME:dirigizelle:dirigizelles:dirigizelle]
[CREATURE_TILE:104][COLOR:4:0:0]
[PREFSTRING:bouyancy]
[PREFSTRING:dopey expression]
[CLUSTER_NUMBER:3:12]

[CREATURE_CLASS:ALL][CREATURE_CLASS:QUADRUPED][CREATURE_CLASS:UNGULATE]
[CREATURE_CLASS:MAMMAL][CREATURE_CLASS:VERTEBRATE][CREATURE_CLASS:BLIMP]

[BIOME:GRASSLAND_TEMPERATE]
[BIOME:SAVANNA_TEMPERATE]
[BIOME:GRASSLAND_TROPICAL]
[BIOME:SAVANNA_TROPICAL]

[FREQUENCY:50]
[LARGE_ROAMING]
[MUNDANE][DIURNAL][PET_EXOTIC]
[FLEEQUICK]
[FLIER]
[PETVALUE:500][LITTERSIZE:3:10][MAXAGE:15:25][NATURAL]

[POPULATION_NUMBER:100:1000]

[APPLY_CREATURE_VARIATION:CLEANS_SELF_DAILY_HLG]

[HAS_NERVES][GETS_WOUND_INFECTIONS][GETS_INFECTIONS_FROM_ROT][CHILD:3][HOMEOTHERM:10070]
[GENERAL_BABY_NAME:fawn:fawns]
[SWIMS_INNATE][SWIM_SPEED:2000]
[BODY_SIZE:0:0:14000]
[BODY_SIZE:1:0:50000]
[BODY_SIZE:2:0:90000]
[BODY_SIZE:3:0:1400000]

[USE_MATERIAL_TEMPLATE:AIR:AIR_STL]


[BODY:CORE_HLG:GAS_BAG_KPT:DOG_ARMS_HLG:EXTERNAL_EARS_HLG:TEETH_HLG:TAIL_HLG]
[BODY_DETAIL_PLAN:CORE_MATERIALS_HLG]
[BODY_DETAIL_PLAN:CORE_TISSUES_HLG]
[BODY_DETAIL_PLAN:CORE_LAYERS_HLG]
[BODY_DETAIL_PLAN:TEETH_HLG]
[BODY_DETAIL_PLAN:DOG_ARMS_LAYERS_HLG]
[BODY_DETAIL_PLAN:EXTERNAL_EARS_LAYERS_HLG]
[BODY_DETAIL_PLAN:TAIL_LAYERS_HLG]
[BODY_DETAIL_PLAN:HAIR_HLG]
[BODY_DETAIL_PLAN:HAIR_ALL_OVER_HLG]
[BODY_DETAIL_PLAN:DIRIGIBLE_MATLAYERS_STL]

[BODYGLOSS:FOOTPAW_HLG]
[GRAZER:428]

[TENDONS:LOCAL_CREATURE_MAT:TENDON:400]
[LIGAMENTS:LOCAL_CREATURE_MAT:TENDON:400]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[APPLY_CREATURE_VARIATION:BITE_ANIMAL_HLG]
[APPLY_CREATURE_VARIATION:SCRATCH_PAW_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_EYE_COLOR_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_BODYSIZE_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_BODY_HAIR_HLG]
[CASTE:FEMALE][FEMALE]
[CASTE:MALE][MALE]
« Last Edit: July 25, 2013, 09:44:52 pm by kopout »
Logged
"Karl Marx: Family jewels"
"Everyone's equally less rich than me!"
Quote from: Lezard
...although I've been having so much fun failing at this I just about forgot what my original aim was.

mastahcheese

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #995 on: July 25, 2013, 10:09:27 pm »

I wish this didn't update so fast sometimes.

As to Halfling stating that things should make the game "fun" rather than simply hard, I'd like to point out that my plants will only kill you if you are ill-prepared, and you can fight them perfectly well. They won't one-shot anybody. Except that one guy who was killed in testing, but that was fixed.

