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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 633250 times)

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2595 on: October 13, 2013, 04:15:10 pm »

You mean this bunker?

Not a problem.
You mean this bunker?



Comic Sans is best worst font.
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BFEL

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2596 on: October 13, 2013, 04:18:49 pm »

DESTROYING THE BUNKER IS NOT A COMPETITION!
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2597 on: October 13, 2013, 04:19:31 pm »

Meh. I could survive that. I have survived that.
If that flood were made of liquid helium with a healthy combustable dose of untrihexium fluoride, it would be a problem. Not for me (immortality, woot!), but for anyone else hoping to survive the derails.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Tavik Toth

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2598 on: October 13, 2013, 05:23:18 pm »

When is the update anyway?
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Xantalos

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2599 on: October 13, 2013, 05:23:47 pm »

Sometime after mastahcheese finishes creating a world.
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Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

BFEL

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2600 on: October 13, 2013, 05:28:42 pm »

When is the update anyway?
WHEN THE CARTOGRAPHY IS FINISHED.
WHEN ALL CORNERS OF THE WORLD ARE MAPPED.
WHEN EVERY SEA SERPENT IS REVEALED TO BE ACTUALLY JUST REEDS.
WHEN....Hey Mastahcheese? You know what would be kinda cool? If some parts of the map were uncharted and they remain that way until someone actually goes there. Then we can all assume there are sea monsters and stuff like they did in real history.
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2601 on: October 13, 2013, 05:33:38 pm »

DESTROYING THE BUNKER IS NOT A COMPETITION!
It totally is.



I AM THE KING OF BUNKER DESTRUCTION! FEAR ME!
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BFEL

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2602 on: October 13, 2013, 05:35:07 pm »

DESTROYING THE BUNKER IS NOT A COMPETITION!
It totally is.



I AM THE KING OF BUNKER DESTRUCTION! FEAR ME!
Don't make me call Derm....
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

mastahcheese

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2603 on: October 14, 2013, 09:42:52 am »

When is the update anyway?
WHEN THE CARTOGRAPHY IS FINISHED.
WHEN ALL CORNERS OF THE WORLD ARE MAPPED.
WHEN EVERY SEA SERPENT IS REVEALED TO BE ACTUALLY JUST REEDS.
WHEN....Hey Mastahcheese? You know what would be kinda cool? If some parts of the map were uncharted and they remain that way until someone actually goes there. Then we can all assume there are sea monsters and stuff like they did in real history.
Actually, I was planning on doing that much the same way that in Roll to Dwarf, you had that poorly drawn fog of war.
The world will have that over it, at first, so you'll just see little dots where people are.

So from now one, I won't be showing pictures, and those previous ones were just to clarify size, the actually continents over there will change as progress moves forward.



And it doesn't matter how many times you burn down the shelter, I've got the update locked nice and tight where nobody would dare to look.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Gamerlord

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2604 on: October 14, 2013, 10:02:48 am »

*sigh*
When it's ready, can you change the thread title to let us mnow about the update?

mastahcheese

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2605 on: October 14, 2013, 10:29:31 am »

*sigh*
When it's ready, can you change the thread title to let us mnow about the update?
Yes
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

BFEL

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2606 on: October 14, 2013, 12:14:40 pm »

But what will he change it to?
TAKING ALL BETS!
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7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2607 on: October 14, 2013, 12:23:33 pm »

But what will he change it to?
TAKING ALL BETS!

(IRtD) Roll to Die/Revive/Dwarf/Derail, finished making a Hex Map OF THE WORLD!
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Tomcost

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2608 on: October 14, 2013, 12:28:26 pm »

But what will he change it to?
TAKING ALL BETS!

(IRtD) Roll to Die/Revive/Dwarf/Derail, finished making a Hex Map OF THE WORLD!
Nah, (IRtD) Roll to Die/Revive/Dwarf/Derail, it updates!

flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2609 on: October 14, 2013, 12:38:11 pm »

Getch'yer spears!
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.
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