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Author Topic: Get your Mad Scientist laboratory back Turn 5: 1's and 2's  (Read 5645 times)

cattouchdis

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Re: Get your Mad Scienctist laboratory back Turn 3: lollygagging
« Reply #15 on: June 10, 2013, 07:47:22 pm »

How is it that the one NOT invading the lab is having the most action just trying to get a different job?

I grab my stuff and 'the experiment'.
[3] You already have all the stuff you could possibly want, you feel as if you forget something to grab though.

Hide and wait for someone to pass by.

[2] The secretary turns around and sees you in the hidden elevator you are in

Kick his hand as he grabs the phone. Kidnap him to hideout. Once I get my lab, he'll be my test subject. Steal his cash.

[4] You kick his hand and [5] he grabs your foot slamming you into the ground unconscious, he then proceeds to call the cops. You wake up in the cell without any of your stuff except your clothes.

Inventories:

Kyle Johnson: Combat knife and Laptop

Cmeg-a3: Backpack with 5 meals and 10 drinks, a whittling knife, and a pencil

"The Lamb": You have nothing
Logged
Game I'm running: Get your Mad Scientist laboratory back, Currantly at Turn 5

Cheesecake

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Re: Get your Mad Scienctist laboratory back Turn 0: Sign up
« Reply #16 on: June 10, 2013, 09:14:45 pm »

Fake a seizure at midnight, when there are only a few guards. Then, when one of them tries to help me, kill him. Take uniform and leave. Kill other guards if I have to. If I can release prisoners who promise to help me get my lab back.

See? All according to plan...
Logged
I wish I could unwatch a thread because every time I look at this I can feel myself dying faster
Dying of laughter?
Dying of pure unbridled hatred, actually.

kj1225

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Re: Get your Mad Scienctist laboratory back Turn 0: Sign up
« Reply #17 on: June 10, 2013, 09:24:42 pm »

See if the idiot did something stupid in the lab. Also prepare for combat as my companions aren't going to be here soon most likely.
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cattouchdis

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Get your Mad Scienctist laboratory back Turn 4: Prisons and Shivs
« Reply #18 on: June 11, 2013, 05:47:48 pm »



See if the idiot did something stupid in the lab. Also prepare for combat as my companions aren't going to be here soon most likely.

[1] You play with your combat knife and get hurt, losing 2 hp.

Stab that secretary! NOW! (Use the whitling knife)

[3] You swing the knife and [2] she stands there staring at you getting a cut in her stomach, her guts fall out.

Fake a seizure at midnight, when there are only a few guards. Then, when one of them tries to help me, kill him. Take uniform and leave. Kill other guards if I have to. If I can release prisoners who promise to help me get my lab back.

[2] You stay in the prison.

Inventories and health:

Kyle Johnson: Combat knife and Laptop, Health: 8

Cmeg-a3: Backpack with 5 meals and 10 drinks, a whittling knife, and a pencil, Health:10

"The Lamb": You have nothing, Health: 9
Logged
Game I'm running: Get your Mad Scientist laboratory back, Currantly at Turn 5

RAM

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Re: Get your Mad Scienctist laboratory back Turn 0: Sign up
« Reply #19 on: June 12, 2013, 12:15:39 am »

Spoiler: character application (click to show/hide)
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

kj1225

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Re: Get your Mad Scienctist laboratory back Turn 0: Sign up
« Reply #20 on: June 12, 2013, 02:11:46 pm »

Explore the lab and steal useful things along the way.
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cattouchdis

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Get your Mad Scienctist laboratory back Turn 5: 1's and 2's
« Reply #21 on: June 21, 2013, 02:49:58 pm »

I'm too lazy to ask cheesecake where he is so that he can post his action so I'm going to act as if he is doing nothing, he is in jail anyways.

Explore the lab and steal useful things along the way.

[2] You remain where you are.

Stab her again and steal her stuff

[1+1=2] You stand and watch as she bleeds out, she didn't have any stuff with her

Quote from: Cheesecake
Didn't post an action

You stand around in the jail cell, you also notice that there is a strange mutated Border-collie in the next cell. You decided to call it Scruffles.

Ok, RAM is now in the game and can post an action to do something in jail, like escaping or something.
« Last Edit: June 21, 2013, 02:52:06 pm by cattouchdis »
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Game I'm running: Get your Mad Scientist laboratory back, Currantly at Turn 5

kj1225

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Re: Get your Mad Scienctist laboratory back Turn 5: 1's and 2's
« Reply #22 on: June 21, 2013, 03:23:26 pm »

Stop standing around and do something useful.
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RAM

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Re: Get your Mad Scienctist laboratory back Turn 5: 1's and 2's
« Reply #23 on: June 21, 2013, 07:31:15 pm »

I try using my best puppy dog eyes, sit with one forepaw in the air and stare longingly at a leash if such a thing is present. Hopefully animal restraints are standard issue in mad prisons...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!
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