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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

kopout

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #996 on: July 25, 2013, 10:56:46 pm »

Hopefully someone anyone can help me.

Code: [Select]

[OBJECT:BODY_DETAIL_PLAN]

[BODY_DETAIL_PLAN:DIRIGIBLE_MATLAYERS_STL]
[ADD_MATERIAL:AIR:AIR_STL]
[ADD_TISSUE:AIR:LIFT_GAS_TEMPLATE_KPT]
[BP_LAYERS:BY_CATEGORY:GAS_SACK:AIR:50:SKIN:2]

Code: [Select]

[MATERIAL_TEMPLATE:AIR_STL]
[STATE_COLOR:ALL_SOLID:RED]
[STATE_NAME_ADJ:ALL_SOLID:air]
[STATE_NAME_ADJ:LIQUID:liquid oxygen]
[STATE_NAME_ADJ:GAS:air]
[BOILING_POINT:9671] Used oxygen
[MELTING_POINT:9606]
[MAT_FIXED_TEMP:9672]

Code: [Select]
[TISSUE_TEMPLATE:LIFT_GAS_TEMPLATE_KPT]
[TISSUE_NAME:lift gas:STP]
[TISSUE_MATERIAL:ARI_STL:AIR]
[FLIGHT]// wiki says this might or might not do any thing
[TISSUE_LEAKS]
[FUNCTIONAL]// Should remove functionality from gas bag when lost due to LEAKS (covers bases in case FLIGHT dose nothing)
[STRUCTURAL]
[TISSUE_SHAPE:LAYER]
[TISSUE_MAT_STATE:GAS]
[RELATIVE_THICKNESS:100]
[HEALING_RATE:300]//three times as long as vanela skin to heal. slowly replenishing it self after being rapidly lost.

Code: [Select]
[OBJECT:CREATURE]


[CREATURE:DIRIGIZELLE]
[DESCRIPTION:A strange flying ungulate. They drif peacefuly through the air and flee quickly from danger.]
[NAME:dirigizelle:dirigizelles:dirigizelle]
[CASTE_NAME:dirigizelle:dirigizelles:dirigizelle]
[CREATURE_TILE:104][COLOR:4:0:0]
[PREFSTRING:bouyancy]
[PREFSTRING:dopey expression]
[CLUSTER_NUMBER:3:12]

[CREATURE_CLASS:ALL][CREATURE_CLASS:QUADRUPED][CREATURE_CLASS:UNGULATE]
[CREATURE_CLASS:MAMMAL][CREATURE_CLASS:VERTEBRATE][CREATURE_CLASS:BLIMP]

[BIOME:GRASSLAND_TEMPERATE]
[BIOME:SAVANNA_TEMPERATE]
[BIOME:GRASSLAND_TROPICAL]
[BIOME:SAVANNA_TROPICAL]

[FREQUENCY:50]
[LARGE_ROAMING]
[MUNDANE][DIURNAL][PET_EXOTIC]
[FLEEQUICK]
[FLIER]
[PETVALUE:500][LITTERSIZE:3:10][MAXAGE:15:25][NATURAL]

[POPULATION_NUMBER:100:1000]

[APPLY_CREATURE_VARIATION:CLEANS_SELF_DAILY_HLG]

[HAS_NERVES][GETS_WOUND_INFECTIONS][GETS_INFECTIONS_FROM_ROT][CHILD:3][HOMEOTHERM:10070]
[GENERAL_BABY_NAME:fawn:fawns]
[SWIMS_INNATE][SWIM_SPEED:2000]
[BODY_SIZE:0:0:14000]
[BODY_SIZE:1:0:50000]
[BODY_SIZE:2:0:90000]
[BODY_SIZE:3:0:1400000]

[USE_MATERIAL_TEMPLATE:AIR:AIR_STL]


