Now that I look at the unicorn knights again - yeah, not sacred. Not like it'd matter much. Even if they costed holy points, they cost so much everything else that I can only produce like four a month.
Also, only the first prophet was the regular human. The second one (the one one-shotted by the opening volley of militia archers) was a Lord Warden. Don't even ask me how the single volley of arrows got to him. Must've been a little beat up. Now I propheted the unicorn-mounted Knight Commander of Avalon, let's see something one-shot
that.
...
I'll make him some fancy armor, just in case. Maybe that helmet that autocasts lightning bolts...
Also, speaking of beat-up, what was the most pathetic "victory" in a battle you've secured? Right now I had this downright epic showdown between two massive armies - one mine, a legion of archers (and crossbow midgets) with unicorn cavalry and dual-wielding wardens poised to storm the gateway, and some priests with a Crone of Avalon supplying magical intervention, all brought together by a variety of commanders, including some of the more basic ones like the two Castellians in charge of the archers, and the Hornburg Champion in charge of the midget brigade.
The other army is a much larger, numerically, mishmash of Machakan weirdness, mostly giant spiders and warriors, some archers, several giants and trolls, and of course a large supply of their own mages, who bring out their fire elementals and earth elementals during the fight, and of course there are the castle towers that shoot arrows at us.
So, the battle opens about like I expect it. The crone gets an air shield above her, the priests and daughters do their various blesses/songs, the cavalry and infantry wait, because next the sun is blotted out by arrows, and the Machakan side of the battle suddenly has far less infantry and archers in it. This happens another time for the second round that the melee fighters wait, my archers softening up the defenders while the mages do their various support spells and the castle towers fail to kill anyone of import.
Next, the cavalry charges in... and gets stuck in the doorway thanks to spiders that net it in place. The battle is basically a farce for the next few turns, because the unicorn knights are tough, the spiders are not, and the towers keep firing at us while my longbowmen expend arrows on shooting things and the crone tosses various lightning bolts into the pileup. Between getting unstuck and stuck again, the cavalry and wardens manage to take out some of the bigger monsters. The huge forest giant/troll thing, its accomplices, two fire elementals, an earth elemental, and most of the gaggle of spiders, all go down. At about this point the castle towers finally succeed in killing the crone, and the commander in charge of the knights and wardens. The Machakas are already mostly fleeing, the longbowmen having destroyed almost everyone else, but now the longbowmen are out of arrows, and the towers are starting to rack up kills. Longbowmen flee. Midgets flee. Almost everyone flees on both sides, while the towers happily plink at anyone in range.
The only unit left on the Machakas side is a Black Hunter, the huge black spider. The only units left on our side, the only ones that didn't flee... are the two Castellians and the Hornburg Champion. With nobody else in range, the towers focus fire on our three remaining units. And our three remaining units go full honey badger and plod across the whole space between the wall and the last Machaka spider, while being pelted by masses of arrows. Just the three of them, two humans and a hobbit. This little fellowship, my three last units in the battle, end up winning the fight against the giant spider, and the whole storming of the castle with it.
So... yeah. While that might actually be pretty cool and badass if taken as a story, that fight was a total disaster. Almost all Knights and Wardens were lost, the surviving longbowmen are scattered to the winds, and I'm down two commanders, a priest, and a Crone of Avalon.
Thankfully, that wasn't nearly my biggest army.