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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 632060 times)

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2880 on: October 30, 2013, 05:40:57 pm »

Hmmm...

                                                                                       VThis down here is invisible.
I don't think that statement over there even exists.>How about this?<You certainly didn't read it.
                                                                                       ^Yep, you totally didn't see this.

What does the hidden text say? I can't find it.
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Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2881 on: October 30, 2013, 05:48:42 pm »

Hmmm...
You are dead. What do you do?
                                                                                       VThis down here is invisible.
I don't think that statement over there even exists.>How about this?<You certainly didn't read it.
                                                                                       ^Yep, you totally didn't see this.

What does the hidden text say? I can't find it.
You may have to look rather carefully.

Samarkand

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2882 on: October 30, 2013, 07:04:43 pm »

Spoiler (click to show/hide)
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It's it's its, not it's, not its its, not it's.

mastahcheese

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2883 on: October 30, 2013, 10:16:01 pm »

The reason that magic declines with the passage of advancement, and not the passage of time, is because advancement is time.
Correlation and not causation?
Somewhat.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2884 on: October 30, 2013, 11:49:51 pm »

I just remembered a song lyric that had the forces of magic end in a way that I think might be the way, but might not be;

It talks about a wizard and the armies that requested his aid, and they march against the gods that created them. They succeed in killing the gods, but the wizard realizes all magic dies with them, and he realises that the world needed the gods, and then the wizard kind of leaves the world of existence (doesn't really say what he does except he leaves).

In short: if the forces of the gods fail and they die or are destroyed, magic dies in the world. I don't know if this is how you invisioned it, but it's a possible reason for the end of magic
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2885 on: October 30, 2013, 11:59:05 pm »

I just remembered a song lyric that had the forces of magic end in a way that I think might be the way, but might not be;

It talks about a wizard and the armies that requested his aid, and they march against the gods that created them. They succeed in killing the gods, but the wizard realizes all magic dies with them, and he realises that the world needed the gods, and then the wizard kind of leaves the world of existence (doesn't really say what he does except he leaves).

In short: if the forces of the gods fail and they die or are destroyed, magic dies in the world. I don't know if this is how you invisioned it, but it's a possible reason for the end of magic

Except that arcane and divine magic are separate. Even when magic dies, divine magic will still work, sort of.
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highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2886 on: October 31, 2013, 01:00:06 am »

Unless gods are arcane beings or there's an arcane god... I think there was one if I recall?
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

mastahcheese

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2887 on: October 31, 2013, 01:01:55 am »

Unless gods are arcane beings or there's an arcane god... I think there was one if I recall?
GreatWyrmGold is the patron god of arcane magic, but his own magic is still divine.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2888 on: October 31, 2013, 01:14:03 am »

Unless gods are arcane beings or there's an arcane god... I think there was one if I recall?
GreatWyrmGold is the patron god of arcane magic, but his own magic is still divine.
So if greateyrmgold dies, would all arcane magic fade?
Logged
just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

mastahcheese

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2889 on: October 31, 2013, 01:28:45 am »

Unless gods are arcane beings or there's an arcane god... I think there was one if I recall?
GreatWyrmGold is the patron god of arcane magic, but his own magic is still divine.
So if greateyrmgold dies, would all arcane magic fade?
No, he's the patron god, not the source.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2890 on: October 31, 2013, 01:33:08 am »

Ah... I see...

And a question about things made by magic, but became "natural" like the golems will be able to become technology, and if I pursue death magic, I'm going to for sure create diseases and disasters in the world. Will they remain or will they fade away?
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

mastahcheese

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2891 on: October 31, 2013, 01:40:34 am »

Ah... I see...

And a question about things made by magic, but became "natural" like the golems will be able to become technology, and if I pursue death magic, I'm going to for sure create diseases and disasters in the world. Will they remain or will they fade away?
Well, the golems would work because normally their movement is controlled by magic, but people would replace the insides with mechanisms before their magic faded, so they wouldn't fade away. The golems themselves wouldn't dissolve, or anything, just lack the ability to keep moving, the actual materials they were made of would still be intact.

For a disease, it would depend on if the "disease" was actually just a transferable magic effect, or an actual living virus that was summoned.

As for disasters, keep in mind that while a fireball dissipates after it explodes, the burn marks it leaves still remain.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

highmax28

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2892 on: October 31, 2013, 11:04:02 am »

Must... Make... Husk... Clouds... Natural!
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Dorsidwarf

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2893 on: November 03, 2013, 06:07:55 am »

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mastahcheese

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2894 on: November 03, 2013, 11:02:07 pm »


I don't get it.

You didn't use the commemorative bump image.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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