[BODY:CORE_HLG:GAS_BAG_KPT:DOG_ARMS_HLG:EXTERNAL_EARS_HLG:TEETH_HLG:TAIL_HLG]
[BODY_DETAIL_PLAN:CORE_MATERIALS_HLG]
[BODY_DETAIL_PLAN:CORE_TISSUES_HLG]
[BODY_DETAIL_PLAN:CORE_LAYERS_HLG]
[BODY_DETAIL_PLAN:TEETH_HLG]
[BODY_DETAIL_PLAN:DOG_ARMS_LAYERS_HLG]
[BODY_DETAIL_PLAN:EXTERNAL_EARS_LAYERS_HLG]
[BODY_DETAIL_PLAN:TAIL_LAYERS_HLG]
[BODY_DETAIL_PLAN:HAIR_HLG]
[BODY_DETAIL_PLAN:HAIR_ALL_OVER_HLG]

[BODY_DETAIL_PLAN:DIRIGIBLE_MATLAYERS_STL]

[BODYGLOSS:FOOTPAW_HLG]
[GRAZER:428]

[TENDONS:LOCAL_CREATURE_MAT:TENDON:400]
[LIGAMENTS:LOCAL_CREATURE_MAT:TENDON:400]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[APPLY_CREATURE_VARIATION:BITE_ANIMAL_HLG]
[APPLY_CREATURE_VARIATION:SCRATCH_PAW_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_EYE_COLOR_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_BODYSIZE_HLG]
[APPLY_CREATURE_VARIATION:APPEARANCE_VARIABILITY_BODY_HAIR_HLG]
[CASTE:FEMALE][FEMALE]

this error keeps coming up, its mocking me

Code: [Select]
*** Error(s) found in the file "raw/objects/creature_kopout.txt"
DIRIGIZELLE:Unrecognized Material Template: AIR_STL
*** Error(s) finalizing the creature DIRIGIZELLE
DIRIGIZELLE:FEMALE:gas bag, layer 2: Tissue AIR was not found, using first tissue instead
DIRIGIZELLE:MALE:gas bag, layer 2: Tissue AIR was not found, using first tissue instead
Logged
"Karl Marx: Family jewels"
"Everyone's equally less rich than me!"
Quote from: Lezard
...although I've been having so much fun failing at this I just about forgot what my original aim was.

StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #997 on: July 25, 2013, 11:03:03 pm »

They won't one-shot anybody. Except that one guy who was killed in testing, but that was fixed.

Excerpt from General Organizational and Developmental (GOD) Committee records

Quality Control testing of the latest batch of Tarnish Stalk roast reports a 100% fatality rate among testers due to spontaneous internal hemorrhaging and severe nausea. Recommendation from Textiles subcommittee is to never let this plant be made into cloth. Alcohol department memo unreadable due to vomit coating. Wildlife subcommittee points out likelihood of eater curiousbeasts being driven extinct by wild plant growth. Halfling liaison lodged formal complaint over public beta of raw-edible version of stalk. Lethality overwatch determines patch of genetic code necessary but not recommended.

Committee Chair has given the go-ahead for deployment, and cordially extends mercy on your souls.


@Kopout - you seem to have misspelled "air" in the lift gas template. That may be a source of error.

EDIT: Also, isn't it usually "LOCAL_CREATURE_MAT:AIR", and then AIR is defined in the body detail plans? For that I think "INORGANIC:AIR_STL" would work, too, though I am unsure.
« Last Edit: July 25, 2013, 11:05:18 pm by StLeibowitz »
Logged
Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.

mastahcheese

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #998 on: July 25, 2013, 11:10:05 pm »

That was hilarious, StLeibowitz.

I would ask what happened to the report that the people who tested smoking it gave, but I doubt any of them are left.

Also, that gave me an idea for a use for them!
Bunch of curious eaters at your doorstep? Leave out some tarnish stalks for them to munch on!
Now we just need a holiday for it.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #999 on: July 25, 2013, 11:27:13 pm »

I wish this didn't update so fast sometimes.

As to Halfling stating that things should make the game "fun" rather than simply hard, I'd like to point out that my plants will only kill you if you are ill-prepared, and you can fight them perfectly well. They won't one-shot anybody. Except that one guy who was killed in testing, but that was fixed.

