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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 632234 times)

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2310 on: October 05, 2013, 02:31:34 pm »

Yell loudly, and see where I end up.
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flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2311 on: October 05, 2013, 02:35:24 pm »

==>
[5]You rise out of the cauldron, veritably vomited up, and are struck by a witch with a knife. But the knife just glances off your pitch black, impossibly heavy slade skin. [4] You punch the witch back, and she puts a hole in the hut's wall.
Yell loudly, and see where I end up.
[2]You are thrown next to the fire under the cauldron, close enough to feel the heat.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2312 on: October 05, 2013, 02:36:42 pm »

RAGE MODE

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2313 on: October 05, 2013, 02:36:51 pm »

Use ventriloquism to confuse the curse.
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Coolrune206

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2314 on: October 05, 2013, 02:53:26 pm »

Poke a witch's eye out
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2315 on: October 05, 2013, 03:13:53 pm »

RAGE MODE
[6] Slade must be partially made of hate and rage, because between slinging your new spear, slamming witches into your fists and each other, and using your still-tied-up comrades as clubs, you level every shelve and spill the cauldron. [3] The fluid fizzles and pops when it sloshes onto the dirt floor, and turns a bright yellow color. It digs through the floor, and in a moment there is a hole in the floor leading to a multikilometer drop to whichever continent you are currently over.
Use ventriloquism to confuse the curse.
[3] You are thrown directly at the witch you tried to throw your voice onto. [6]Your sharp shoulder armor decapitates her.
Poke a witch's eye out
[4] You blind a witch and throw the eye out of the new window in the floor.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2316 on: October 05, 2013, 03:18:44 pm »

DESTROY ALL WITCHES
« Last Edit: October 05, 2013, 03:21:23 pm by Remuthra »
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Coolrune206

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2317 on: October 05, 2013, 03:20:39 pm »

Magic a crossbow with unlimited arrows out of midair. Shoot anything in range
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

GreatWyrmGold

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2318 on: October 05, 2013, 03:49:55 pm »

Retroactively have snuck over to the cauldron.

Drink the potion. ALL OF IT.

Wonder why the slade-skinned guy didn't just break through the hut's floor. Or all the metal witches.
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Sig
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2319 on: October 05, 2013, 03:58:34 pm »

DESTROY ALL WITCHES
[1] You slip on a stray bottle of eyes. The witches gang up on you, [2] ineffectually trying to chip your skin.
Magic a crossbow with unlimited arrows out of midair. Shoot anything in range
[3] You are a knight, not a wizard! The limited magic you know can summon arrows, but not something like a crossbow! You can also produce a simple bow, though, so you have a bow and a few arrows.
[4] You pick off some of the dogpiling witches.
Retroactively have snuck over to the cauldron.

Drink the potion. ALL OF IT.

Wonder why the slade-skinned guy didn't just break through the hut's floor. Or all the metal witches.
[4, 2] Unfortunately, there's no potion left to drink, as it all spilled out shortly after you crawled inside. You're made of a very lightweight material, and many magic hexes the witches are casting are just reflecting off, as are many of their little knife like fingers. You have been dented in a few places, though.

[5]You realize the floor is two meters thick, and enchanted, so no amount of weight will break through it. However, the potion obviously ate through, so it's not indestructible.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

Tavik Toth

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2320 on: October 05, 2013, 03:59:08 pm »

What. The. Hell?
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GreatWyrmGold

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2321 on: October 05, 2013, 04:00:50 pm »

Drop out of the hole in the hut. Drift downwards to safety!
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Sig
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Coolrune206

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2322 on: October 05, 2013, 04:02:51 pm »

SHOOT ANYTHING IN RANGE
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Aseaheru

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2323 on: October 05, 2013, 04:03:10 pm »

I am guessing clear is a color.

Or something.
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Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #2324 on: October 05, 2013, 04:03:20 pm »

ROLL OUT THE HOLE IN THE FLOOR, TAKING AS MANY WITCHES WITH ME AS I CAN. THE EARTH ITSELF WILL SHATTER BEFORE IT DENTS MY SLADE MAJESTY
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