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Author Topic: Dominions 4: Thrones of Ascension  (Read 542526 times)

BFEL

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Re: Dominions 4: Thrones of Ascension
« Reply #1620 on: October 17, 2015, 05:59:57 pm »

... anything except dragons.
I've actually had really nice results with a dragon recently. So long as you make them attack the back to prevent friendly fire that breath attack wins against practically everything.
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Frumple

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Re: Dominions 4: Thrones of Ascension
« Reply #1621 on: October 17, 2015, 06:08:01 pm »

Oh, don't get me wrong, they're perfectly functional pretenders. They're just boring as all hell. Thoroughly uninteresting SC form (with limited slots and all of a breath weapon (more or less shared with like six other pretenders) to spice it up), morph form that's just another pretender chassis except worse. They'll get the job done, better than a lot of other pretenders, even, but gods save me from actually have to use one of the painfully vanilla things.

Really, if there's one beef I have with D4 it's that they somehow made god-dragons uninteresting. I don't even know how you manage that. Though having four or five palette-swap varieties is definitely how you start that process.

E: Y'know what this game needs? Mercenary performance tracking. Bands should really adjust their prices by how other bands manage under your command, with major markups if you end up with a lot of them wiping out on your pay, and gradual discounts as ones survive (especially if they survive with few losses). Playing one game and I'm half confused why any mercenary bands are still letting me bid -- I've killed off like five or six of the things so far, and of them, only one has lived to the point their contract lapsed (and I later re-hired them and got them killed, too). You'd think rumor mill would have kicked in by that point.
« Last Edit: October 18, 2015, 10:00:34 am by Frumple »
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EnigmaticHat

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Re: Dominions 4: Thrones of Ascension
« Reply #1622 on: October 18, 2015, 05:09:32 pm »

Does anyone know when in the turn order units heal up to full?  Like, if I deal damage in the ritual phase via spells or teleport attacks, does that persist into combat that happens via normal movement?
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E. Albright

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Re: Dominions 4: Thrones of Ascension
« Reply #1623 on: October 18, 2015, 05:45:24 pm »

Phase 44. I.e., pretty near to the end, when the game is mostly doing bookkeeping, cleanup, and the like. So - barring regenerators healing up at the end of combats - damage early on will remain unhealed through any and all battles that turn (phase 43 is "resolve leftover battles", and no battles will occur after that). Look in the manual on page 77 for the full turn sequence; it's very, very good to know precisely how this works, and it's laid out rather thoroughly there.
« Last Edit: October 18, 2015, 05:49:10 pm by E. Albright »
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Shadowlord

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Re: Dominions 4: Thrones of Ascension
« Reply #1624 on: October 18, 2015, 07:34:19 pm »

I mentioned earlier that I was trying to throw seeking arrows at a fort, but I don't think I mentioned that when I asked that player about it, he said that they actually managed to hit the same commander once, but still didn't kill him (even though it should have been enough cumulative damage).

Still don't know why, unless it's a bug. He doesn't think he could regenerate, and since he was playing MA Abysia (and not using a nature bless either)...
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EnigmaticHat

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Re: Dominions 4: Thrones of Ascension
« Reply #1625 on: October 18, 2015, 11:03:18 pm »

Was it a demonbred?  They get natural protection.

Otherwise... its possible that against Seeking Arrows you still get a roll for your (generally 0) protection?  Evidence would suggest that this is not the case but if it is that would mean that seeking arrows could quite plausibly deal 0 damage to anything.
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You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

sprinkled chariot

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Re: Dominions 4: Thrones of Ascension
« Reply #1626 on: October 19, 2015, 11:50:19 am »

Oh, don't get me wrong, they're perfectly functional pretenders. They're just boring as all hell. Thoroughly uninteresting SC form (with limited slots and all of a breath weapon (more or less shared with like six other pretenders) to spice it up), morph form that's just another pretender chassis except worse. They'll get the job done, better than a lot of other pretenders, even, but gods save me from actually have to use one of the painfully vanilla things.

Really, if there's one beef I have with D4 it's that they somehow made god-dragons uninteresting. I don't even know how you manage that. Though having four or five palette-swap varieties is definitely how you start that process.