Yes, it's going crazy fast now. Worse, I'm not sure how the person doing the modding turn can possibly handle all this info. We might need a different structure if this is to work as intended, but I'm not sure how... I personally will have even more trouble keeping up since life is getting kind of busy.

The comment was about not letting it escalate too much, indeed as you said "fun" rather than "i kill you". Seems like it did not go there for now. Anyway I agree, tarnish stalks are an example of the kind of stuff that's nice. In fact it would be reasonable, "realistic" and cool to have poisonous mushrooms that a) kill you or b) make you go berserk for a while. Preferably they would be extremely similar to delicious mushrooms in appearance.



Oh, incidentally, nobody explicitly mentioned it earlier but should think the wild success of tarnish stalks as the bane of fortresses everywhere (including my own as I was testing the color additions, did see the color of vomit nicely though) may be the low cost. In fact I should think that since they are the least expensive plants around, the game just gets you a large amount of tarnish everything by default. It may be poisonous and cause untold grief, but it's such a bargain.

So keeping that in mind, if any more poisonous plants are so deadly nobody wants them and they cost 0, you can guess what most expedition leaders stocking up a wagon will choose to do...

mastahcheese

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1000 on: July 25, 2013, 11:36:31 pm »

Yes, everything can be made from a tarnish stalk!

I specifically made them with the intention that they would be highly versatile, I even tried to make them usable in weapon and armor production, but that didn't work out. I also wanted them to be the only thing growing in winter, but since coral fungus came out first, that didn't happen.

I'm actually thinking of making a "tree" version of the tarnish stalk so that weapons/armor can be produced, as well as stuff like beds, because that sounds comfy! I think it'd be a sort of "tarnish column", that would basically just be a ton of stalks that grew in one spot until you need an axe to clear it out, it would also produce a bunch of stalks when you process the tree.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Timeless Bob

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1001 on: July 25, 2013, 11:41:24 pm »

 Having an airbourne creature with the life cycle of a scyphozoa jellyfish would be interesting.  They could be giant mushroom trees for part of their life cycle.
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sackhead

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1002 on: July 25, 2013, 11:44:02 pm »

ok here is what i have been making, a new pet for our halflings. i will be making some more elaphants later
Code: [Select]
creature_SKH

[OBJECT:CREATURE]



[CREATURE:MAMAPHINT_SKH]
[DESCRIPTION:A large golden haired beast with large tusks and a long sensitive trunk, comonly kept for its large amounts of meat, ivory and valuable fur.]
[NAME:goldan mamaphint:goldan mamaphint:goldan mamaphint]
[CASTE_NAME:goldan mamaphint:goldan mamaphint:goldan mamaphint]
[CREATURE_TILE:104][COLOR:4:0:0]
[PREFSTRING:Size and grace]
        [PREFSTRING:gentle nature]
        [PREFSTRING:Intelagenc]
[CLUSTER_NUMBER:3:12]

[CREATURE_CLASS:ALL][CREATURE_CLASS:QUADRUPED]
[CREATURE_CLASS:MAMMAL][CREATURE_CLASS:VERTEBRATE]][CREATURE_CLASS:PACKADERM]
[WAGON_PULLER]
[MUNDANE][DIURNAL][COMMON_DOMESTIC][TRAINABLE][PET]
[PETVALUE:2000][LITTERSIZE:1:2][MAXAGE:40:80][NATURAL]

[POPULATION_NUMBER:100:1000]

[APPLY_CREATURE_VARIATION:CLEANS_SELF_DAILY_HLG]
[SPEED:400]
[HAS_NERVES][GETS_WOUND_INFECTIONS][GETS_INFECTIONS_FROM_ROT][BABY:1][HOMEOTHERM:10070]
[GENERAL_BABY_NAME:calf:calves]
[SWIMS_INNATE][SWIM_SPEED:2000]
[BODY_SIZE:7000000]


[BODY:CORE_HLG:OLI_LEGS_SKH:TUSKS_SKH:EXTERNAL_EARS_HLG:TEETH_HLG:TAIL_HLG]


