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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 628758 times)

Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3330 on: December 05, 2013, 06:52:17 am »

I actually had a similar thought of this kind, where people would be bonuses they could use through multiple sources.
As a sort of meta-currency. But I like fl-ABORTs more.
Like Perversity in Paranoia.

Dorsidwarf

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3331 on: December 07, 2013, 05:00:09 am »

BUMP

waitno.



I declare war on the Least Drawn Continent. initate settlement on the First Land.


Spoiler (click to show/hide)
« Last Edit: December 07, 2013, 05:32:24 am by Dorsidwarf »
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Quote from: Rodney Ootkins
Everything is going to be alright

BFEL

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3332 on: December 07, 2013, 10:21:52 am »

BUMP

waitno.



I declare war on the Least Drawn Continent. initate settlement on the First Land.


Spoiler (click to show/hide)

Follow the river to the greatest lake, and embark upon its shores.
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Coolrune206

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3333 on: December 07, 2013, 10:23:57 am »

Follow BFEL on his ship/way of transportation. When we get there, move to the other side of the lake-shore and build a boat-house there so we can travel over water.
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Aseaheru

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3334 on: December 07, 2013, 11:28:28 am »

I start at that small lake in the mountans, and dig me a hole.
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poketwo

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3335 on: December 07, 2013, 11:37:43 am »

go to the northern-middle river and build a fishing place.
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Dorsidwarf

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3336 on: December 07, 2013, 12:02:22 pm »


Follow the river to the greatest lake, and embark upon its shores.
Follow BFEL on his ship/way of transportation. When we get there, move to the other side of the lake-shore and build a boat-house there so we can travel over water.
I start at that small lake in the mountans, and dig me a hole.
go to the northern-middle river and build a fishing place.

THE LAND HAS BEEN SETTLED! COURAGE WILL GROW! NATIONS SHALL ARISE

Your settlements are small. But they shall grow. The land is not bountiful for you, but neither is it poor. Your food stores are full, but may not last the coming winter.

-It has become Autumn, 732-
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Quote from: Rodney Ootkins
Everything is going to be alright

highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3337 on: December 07, 2013, 12:03:28 pm »

Settle in the crescent bay to the west
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3338 on: December 07, 2013, 12:04:47 pm »

Set up a camp on the island down in the bottom.

Dorsidwarf

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3339 on: December 07, 2013, 12:05:54 pm »

Settle in the crescent bay to the west

Which one? There are three.
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Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3340 on: December 07, 2013, 12:06:32 pm »

EDIT: Nevermind.
« Last Edit: December 07, 2013, 12:12:55 pm by Remuthra »
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Aseaheru

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3341 on: December 07, 2013, 12:09:15 pm »

Set up farms along the river and lake, and get plans up to build a road to the river everyone is on.
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highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3342 on: December 07, 2013, 12:10:51 pm »

The northern one, with the island off its coast
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

poketwo

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3343 on: December 07, 2013, 01:12:53 pm »

build farms, survey possible sources of wealth. Also minerals. 
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Tavik Toth

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3344 on: December 07, 2013, 01:15:51 pm »

Settle,on island to the south.
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