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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 633161 times)

mastahcheese

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Re: (Illustrated) Roll to Revive
« Reply #420 on: July 18, 2013, 11:17:36 am »

Maybe those that have passed the Trials, (Or cheated, in GWG's case) should have it mentioned on their character tabs?
What do you think?
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Aseaheru

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Re: (Illustrated) Roll to Revive
« Reply #421 on: July 18, 2013, 11:25:10 am »

Good idea.
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killerhellhound

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Re: (Illustrated) Roll to Revive
« Reply #422 on: July 18, 2013, 11:30:12 am »

Maybe those that have passed the Trials, (Or cheated, in GWG's case) should have it mentioned on their character tabs?
What do you think?
Sounds good but I don't think we are on the same page with the portals
so can you say what will passing the trials allow the victim to do in your opinion.
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Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

mastahcheese

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Re: (Illustrated) Roll to Revive
« Reply #423 on: July 18, 2013, 11:36:38 am »

Maybe those that have passed the Trials, (Or cheated, in GWG's case) should have it mentioned on their character tabs?
What do you think?
Sounds good but I don't think we are on the same page with the portals
so can you say what will passing the trials allow the victim to do in your opinion.
Right now? Nothing. It'd just be a cool title unless it becomes important later down the line.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

BunnyBob77

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Re: (Illustrated) Roll to Revive
« Reply #424 on: July 18, 2013, 11:39:05 am »

Dig more and mine out a second room.
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killerhellhound

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Re: (Illustrated) Roll to Revive
« Reply #425 on: July 18, 2013, 11:42:09 am »

Maybe those that have passed the Trials, (Or cheated, in GWG's case) should have it mentioned on their character tabs?
What do you think?
Sounds good but I don't think we are on the same page with the portals
so can you say what will passing the trials allow the victim to do in your opinion.
Right now? Nothing. It'd just be a cool title unless it becomes important later down the line.
sounds good
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Dansmithers

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Re: (Illustrated) Roll to Revive
« Reply #426 on: July 18, 2013, 03:23:24 pm »

Fly to the Mountainhome.
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BFEL

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Re: (Illustrated) Roll to Revive
« Reply #427 on: July 19, 2013, 08:55:41 am »

HEY! CHEESEY DUDE! UPDATE TIME! <----tempting his wrath  8)
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mastahcheese

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Re: (Illustrated) Roll to Revive
« Reply #428 on: July 19, 2013, 08:52:41 pm »

HEY! CHEESEY DUDE! UPDATE TIME! <----tempting his wrath  8)
YOU DARE TO---

Oh, all right.
Work in progress....
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

mastahcheese

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Re: (Illustrated) Roll to Revive
« Reply #429 on: July 19, 2013, 09:29:50 pm »

WORK EVEN HARDER ON MY VAMPIRIC POWER ARMOR. PREFERABLY BEFORE THE FINAL BATTLE BETWEEN MANTLESNAKE AND TIME LORD. Retract the "don't go crazy" bit if that will help finish it.
BUILD MECHANISMS AND A DOOR FOR THE CAVE. BRING IN THE ITEMS FROM OUTSIDE, INCLUDING THE WAGON.
Dig more and mine out a second room.
(2) The artifact construction is still underway!
(2) You don't have a mechanic's shop, or the room to make one, and the mason's shop is being used by some madman, so you pull in the wagon and yaks.
(5) Sometimes you feel like the only competent person around.




Examine the portal to guess where it leads to.
I study the life force of the world figuring out ways to tell if something is damaging it.
Appear on Gia. I am Explosionhat. Explosionhat is a floating extravagant hat. It is a mage. It's sphere is explosions.
(5) This portal is effectively the main gate for the island. At least for Wizards.
(4) Gia itself is still recovering from the impact of Xantalos the Devourer, and you can feel disturbances rock the whole planet in impossibly tiny, magic vibrations.
(3) A new Wizard steps through a portal onto the Wizard's Island. He is wearing the snazziest hat you've ever seen.


Fast forward the Lamias until they hold a great technological advantage over the world.
(5) You accelerate the technology of the Lamias, this stuff is harder than it sounds. They develop copper age tools, making them now better than stone age, but still not close to a Dwarf's standard.


Spawn as a colossal fire snake that is the mantle.
That has fire and earth magic.
First sphere fire.

(3) Tremors cascade throughout the deeps, something is coming....


Fly to the Mountainhome.
(2) You spread your wings and make your wayward journey to the continent south-east of yours.





Spoiler: Status (click to show/hide)
Spoiler: Gods (click to show/hide)
Spoiler: Dwarves (click to show/hide)
Spoiler: Wizards (click to show/hide)
Spoiler: Others (click to show/hide)
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

GreatWyrmGold

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Re: (Illustrated) Roll to Revive
« Reply #430 on: July 19, 2013, 09:32:26 pm »

Attempt to alter the portal to send you wherever you want to go.

Go to the dwarven settlement through the portal.
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Remuthra

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Re: (Illustrated) Roll to Revive
« Reply #431 on: July 19, 2013, 09:35:41 pm »

Summon a tower made of C4. Research the ancient art of action film.

kj1225

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Re: (Illustrated) Roll to Revive
« Reply #432 on: July 19, 2013, 09:36:09 pm »

Start helping Lamia scientists if possible. Also start making Tardis. It will be sub-par of course with me only being in control of time.
How do we expand our spheres anyways?
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mastahcheese

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Re: (Illustrated) Roll to Revive
« Reply #433 on: July 19, 2013, 09:50:03 pm »

How do we expand our spheres anyways?
Not sure yet, but you'd have to do more than just research it.
Tap into a source of raw magic or something.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Dansmithers

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Re: (Illustrated) Roll to Revive
« Reply #434 on: July 19, 2013, 11:21:04 pm »

Keep flying.
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Siggy Siggy Hole!

Well, let's say you're going away from Earth on huge spaceship and suddenly shit goes wrong and you have Super Mutants. Social Experiments prepared them for this.
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