[BODY_DETAIL_PLAN:DOG_ARMS_LAYERS_HLG]
[BODY_DETAIL_PLAN:CORE_MATERIALS_HLG]
[BODY_DETAIL_PLAN:CORE_TISSUES_HLG]
[BODY_DETAIL_PLAN:CORE_LAYERS_HLG]
[BODY_DETAIL_PLAN:TEETH_HLG]
[BODY_DETAIL_PLAN:BACK_LEGS_LAYERS_HLG]
[BODY_DETAIL_PLAN:EXTERNAL_EARS_LAYERS_HLG]
[BODY_DETAIL_PLAN:TAIL_LAYERS_HLG]
[BODY_DETAIL_PLAN:HAIR_HLG]
[BODY_DETAIL_PLAN:HAIR_ALL_OVER_HLG]
[BODY_DETAIL_PLAN:TRUNK_MATERIALS_SKH]
[BODY_DETAIL_PLAN:TRUNK_TISSUES_SKH]
[BODY_DETAIL_PLAN:TRUNK_LAYERS_SKH]

[TENDONS:LOCAL_CREATURE_MAT:TENDON:400]
[LIGAMENTS:LOCAL_CREATURE_MAT:TENDON:400]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]

[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:GOLD:1]
[TLCM_NOUN:wool:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:0:0:0:0:0:0:0]
[APP_MOD_NOUN:wool:SINGULAR]
[APP_MOD_RATE:1:DAILY:0:900:0:0:NO_END]
[APP_MOD_DESC_RANGE:10:50:100:150:200:300]
[SHEARABLE_TISSUE_LAYER:LENGTH:400]
[NATURAL_SKILL:STANCE_STRIKE:4]
[NATURAL_SKILL:MELEE_COMBAT:4]
[NATURAL_SKILL:DODGING:4]

[CAN_LEARN]



[APPLY_CREATURE_VARIATION:OLI_SKH]

[BODYGLOSS:FOOTPAW_HLG]
[BODYGLOSS:ANKLEHOCK_HLG]

[TENDONS:LOCAL_CREATURE_MAT:TENDON:400]
[LIGAMENTS:LOCAL_CREATURE_MAT:TENDON:400]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]



[CASTE:FEMALE][FEMALE]
[CASTE:MALE][MALE]

Yes, it's going crazy fast now. Worse, I'm not sure how the person doing the modding turn can possibly handle all this info. We might need a different structure if this is to work as intended, but I'm not sure how... I personally will have even more trouble keeping up since life is getting kind of busy.

i am ignoring most of it and will try and add it at the end. i have given up on graphics for other people's creatures for now but might do some some other time.
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Halfling

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1003 on: July 25, 2013, 11:49:31 pm »

Yes, everything can be made from a tarnish stalk!

I specifically made them with the intention that they would be highly versatile, I even tried to make them usable in weapon and armor production, but that didn't work out.

Meph did comment on the possibility of artificial trees earlier (plants yielding lumber). Mm...



I made this for you. It was such a beautiful dream.

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StLeibowitz

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Re: DF from scratch: The entirely player-made universe succession.
« Reply #1004 on: July 25, 2013, 11:57:47 pm »

ok here is what i have been making, a new pet for our halflings. i will be making some more elaphants later

*snippety*

Hm...some minor spelling errors I have seen. "Pachyderm" instead of "Packaderm", and also, "intelligence" instead of "Intelagenc". Maybe "golden", too seeing as how it's not capitalized like a proper noun to indicate someone's name. In the description, "commonly" instead of "comonly".

On the technical side, there appears to be an extra "]" after "[CREATURE_CLASS:VERTEBRATE]".

Also, yay elephants :)

@Plant weaponry: Oh GODC, now we'll be flooded by cheap toxic weapons, too. Lovely.
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Generally, when one is conducting an experiment, it is worth noting that the observers went insane, killed each other, and then rose from the dead.
It's like DF inhaled a peanut.
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