E: Y'know what this game needs? Mercenary performance tracking. Bands should really adjust their prices by how other bands manage under your command, with major markups if you end up with a lot of them wiping out on your pay, and gradual discounts as ones survive (especially if they survive with few losses). Playing one game and I'm half confused why any mercenary bands are still letting me bid -- I've killed off like five or six of the things so far, and of them, only one has lived to the point their contract lapsed (and I later re-hired them and got them killed, too). You'd think rumor mill would have kicked in by that point.

Ehm, but that is kinda all dragons usually do in fantasy, fairy tails, myths and stuff, they breathe some shit on everyone, fly and bite some  guys. Also guard some treasure sometimes. What do you expect them to do to be not boring?
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EnigmaticHat

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Re: Dominions 4: Thrones of Ascension
« Reply #1627 on: October 19, 2015, 12:27:19 pm »

The thing about dominions is its basically an ultra-generic fantasy setting with unusual creatures and spells slotted in.  When it uses stock fantasy creatures (such as the dragon) Dominions is at its least interesting.
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You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

sprinkled chariot

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Re: Dominions 4: Thrones of Ascension
« Reply #1628 on: October 20, 2015, 10:24:39 am »

What are the benefits of mage being stronk in magic paths( like nature mages aging less) ?

What is the special effect of blood bless?
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E. Albright

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Re: Dominions 4: Thrones of Ascension
« Reply #1629 on: October 20, 2015, 11:04:24 am »

Water: 2 cold resist/lvl, 5 Magic leadership/lvl
Fire: 2 fire resist/lvl, 5 Magic leadership/lvl, 5 normal leadership/lvl-5% max age/lvl
Earth: 1 prot/lvl, 5 Magic leadership/lvl
Air:  2 shock resist/lvl, 5 Magic leadership/lvl
Astral: 10 Magic leadership/lvl
Nature: 2 poison resist/lvl, 5 Magic leadership/lvl, +50% max age/lvl, 10 supply/lvl
Death: 30 Undead leadership/lvl, less susceptible to old age afflictions, +1 Fear/lvl (min 5 to apply)
Blood: 5 Magic leadership/lvl, 5 Undead leadership/lvl, much better at blood hunting

Blood bless is +1 Str/2 lvls for the minor, and Blood Vengence (0) for the major, with the latter meaning that units directly damaging the blessed unit will have to take a normal MR check and if they fail will take base AN damage equal-ish to the damage they inflicted on the sacred.
« Last Edit: October 20, 2015, 06:36:17 pm by E. Albright »
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EnigmaticHat

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Re: Dominions 4: Thrones of Ascension
« Reply #1630 on: October 20, 2015, 02:48:15 pm »

I thought nature gave a supply bonus?
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You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

Il Palazzo

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Re: Dominions 4: Thrones of Ascension
« Reply #1631 on: October 20, 2015, 02:55:41 pm »

That too.
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sprinkled chariot

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Re: Dominions 4: Thrones of Ascension
« Reply #1632 on: October 20, 2015, 03:27:22 pm »

Damn domkills

- Citizens of Ermor,  now, when world is covered with darkness and horrors of underworld ravage the land of living. Our  legions can return Ermor to its former glory
* messenger runs in
Messenger- Caesar, I have bad news
- Our dark magic is dispelled?
- No, everything is worse
- Mighty legions decided to roleplay some civil war from story of republic?
- Much worse.
- They want me to pay them for all their centuries of army service in Ashen?
- No, caesar, plebians from other lands just refuse to believe in you
*poof
Censor- Seems we need to find a new jobs, guys.
Legatus- Damn, we are all unemployed again
Tribune- I am kinda bored of all those conquests,  and other generic evil stuff.
Wraithlord- Guys, we can become deathmetal band!


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EnigmaticHat

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Re: Dominions 4: Thrones of Ascension
« Reply #1633 on: October 20, 2015, 03:55:28 pm »

Anyone know if pathboosting with combat spells increases the number of gems you can use at once?

So for example, with a mage at level one astral, could I cast Power of the Spheres and then spend two astral gems to cast Antimagic?  One gem to boost up to three and the other to spend the gem on the spell.
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"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

E. Albright

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Re: Dominions 4: Thrones of Ascension
« Reply #1634 on: October 20, 2015, 06:34:08 pm »

Pathboosting, yes. Communions, no.
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