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Author Topic: Have you donated to a game through Kickstarter (or similar) only to be scammed?  (Read 6537 times)

Kaje

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I backed a mobile game called 'Star Command'.

The developers promised this vast universe where you would not just be confined to battles, but could explore and find new civilizations, secrets, essentially a free run of the universe whilst upgrading your ship and crew.

Ended up being just an on-the-rails tactical battle game with very little customisation of anything. The tier I backed at also promised a physical 'badge' of the game logo - never got it. They're promising to make the game into what it was meant to be, on PC, with all backers receiving a copy but with the time it took for Star Command to actually come out in the first place, I won't hold my breath.

So, yeah, that was pretty shitty.
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LoSboccacc

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Star command as well for me.
Then sinking simulator on indiegogo.

Pretty fun story: the guy was an internet aquitance of the dev which put it up just to raise money for the dev, then went to a power trip and started promising features left and right.

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Xinvoker

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Lords of Uberdark. After months of nothing, the dev released a new version with a rewritten rendering engine, which actually rolled back existing features. (that were already pitiful in number)
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Krevsin

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I donated to Castle story, Star Command and Planetary Annihilation.

the only one that dissapointed me so far was Star Command.

as for Castle Story, it is being developed by a 3 man team and they do not want to release the game in any form until it has the least possible amount of bugs. I totally get that and all, but a lot of people do not have the patience for Kickstarter, thinking more along the lines of buying a product with a long delivery time instead of seeing it as somewhere you invest in other people's ideas regardless of how long it takes. Patience is key when donating to a kickstarter. Also making sure the developers are not biting off more than they can chew (coughStarcommandcough).

when donating to a kickstarter, you are not buying, you are investing, and sometimes you just have to wait for that investment to pay off.

or you can just rant about how the development is slow, how you paid for something and want it now rather than later, that works too. Castle Story will join the Steam Early Release program because of that.
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Neonivek

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Quote
and Planetary Annihilation

This one seems to be on track oddly... For games of that scope usually there is a "Opps we didn't realize it would take effort" and then there is a slowing point where they announce every single goal they will no longer give.

Yet Planetary Annihilation feels professional.

Quote
Patience is key when donating to a kickstarter. Also making sure the developers are not biting off more than they can chew (coughStarcommandcough).

Another is you have to cut through the fluff and see what they are actually saying they are going to do. A lot of games on Kickstarter are more style then substance but pretend otherwise.

---

Also goodness it has been FOREVER since I heard of Castle story. Mind you I wasn't excited for it at all... It felt like an empty game.
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Krevsin

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I still have some doubts about it, despite being excited for it.

dunno, I guess I just have to try it before I can form a fully-fledged opinion.
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Aoi

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I've backed 1 computer game, 1 tabletop RPG and 1 board game.

The computer game came through, with periodic updates, with a rather mediocre end result. I believe most people supported this one for the cross-game bonuses, as I did. So... no complaints here, as I got what I was promised, and expected.

The tabletop RPG moved remarkably quickly in my opinion and released a beta version of the manual about three weeks after the completion of funding. Expectations actually surpassed here, as I was expecting at least 2-3 months for any significant developments, plus minor delays.

The board game has been riddled with delay after delay, but that's to be expected when coordinating printing of cards, production of physical tokens, etc. as opposed to digital distribution. We've been kept informed of delays and they've released digital versions of the physical assets for anybody inclined to assemble the game themselves. The extra materials (including customized boards for hundreds of backers) probably added a good chunk of time above the original estimate. No complaints here, but I admit I was hoping to get it in my hands by now.

I was almost scammed on indiegogo though for the whole Chloe Sagal...

Kind of curious what went on with this-- is there a good article anybody could point me at? The ones I pulled up all seemed very fragmented and assumed you knew of the situation already.
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Mr. Boh

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I've backed Wasteland 2 and Star Citizen. We'll see how they play out but I knew in both cases it was going to be a long way off. I've been pretty reluctant to support games through this method, and while I think in some cases it will be a success, it's pretty much guaranteed someone will abuse it, particularly with how much money some projects are able to collect.
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Neonivek

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My friend backed a Pen and Paper RPG on kickstarter and he got the book...

I didn't want to tell him... but it was a terrible Pen and Paper RPG. I mean a dreadful traveler wannabe.
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burningpet

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Star command as well for me.
Then sinking simulator on indiegogo.

Pretty fun story: the guy was an internet aquitance of the dev which put it up just to raise money for the dev, then went to a power trip and started promising features left and right.

From what i gathered, that wasen't actually how it went.

The designer hired this programmer to create the game. then used Indiegogo to raise money while promising features that the programmer couldn't make. then the programmer "fired his client" and kept programming and distributing the game for free.

So, by the looks of it, the fault is all on the programmer. i honestly can't understand how the designer gave his game so easily. he should have just fired the programmer and hire another, more capable one.
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Levi

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So far I haven't been ripped off.  I suppose there is still room for Shadowrun and Stonehearth to scam me though.   :P
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nenjin

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The issue with Castle Story isn't just the speed of development. They don't post a lot of updates, and what they do post isn't informative. If seen better progress and updates, and product, out of smaller teams.
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Neonivek

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So far I haven't been ripped off.  I suppose there is still room for Shadowrun and Stonehearth to scam me though.   :P

And both of those games have serious bland factor going for them. Which is worrying because Shadowrun NEEDS to be good so we can start to revive the Fallout-esk games.

While Stonehearth... has potential but also is potentially boring...
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Levi

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I dunno, I've liked what I've seen so far of Shadowrun.  The art style at least I really like.

Stonehearth, yeah it could go either way.  It was one that I thought looked great at the start, but the longer it went on the less convinced I was.  Hopefully it turns out to be good.
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Darkmere

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Chloe Sagal

Hadn't heard of that, looked it up.

Whoa. Words fail me.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.
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